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[Event "casual variant:antichess game"] [Site "https://lichess.org/8y1f47sa"] [Date "2026.03.16"] [Round "-"] [White "Fanatist"] [Black "LenaSophie"] [Result "1-0"] [GameId "8y1f47sa"] [UTCDate "2026.03.16"] [UTCTime "14:43:05"] [WhiteElo "1500"] [BlackElo "1292"] [WhiteTitle "FM"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (-1.80 → 0.54) Blunder. e5 was best. } { [%eval 0.54] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. Qa4?! { (0.54 → -0.35) Inaccuracy. d4 was best. } { [%eval -0.35] } (2. d4 Nxd4 3. Qxd4 c6 4. Qxg7 Bxg7 5. g3 Bxc3 6. Nxc3 b5) 2... Nb4?! { (-0.35 → 0.29) Inaccuracy. Na5 was best. } { [%eval 0.29] } (2... Na5 3. Qxa5 e6 4. Qxa7 Rxa7 5. c4 Rxa2 6. Rxa2 b5 7. cxb5) 3. Qxd7?? { (0.29 → -3.25) Blunder. cxb4 was best. } { [%eval -3.25] } (3. cxb4 d6 4. Qxa7 Rxa7 5. a3 Rxa3 6. Rxa3 Bh3 7. Rxh3 Qa8) 3... Nxa2 { [%eval -0.44] } 4. Rxa2 { [%eval -2.55] } 4... Kxd7 { [%eval -2.68] } 5. Rxa7 { [%eval -0.69] } 5... Rxa7 { [%eval -0.92] } 6. Na3?? { (-0.92 → Mate in 13) Checkmate is now unavoidable. c4 was best. } { [%eval #-13] } (6. c4 Ra6 7. c5 b5 8. cxb6 cxb6 9. g3 b5 10. Kd1 Ra3 11. bxa3 b4) 6... Rxa3 { [%eval #-13] } 7. bxa3 { [%eval #-13] } 7... b6?? { (Mate in 13 → -1.53) Lost forced checkmate sequence. e6 was best. } { [%eval -1.53] } (7... e6 8. h4 Bxa3 9. Bxa3 Qxh4 10. Rxh4 c5 11. Bxc5 Kc6 12. Rxh7 Kxc5 13. Rxh8) 8. d3 { [%eval -1.69] } 8... Ke8?? { (-1.69 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (8... c5 9. Bh6) 9. Bh6?? { (Mate in 12 → -0.61) Lost forced checkmate sequence. g4 was best. } { [%eval -0.61] } (9. g4 Bxg4 10. Kd1 Bxe2 11. Nxe2 Qxd3 12. Rg1 Qxc3 13. Rxg7 Qxc1 14. Kxc1 Bxg7) 9... gxh6?? { (-0.61 → 1.92) Blunder. Nxh6 was best. } { [%eval 1.92] } (9... Nxh6 10. Kd2) 10. Nf3?? { (1.92 → -3.22) Blunder. h4 was best. } { [%eval -3.22] } (10. h4 Qxd3 11. exd3 Bh3 12. Nxh3 c5 13. c4 e5 14. Nf4 exf4 15. d4 cxd4) 10... Qxd3 { [%eval -3.19] } 11. exd3 { [%eval -3.32] } 11... Bh3 { [%eval -4.0] } 12. gxh3 { [%eval -2.78] } 12... e5 { [%eval -3.07] } 13. Nxe5 { [%eval -3.38] } 13... Bxa3 { [%eval -3.45] } 14. Nxf7 { [%eval -3.42] } 14... Kxf7 { [%eval -3.11] } 15. c4?! { (-3.11 → -4.43) Inaccuracy. Ke2 was best. } { [%eval -4.43] } (15. Ke2 Nf6) 15... Nf6 { [%eval -2.15] } 16. Bg2?? { (-2.15 → Mate in 7) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-7] } (16. Ke2 Ra8 17. h4 b5 18. cxb5 Nd7 19. b6 Nxb6 20. f4 Ke6 21. Kf3 Kd7) 16... b5 { [%eval #-7] } 17. cxb5 { [%eval #-6] } 17... c6 { [%eval #-7] } 18. bxc6 { [%eval #-6] } 18... Nd7?? { (Mate in 6 → 0.44) Lost forced checkmate sequence. Nd5 was best. } { [%eval 0.44] } (18... Nd5 19. Bxd5 Bd6 20. Bxf7 Bxh2 21. Rxh2 h5 22. Bxh5 Re8 23. Bxe8 h5 24. Bxh5#) 19. cxd7 { [%eval 0.72] } 19... Rc8?? { (0.72 → 3.92) Blunder. Ra8 was best. } { [%eval 3.92] } (19... Ra8 20. Bxa8) 20. dxc8=R?? { (3.92 → Mate in 4) Checkmate is now unavoidable. dxc8=B was best. } { [%eval #-4] } (20. dxc8=B h5 21. h4 Ke7 22. Rg1 Kd6 23. f4 Ke7 24. d4 Bc5 25. dxc5 h6) 20... Kg8?? { (Mate in 4 → Mate in 31) Lost forced checkmate sequence. Bc5 was best. } { [%eval #31] } (20... Bc5 21. Rxc5 h5 22. Rxh5 Ke6 23. Rxh7 Kd7 24. Rxd7#) 21. Rxg8 { [%eval 42.83] } 21... Bf8 { [%eval #16] } 22. Rxf8 { [%eval #16] } 22... h5 { [%eval #15] } 23. Rg8 { [%eval #15] } 23... h4 { [%eval #14] } 24. Rg6 { [%eval #43] } 24... hxg6 { [%eval #25] } 25. Ke2?! { (Mate in 25 → 47.99) Lost forced checkmate sequence. Bd5 was best. } { [%eval 47.99] } (25. Bd5 g5 26. d4 g4 27. hxg4 h3 28. Bg2 hxg2 29. d5 gxh1=K 30. Kf1 Kxh2) 25... g5 { [%eval 2.36] } 26. f4?? { (2.36 → 0.00) Blunder. Be4 was best. } { [%eval 0.0] } (26. Be4 g4 27. hxg4 h3 28. Bg2 hxg2 29. d4 gxh1=K 30. g5 Kxh2 31. f4 Kg1) 26... gxf4 { [%eval 0.0] } 27. Ke3 { [%eval 0.0] } 27... fxe3 { [%eval 0.0] } 28. Rd1?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-8] } (28. Rf1 e2 29. Bf3 exf1=K 30. Bg2 Kxg2 31. d4 Kxh2 32. d5 Kxh3 33. d6 Kg3) 28... e2 { [%eval #-8] } 29. d4 { [%eval #-7] } 29... exd1=N?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. exd1=K was best. } { [%eval 0.0] } (29... exd1=K 30. d5 Ke2 31. Bf1 Kxf1 32. d6 Ke2 33. d7 Kf3 34. d8=K Kg4 35. hxg4) 30. d5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Bb7 was best. } { [%eval #-14] } (30. Bb7 Nb2 31. d5 Nd3 32. Bc8 Ne1 33. Bd7 Nc2 34. Bc6 Na1 35. Bb7 Nc2) 30... Nb2?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. Ne3 was best. } { [%eval 0.0] } (30... Ne3 31. Bf1 Nxf1 32. d6 Nxh2 33. d7 Nf1 34. d8=N Ne3 35. Nc6 Ng4 36. hxg4) 31. d6 { [%eval 0.16] } 31... Nc4?? { (0.16 → Mate in 2) Checkmate is now unavoidable. Nd3 was best. } { [%eval #2] } (31... Nd3 32. d7) 32. Bf3 { [%eval #2] } 32... Nxd6 { [%eval #1] } 33. Be4 { [%eval #1] } 33... Nxe4# { Game ends by variant rule. } 1-0