FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/9NXGstNR"]
[Date "2024.07.17"]
[Round "-"]
[White "BillStrokes"]
[Black "neverplayslowanti"]
[Result "0-1"]
[GameId "9NXGstNR"]
[UTCDate "2024.07.17"]
[UTCTime "19:08:30"]
[WhiteElo "2110"]
[BlackElo "2503"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.07] } 1... c5 { [%eval 0.59] } 2. b4 { [%eval 0.73] } 2... cxb4 { [%eval 0.27] } 3. Qg4? { (0.27 → -1.09) Mistake. Ba6 was best. } { [%eval -1.09] } (3. Ba6 Nxa6 4. d3 b3 5. cxb3 Nc7 6. b4 Ne6 7. d4 Nxd4) 3... Qc7 { [%eval -0.93] } 4. Qxb4 { [%eval -1.0] } 4... Qxc2 { [%eval -0.65] } 5. Qxb7 { [%eval -0.45] } 5... Bxb7?? { (-0.45 → Mate in 15) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #15] } (5... Qxc1 6. Qxa7) 6. g3?? { (Mate in 15 → -3.38) Lost forced checkmate sequence. g4 was best. } { [%eval -3.38] } (6. g4 Qxc1 7. d4 Bxh1 8. e4 Qxe1 9. a4 Qxe4 10. Na3 Qxd4 11. Rc1 Qxf2) 6... Bxh1 { [%eval -3.61] } 7. Ba6 { [%eval -3.23] } 7... Nxa6 { [%eval -3.46] } 8. Nf3? { (-3.46 → -5.90) Mistake. e4 was best. } { [%eval -5.9] } (8. e4 Bxe4) 8... Bxf3 { [%eval -5.3] } 9. e4 { [%eval -6.69] } 9... Bxe4 { [%eval -6.26] } 10. Kf1?? { (-6.26 → Mate in 13) Checkmate is now unavoidable. a3 was best. } { [%eval #-13] } (10. a3 Qxc1) 10... Qxd2 { [%eval #-13] } 11. Bxd2 { [%eval #-12] } 11... Bxb1 { [%eval #-12] } 12. Rxb1 { [%eval #-11] } 12... g5 { [%eval #-12] } 13. Bxg5 { [%eval #-11] } 13... Nb4 { [%eval #-11] } 14. Rxb4 { [%eval #-10] } 14... Rb8 { [%eval #-10] } 15. Rxb8 { [%eval #-9] } 15... d5 { [%eval #-10] } 16. Bxe7 { [%eval #-7] } 16... Nxe7 { [%eval #-7] } 17. Rxe8 { [%eval #-6] } 17... Ng8 { [%eval #-7] } 18. Rxf8 { [%eval #-6] } 18... Ne7 { [%eval #-6] } 19. Rxf7 { [%eval #-5] } 19... Rd8 { [%eval #-5] } 20. Rxe7 { [%eval #-4] } 20... Rd6 { [%eval #-4] } 21. Rxa7 { [%eval #-3] } 21... Rd8 { [%eval #-3] } 22. Rxh7 { [%eval #-2] } 22... Rd7 { [%eval #-2] } 23. Rxd7 { [%eval #-1] } 23... d4 { [%eval #-1] } 24. Rxd4# { Game ends by variant rule. } 0-1
