FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9PmRqLmE"]
[Date "2025.05.27"]
[Round "-"]
[White "rabia-a"]
[Black "yuza40"]
[Result "1-0"]
[GameId "9PmRqLmE"]
[UTCDate "2025.05.27"]
[UTCTime "16:28:44"]
[WhiteElo "1995"]
[BlackElo "2344"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... e6 { [%eval -1.61] } 2. b4 { [%eval -1.93] } 2... Bxb4 { [%eval -1.22] } 3. Ba3 { [%eval -0.88] } 3... Bxd2 { [%eval -1.22] } 4. Qxd2 { [%eval -1.32] } 4... Qe7 { [%eval -2.46] } 5. Bxe7 { [%eval -2.62] } 5... Nxe7 { [%eval -2.63] } 6. Qxd7 { [%eval -2.23] } 6... Nxd7 { [%eval -2.56] } 7. Nh3 { [%eval -3.12] } 7... Rg8?! { (-3.12 → -2.05) Inaccuracy. c5 was best. } { [%eval -2.05] } (7... c5 8. Kd2 a5 9. Ke3 e5 10. f3 c4 11. Kd3 cxd3 12. exd3 e4 13. fxe4) 8. Nd2?! { (-2.05 → -2.85) Inaccuracy. Kd2 was best. } { [%eval -2.85] } (8. Kd2 Nc6 9. Ng1 Rh8 10. Nh3 Nf8 11. Ng5 Ke7 12. Nxf7 Kxf7 13. Kc1 Bd7) 8... c5 { [%eval -2.39] } 9. Nc4 { [%eval -3.06] } 9... Ne5 { [%eval -3.62] } 10. Nxe5 { [%eval -3.08] } 10... Kd8 { [%eval -2.79] } 11. Nxf7 { [%eval -3.04] } 11... g5 { [%eval -2.26] } 12. Nhxg5 { [%eval -2.49] } 12... Rxg5 { [%eval -3.26] } 13. Nxd8?? { (-3.26 → Mate in 9) Checkmate is now unavoidable. Nxg5 was best. } { [%eval #-9] } (13. Nxg5 e5) 13... Rxg2 { [%eval #-9] } 14. Nxb7 { [%eval #-8] } 14... Rxh2 { [%eval #-8] } 15. Nxc5 { [%eval #-7] } 15... Rxf2 { [%eval #-7] } 16. Rxh7 { [%eval #-6] } 16... Rxf1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxe2 was best. } { [%eval #7] } (16... Rxe2 17. Kxe2 Bb7 18. Nxb7 a6 19. Rxe7 Rd8 20. Rxe6 Rf8 21. Rxa6 Rxf1 22. Rxf1#) 17. Rxe7 { [%eval #12] } 17... Rxe1 { [%eval #11] } 18. Rxa7 { [%eval #11] } 18... Rxe2 { [%eval #5] } 19. Rxa8 { [%eval #5] } 19... Rxc2 { [%eval #4] } 20. Nxe6 { [%eval #4] } 20... Rxa2 { [%eval #3] } 21. R1xa2 { [%eval #3] } 21... Bxe6 { [%eval #2] } 22. Re8 { [%eval #2] } 22... Bxa2 { [%eval #1] } 23. Re6 { [%eval #1] } 23... Bxe6# { Game ends by variant rule. } 1-0
