FEN
[Event "casual blitz game"]
[Site "https://lichess.org/7pTe2WqF"]
[Date "2026.01.21"]
[Round "-"]
[White "grandmasterLuke6767"]
[Black "surreyking"]
[Result "0-1"]
[GameId "7pTe2WqF"]
[UTCDate "2026.01.21"]
[UTCTime "18:16:57"]
[WhiteElo "1350"]
[BlackElo "1482"]
[BlackTitle "CM"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } 5. O-O { [%eval 0.07] } 5... d6 { [%eval 0.11] } 6. d3 { [%eval 0.04] } { C50 Italian Game: Giuoco Pianissimo } 6... O-O { [%eval 0.1] } 7. Nd5 { [%eval 0.0] } 7... Nxd5 { [%eval 0.03] } 8. Bxd5 { [%eval 0.08] } 8... Ne7 { [%eval 0.13] } 9. Bc4 { [%eval -0.09] } 9... c6 { [%eval -0.11] } 10. Bg5 { [%eval -0.24] } 10... h6 { [%eval -0.2] } 11. Bxe7 { [%eval -0.58] } 11... Qxe7 { [%eval -0.56] } 12. c3 { [%eval -0.6] } 12... b5 { [%eval -0.37] } 13. Bb3 { [%eval -0.36] } 13... Bg4 { [%eval -0.35] } 14. d4 { [%eval -0.65] } 14... Bb6 { [%eval -0.31] } 15. d5?! { (-0.31 → -1.03) Inaccuracy. dxe5 was best. } { [%eval -1.03] } (15. dxe5 dxe5) 15... cxd5?! { (-1.03 → -0.31) Inaccuracy. c5 was best. } { [%eval -0.31] } (15... c5 16. h3 Bd7 17. Bc2 c4 18. Qe2 g6 19. Kh2 Kg7 20. g3 f5 21. a4) 16. Bxd5 { [%eval -0.31] } 16... Rab8 { [%eval -0.32] } 17. Qd3 { [%eval -0.4] } 17... Qf6 { [%eval 0.01] } 18. Qxb5?? { (0.01 → -5.02) Blunder. a4 was best. } { [%eval -5.02] } (18. a4 bxa4) 18... Bxf3 { [%eval -4.05] } 19. gxf3?! { (-4.05 → -5.67) Inaccuracy. Qd3 was best. } { [%eval -5.67] } (19. Qd3 Bg4 20. a4 a5 21. b4 Be6 22. Rab1 Bxd5 23. Qxd5 Ra8 24. h3 Kh7) 19... Qxf3?? { (-5.67 → -0.10) Blunder. Bxf2+ was best. } { [%eval -0.1] } (19... Bxf2+ 20. Rxf2 Rxb5 21. a4 Rbb8 22. a5 g5 23. b4 Kh8 24. Raf1 Qf4 25. Kh1) 20. Rad1?? { (-0.10 → -4.30) Blunder. Qd7 was best. } { [%eval -4.3] } (20. Qd7 Rbe8) 20... Kh8?? { (-4.30 → 0.16) Blunder. Qg4+ was best. } { [%eval 0.16] } (20... Qg4+ 21. Kh1 Bxf2 22. Qd3 Rxb2 23. h3 Qh5 24. Bc6 Re2 25. Bd7 Re3 26. Rxf2) 21. Rd3?? { (0.16 → -2.58) Blunder. Qd3 was best. } { [%eval -2.58] } (21. Qd3 Qh5 22. Kh1 a5 23. a4 f5 24. exf5 Rxf5 25. Be4 Rf4 26. f3 Bc5) 21... Qf4?? { (-2.58 → 0.56) Blunder. Qxf2+ was best. } { [%eval 0.56] } (21... Qxf2+ 22. Rxf2 Bxf2+ 23. Kxf2 Rxb5 24. b4 f5 25. Ke2 Rbb8 26. a4 g5 27. Bc6) 22. Qc6?! { (0.56 → -0.01) Inaccuracy. Qd7 was best. } { [%eval -0.01] } (22. Qd7 g6 23. Kh1 f5 24. Rg3 Rf6 25. exf5 Qxf5 26. Qxf5 gxf5) 22... Rbd8 { [%eval 0.25] } 23. b4 { [%eval 0.0] } 23... f5 { [%eval 0.0] } 24. exf5 { [%eval 0.0] } 24... Rxf5 { [%eval 0.0] } 25. c4?? { (0.00 → -2.31) Blunder. Rf3 was best. } { [%eval -2.31] } (25. Rf3 Qg4+ 26. Kh1 Rxf3 27. Bxf3 Qh4 28. Kg2 Qg5+ 29. Kh1 Qh4) 25... Bd4?? { (-2.31 → 0.00) Blunder. Bxf2+ was best. } { [%eval 0.0] } (25... Bxf2+ 26. Kh1 Rh5 27. h3 Qf5 28. Rf3 Rxh3+ 29. Kg2 Rxf3 30. Bxf3 Bd4 31. Qe4) 26. Rd2?? { (0.00 → -7.71) Blunder. Rf3 was best. } { [%eval -7.71] } (26. Rf3 Qg5+) 26... Rf6?? { (-7.71 → -3.40) Blunder. Qxd2 was best. } { [%eval -3.4] } (26... Qxd2 27. Bf3 Rdf8 28. Kg2 Qg5+ 29. Kh1 Rxf3 30. Qxf3 Rxf3 31. Rg1 Rxf2 32. Rxg5) 27. Re2? { (-3.40 → -6.75) Mistake. Rd3 was best. } { [%eval -6.75] } (27. Rd3 e4 28. Rg3 Qd2 29. Rg2 e3 30. Qc7 exf2+ 31. Kh1 Rff8 32. Rg3 Rde8) 27... Rdf8?? { (-6.75 → -0.60) Blunder. Qg4+ was best. } { [%eval -0.6] } (27... Qg4+ 28. Bg2 Qxe2 29. Qe4 Qxc4 30. Qd5 Qe2 31. Qe4 Qd2 32. Kh1 Rxf2 33. Qb1) 28. Bg2? { (-0.60 → -1.83) Mistake. Kh1 was best. } { [%eval -1.83] } (28. Kh1) 28... Qh4 { [%eval -1.38] } 29. Qc7?? { (-1.38 → -5.72) Blunder. Kh1 was best. } { [%eval -5.72] } (29. Kh1 Bxf2 30. Qe4 Qg5 31. a4 Bd4 32. Rxf6 gxf6 33. Re1 f5 34. Qd5 Qd2) 29... Bxf2+ { [%eval -5.37] } 30. Rexf2?? { (-5.37 → Mate in 7) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-7] } (30. Kh1 Bg3 31. Bf3 Rxf3 32. Rxf3 Rxf3 33. Qxa7 Rf8 34. Qg1 Qxc4 35. Rg2 Rf1) 30... Rxf2 { [%eval #-6] } 31. Kh1 { [%eval #-4] } 31... Rxf1+ { [%eval #-3] } 32. Bxf1 { [%eval #-3] } 32... Qe4+ { [%eval #-3] } 33. Kg1 { [%eval #-3] } 33... Qe3+ { [%eval #-2] } 34. Kh1 { [%eval #-2] } 34... Qf3+ { [%eval #-2] } 35. Bg2 { [%eval #-2] } 35... Qd1+ { [%eval #-1] } 36. Bf1 { [%eval #-1] } 36... Qxf1# { Black wins by checkmate. } 0-1