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[Event "casual correspondence game"] [Site "https://lichess.org/8JDmGqIS"] [Date "2022.05.02"] [Round "-"] [White "benkonian"] [Black "Poliumbum"] [Result "1/2-1/2"] [GameId "8JDmGqIS"] [UTCDate "2022.05.02"] [UTCTime "19:45:00"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteTitle "FM"] [Variant "Standard"] [TimeControl "-"] [ECO "C41"] [Opening "Philidor Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... d6?! { (0.19 → 0.82) Inaccuracy. Nc6 was best. } { [%eval 0.82] } { C41 Philidor Defense } (2... Nc6 3. Bb5 Nf6 4. d3 Bc5 5. c3 O-O 6. O-O d5 7. Nbd2) 3. Nc3 { [%eval 0.43] } 3... Nc6 { [%eval 0.85] } 4. Bc4?! { (0.85 → 0.25) Inaccuracy. Bb5 was best. } { [%eval 0.25] } (4. Bb5 Be7 5. d4 exd4 6. Nxd4 Bd7 7. Nxc6 bxc6 8. Be2 Bf6) 4... Na5 { [%eval 0.46] } 5. Bb5+ { [%eval 0.26] } 5... Ke7?? { (0.26 → Mate in 5) Checkmate is now unavoidable. c6 was best. } { [%eval #5] } (5... c6 6. Be2 c5 7. Nd5 Nf6 8. Nxf6+ Qxf6 9. c3 Nc6 10. b4) 6. d4?? { (Mate in 5 → 3.36) Lost forced checkmate sequence. Nd5+ was best. } { [%eval 3.36] } (6. Nd5+ Ke6 7. Nd4+ exd4 8. Qg4+ Ke5 9. Qf4+ Ke6 10. Qf5#) 6... exd4?? { (3.36 → Mate in 4) Checkmate is now unavoidable. f6 was best. } { [%eval #4] } (6... f6 7. b4) 7. Nd5+ { [%eval #3] } 7... Ke6 { [%eval #3] } 8. Nxd4+ { [%eval #2] } 8... Ke5 { [%eval #2] } 9. Bf4+ { [%eval #3] } 9... Kxe4 { [%eval #3] } 10. Qf3+ { [%eval #2] } 10... Kxd4 { [%eval #2] } 11. O-O-O+ { [%eval #3] } 11... Kc5 { [%eval #3] } 12. b4+ { [%eval #7] } 12... Kxb5 { [%eval 23.43] } 13. a4+ { [%eval #6] } 13... Kxa4 { [%eval #6] } 14. bxa5 { [%eval #7] } 14... Kb5 { [%eval #7] } 15. Rhe1?! { (Mate in 7 → 11.59) Lost forced checkmate sequence. c4+ was best. } { [%eval 11.59] } (15. c4+ Kc6 16. Nb6+ d5 17. Qb3 Ba3+ 18. Qxa3 a6 19. cxd5+ Qxd5 20. Rxd5 cxb6 21. Qd6#) 15... Kc6?! { (11.59 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (15... c5 16. Nc3+) 16. Qc3+ { [%eval #8] } 16... Kd7 { [%eval #8] } 17. Qh3+ { [%eval #7] } 17... Kc6 { [%eval #7] } 18. Nb4+ { [%eval #6] } 18... Kc5 { [%eval #2] } 19. Qe3+ { [%eval #6] } 19... Kxb4 { [%eval #6] } 20. Qd4+?? { (Mate in 6 → 5.12) Lost forced checkmate sequence. Rd5 was best. } { [%eval 5.12] } (20. Rd5 c5 21. Qb3+ Kxa5 22. Bd2+ Ka6 23. Qa4+ Kb6 24. Ba5+ Ka6 25. Bxd8#) 20... Kb5 { [%eval 5.67] } 21. Re5+ { [%eval 5.75] } 21... Kc6?? { (5.75 → Mate in 2) Checkmate is now unavoidable. dxe5 was best. } { [%eval #2] } (21... dxe5 22. Qxe5+) 22. Re8?? { (Mate in 2 → -5.75) Lost forced checkmate sequence. Qa4+ was best. } { [%eval -5.75] } (22. Qa4+ b5 23. Qxb5#) 22... Qxe8 { [%eval -5.77] } 23. Qa4+ { [%eval -5.84] } 23... Kc5?? { (-5.84 → 8.48) Blunder. b5 was best. } { [%eval 8.48] } (23... b5 24. axb6+ Kb7 25. Qxe8 Be6 26. Qb5 axb6 27. Re1 Nf6 28. Rxe6 fxe6 29. Qb3 d5 30. Be5) 24. Qxe8 { [%eval 10.12] } 24... Bd7?! { (10.12 → Mate in 6) Checkmate is now unavoidable. c6 was best. } { [%eval #6] } (24... c6 25. Qxf8) 25. Qxa8?! { (Mate in 6 → 11.09) Lost forced checkmate sequence. Qxd7 was best. } { [%eval 11.09] } (25. Qxd7 Ne7 26. Be3+ Kb4 27. Rd4+ Kc5 28. Rd3+ Kb4 29. Rb3+ Kxa5 30. Qb5#) 25... Ne7?! { (11.09 → Mate in 7) Checkmate is now unavoidable. Bc6 was best. } { [%eval #7] } (25... Bc6 26. Qxf8 f6 27. Qxg7 Bxg2 28. Qxh8 Ne7 29. Be3+ Kb5 30. Qg7 Nd5 31. Qxg2 Nxe3 32. Qxb7+) 26. Rxd6?? { (Mate in 7 → 6.32) Lost forced checkmate sequence. Qxb7 was best. } { [%eval 6.32] } (26. Qxb7 d5 27. Qxa7+ Kb5 28. Qb7+ Kc5 29. Qxc7+ Kb5 30. Qb6+ Ka4 31. Rd4+ Ka3 32. Qb3#) 26... cxd6 { [%eval 5.02] } 27. a6 { [%eval 6.08] } 27... bxa6?? { (6.08 → Mate in 7) Checkmate is now unavoidable. b6 was best. } { [%eval #7] } (27... b6) 28. Bxd6+?? { (Mate in 7 → -5.66) Lost forced checkmate sequence. Be3+ was best. } { [%eval -5.66] } (28. Be3+ Kb4 29. Qe4+ Ka5 30. Qb7 Bb5 31. Bd2+ Ka4 32. Qe4+ Ka3 33. Qb4+ Ka2 34. Qb2#) 28... Kxd6 { [%eval -5.68] } 29. c4 { [%eval -6.94] } 29... h5 { [%eval -6.17] } 30. c5+ { [%eval -6.17] } 30... Kxc5 { [%eval -5.6] } 31. f4 { [%eval -6.95] } 31... Rh6?? { (-6.95 → -2.31) Blunder. Nc6 was best. } { [%eval -2.31] } (31... Nc6 32. Qb7 Kd6 33. f5 a5 34. Qb3 f6 35. Qg3+ Kc5 36. Qe3+ Nd4 37. Qc3+ Kd5 38. Qxa5+) 32. Qxf8 { [%eval -2.17] } 32... Rh8?? { (-2.17 → 5.21) Blunder. Re6 was best. } { [%eval 5.21] } (32... Re6 33. Qxf7) 33. Qxh8 { [%eval 4.91] } 33... Ng8?! { (4.91 → 6.83) Inaccuracy. Be6 was best. } { [%eval 6.83] } (33... Be6 34. Qxh5+) 34. Qxg8 { [%eval 5.84] } 34... h4 { [%eval 6.67] } 35. Qc8+?? { (6.67 → -11.70) Blunder. Qxf7 was best. } { [%eval -11.7] } (35. Qxf7 Bc6 36. Qxa7+ Kc4 37. Qxg7 h3 38. Qc7 Kb5 39. Qe5+ Kc4 40. Qe6+ Bd5 41. Qxh3 a5) 35... Kd6?? { (-11.70 → 6.17) Blunder. Bxc8 was best. } { [%eval 6.17] } (35... Bxc8 36. f5 Bxf5 37. g3 hxg3 38. hxg3 Kb4 39. g4 Be4 40. Kb2 a5 41. Ka1 a4 42. g5) 36. Qxa6+ { [%eval 5.46] } 36... Ke7 { [%eval 5.63] } 37. Qxa7 { [%eval 5.53] } 37... g5?! { (5.53 → 8.28) Inaccuracy. g6 was best. } { [%eval 8.28] } (37... g6 38. Qc5+ Ke8 39. Qe5+ Be6 40. Qh8+ Kd7 41. Qxh4 Kc6 42. Kd2 Kd7 43. g4 Ke8 44. Qg5) 38. Qxd7+?? { (8.28 → 0.00) Blunder. fxg5 was best. } { [%eval 0.0] } (38. fxg5 Ke8 39. Qb8+ Ke7 40. Qb4+ Ke6 41. Qc4+ Ke7 42. Qxh4 Ke8 43. Qh8+ Ke7 44. Qf6+ Ke8) 38... Kf6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #8] } (38... Kxd7 39. fxg5 Ke6 40. Kd2 Kf5 41. Ke3 Kxg5 42. Ke4 Kg4 43. Ke3) 39. Qe6+?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Qd6+ was best. } { [%eval 0.0] } (39. Qd6+ Kf5 40. Qe5+ Kg6 41. Qxg5+ Kh7 42. f5 f6 43. Qxf6 Kg8 44. Qe7 h3 45. f6 hxg2) 39... Kxe6 { [%eval 0.0] } 40. g3?? { (0.00 → -58.36) Blunder. fxg5 was best. } { [%eval -58.36] } (40. fxg5 Kf5 41. Kd2 Kxg5 42. Ke3 Kg4 43. Ke4 f6 44. Kd3 h3 45. gxh3+ Kxh3 46. Ke3 Kxh2) 40... hxg3 { [%eval -58.79] } 41. hxg3 { [%eval -57.57] } 41... gxf4 { [%eval -59.91] } 42. gxf4 { [%eval -58.65] } 42... Kd5 { [%eval -57.84] } 43. Kd2 { [%eval -57.75] } 43... Kc4?? { (-57.75 → 0.00) Blunder. Ke4 was best. } { [%eval 0.0] } (43... Ke4) 44. Ke3 { [%eval 0.0] } 44... f5 { [%eval 0.0] } 45. Kf3 { [%eval 0.0] } 45... Kd3 { [%eval 0.0] } 46. Kg3 { [%eval 0.0] } 46... Ke4 { [%eval 0.0] } 47. Kg2 { [%eval 0.0] } 47... Kxf4 { [%eval 0.0] } 48. Kf2 { [%eval 0.0] } 48... Ke4 { [%eval 0.0] } 49. Ke2 { [%eval 0.0] } 49... Kd4 { [%eval 0.0] } 50. Kf3 { [%eval 0.0] } 50... f4 { [%eval 0.0] } 51. Kxf4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2