FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/8F9ULduI"]
[Date "2025.08.07"]
[Round "-"]
[White "lokisai"]
[Black "rahulkille"]
[Result "1-0"]
[GameId "8F9ULduI"]
[UTCDate "2025.08.07"]
[UTCTime "01:02:31"]
[WhiteElo "1110"]
[BlackElo "1385"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-349"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → Mate in 28) Checkmate is now unavoidable. e3 was best. } { [%eval #-28] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 28 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. Nxe5 Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. c3) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. e4 { [%eval #17] } 3... dxe4 { [%eval #14] } 4. Ne5?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-16] } (4. Ng5 Bxd1 5. Nxe4 Bxc2 6. Na3 Bxe4 7. Bh3 Bxh1 8. f3 Qxd2 9. Bxd2 Bxf3) 4... Bxd1 { [%eval #-16] } 5. Nxf7 { [%eval #-15] } 5... Bxc2?? { (Mate in 15 → -2.00) Lost forced checkmate sequence. Kxf7 was best. } { [%eval -2.0] } (5... Kxf7 6. Kxd1 Qxd2 7. Kxd2 b5 8. Bxb5 Ke8 9. Bxe8 Nc6 10. Bxc6 h6 11. Bxa8) 6. Nxd8 { [%eval -1.4] } 6... Bxb1?? { (-1.40 → 3.63) Blunder. Kxd8 was best. } { [%eval 3.63] } (6... Kxd8) 7. Rxb1 { [%eval 7.33] } 7... Kxd8 { [%eval 3.09] } 8. Ba6?! { (3.09 → 1.93) Inaccuracy. Bd3 was best. } { [%eval 1.93] } (8. Bd3) 8... bxa6 { [%eval -2.07] } 9. f3?! { (-2.07 → -3.09) Inaccuracy. Ra1 was best. } { [%eval -3.09] } (9. Ra1 Kd7) 9... exf3 { [%eval -2.54] } 10. Ke2?? { (-2.54 → -11.38) Blunder. a3 was best. } { [%eval -11.38] } (10. a3 Nd7) 10... fxe2 { [%eval -10.96] } 11. Rd1?! { (-10.96 → Mate in 15) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-15] } (11. Rf1 exf1=Q 12. b4 Qxc1 13. Rxc1 Nc6 14. Rxc6 a5 15. bxa5 Rb8 16. Rxc7 Kxc7) 11... exd1=N?? { (Mate in 15 → -6.17) Lost forced checkmate sequence. exd1=K was best. } { [%eval -6.17] } (11... exd1=K 12. d4 Kxc1 13. Rxc1 e5 14. dxe5 Ba3 15. Rxc7 Kxc7 16. bxa3 Kd6 17. exd6) 12. b4?? { (-6.17 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (12. h3 Nxb2) 12... Nd7 { [%eval #-13] } 13. Rb2 { [%eval #-12] } 13... Nxb2 { [%eval #-12] } 14. Bxb2 { [%eval #-11] } 14... g6 { [%eval #-12] } 15. Bxh8 { [%eval #-11] } 15... Bg7 { [%eval #-11] } 16. Bxg7 { [%eval #-10] } 16... Ngf6?? { (Mate in 10 → -5.88) Lost forced checkmate sequence. Nf8 was best. } { [%eval -5.88] } (16... Nf8 17. Bxf8 Rb8 18. Bxe7 Rxb4 19. Bxd8 Nh6 20. Bxc7 a5 21. Bxa5 Nf7 22. Bxb4) 17. Bxf6 { [%eval -6.3] } 17... Nxf6 { [%eval -5.76] } 18. b5 { [%eval -6.23] } 18... axb5 { [%eval -7.15] } 19. a4 { [%eval -6.64] } 19... bxa4 { [%eval -7.0] } 20. d4 { [%eval -6.76] } 20... Rb8?? { (-6.76 → -2.87) Blunder. Ne8 was best. } { [%eval -2.87] } (20... Ne8 21. d5) 21. d5 { [%eval -3.41] } 21... Nxd5 { [%eval -3.21] } 22. h3?? { (-3.21 → -6.62) Blunder. h4 was best. } { [%eval -6.62] } (22. h4 g5) 22... Kd7 { [%eval -6.93] } 23. h4 { [%eval -6.34] } 23... g5 { [%eval -5.77] } 24. hxg5 { [%eval -5.53] } 24... h6 { [%eval -5.92] } 25. gxh6 { [%eval -5.83] } 25... Rg8?? { (-5.83 → 0.00) Blunder. a3 was best. } { [%eval 0.0] } (25... a3 26. h7) 26. h7 { [%eval 0.0] } 26... Nf6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. e6 was best. } { [%eval #1] } (26... e6 27. hxg8=K Kc6 28. Kf8 Ne7 29. Kxe7 a3 30. Kxe6 Kd7 31. Kxd7 a2 32. Kxc7) 27. hxg8=N { [%eval #1] } 27... Nxg8# { Game ends by variant rule. } 1-0