FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/8eEg5HzZ"]
[Date "2026.01.13"]
[Round "-"]
[White "Trinethran2019"]
[Black "Jeneel_47"]
[Result "0-1"]
[GameId "8eEg5HzZ"]
[UTCDate "2026.01.13"]
[UTCTime "05:25:23"]
[WhiteElo "1536"]
[BlackElo "1794"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+5"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nxc2 { [%eval 0.02] } 1... Rxc2 { [%eval 0.0] } 2. Kh3 { [%eval 0.0] } 2... Kb3 { [%eval 0.0] } 3. Rg4?? { (0.00 → -2.84) Blunder. Kg4 was best. } { [%eval -2.84] } (3. Kg4 Kc4 4. Kf5 Kd5 5. Nd4 Rc8 6. Kf6 Rb7 7. Ba6 Kd6) 3... Rc4?? { (-2.84 → 0.55) Blunder. Nxf1 was best. } { [%eval 0.55] } (3... Nxf1 4. Re4 Nd2 5. Re6 Qa4 6. Rxd1 Qc4 7. Qa8 Kb4 8. Rxc1) 4. Kh4?? { (0.55 → -2.29) Blunder. Rxc4 was best. } { [%eval -2.29] } (4. Rxc4 Kxc4 5. Bg2 Qf6 6. Bd4 Qxd4 7. Nxd4 Kxd4 8. Rxd1 Ke5) 4... Ka4?? { (-2.29 → 1.69) Blunder. Nxf2 was best. } { [%eval 1.69] } (4... Nxf2 5. Kg5) 5. Kh5?? { (1.69 → 0.00) Blunder. Bd4 was best. } { [%eval 0.0] } (5. Bd4 Rxd4 6. Nxd4 Nxf1 7. Rxf1 Rb6 8. Qd5 Be3 9. Kh5 Nf2 10. Rg6 Qxd4) 5... Kb5?? { (0.00 → 11.02) Blunder. Nxf2 was best. } { [%eval 11.02] } (5... Nxf2 6. Kg6 Rb8 7. Qh2 Kb5 8. Rxc4 Kb6 9. Rc7 Qh8 10. Qh7 Rb7 11. Qxh8) 6. Kg6?? { (11.02 → 0.18) Blunder. Kh6 was best. } { [%eval 0.18] } (6. Kh6) 6... Ka6?? { (0.18 → Mate in 9) Checkmate is now unavoidable. Rc7 was best. } { [%eval #9] } (6... Rc7) 7. Kh7 { [%eval #8] } 7... Rb8 { [%eval 23.63] } 8. Rg7?! { (23.63 → 7.57) Inaccuracy. Rg8 was best. } { [%eval 7.57] } (8. Rg8) 8... Nxf2 { [%eval 10.0] } 9. Qd5?? { (10.00 → 1.65) Blunder. Nc3 was best. } { [%eval 1.65] } (9. Nc3) 9... Rcc8 { [%eval 1.33] } 10. Qg8?? { (1.33 → -11.48) Blunder. Rc7 was best. } { [%eval -11.48] } (10. Rc7) 10... Rxg8 { [%eval -12.57] } 11. Rxg8?! { (-12.57 → Mate in 2) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-2] } (11. Bg2 Bb2) 11... Kb7 { [%eval #-1] } 12. Rf8 { [%eval #-1] } 12... Rxf8 { [%eval #-1] } 13. Rg8 { [%eval #-1] } 13... Kc8# { Game ends by variant rule. } 0-1

