lichess.org
Donate
FEN
[Event "Hourly Three-check Arena"] [Site "https://lichess.org/9WEdVo3m"] [Date "2024.07.26"] [Round "-"] [White "MishkaChess22TOP"] [Black "nerkamm"] [Result "0-1"] [GameId "9WEdVo3m"] [UTCDate "2024.07.26"] [UTCTime "09:48:47"] [WhiteElo "2063"] [BlackElo "1733"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+20"] [WhiteBerserk "true"] [Variant "Three-check"] [TimeControl "120+0"] [ECO "C00"] [Opening "French Defense: Knight Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.62] } 2. Nf3 { [%eval 1.52] } { C00 French Defense: Knight Variation } 2... Bc5 { [%eval 1.44] } 3. Nc3 { [%eval 1.52] } 3... Bxf2+ { [%eval 1.62] } 4. Kxf2 { [%eval 1.4] } 4... c6?? { (1.40 → 3.77) Blunder. c5 was best. } { [%eval 3.77] } (4... c5 5. Nb5 Qb6 6. d4 a6 7. Nd6+ Qxd6 8. e5 Qc6 9. Bd3) 5. d4 { [%eval 3.97] } 5... Nf6 { [%eval 4.3] } 6. Kg1 { [%eval 3.45] } 6... h5?? { (3.45 → 10.70) Blunder. e5 was best. } { [%eval 10.7] } (6... e5) 7. Bd3?? { (10.70 → 4.14) Blunder. e5 was best. } { [%eval 4.14] } (7. e5 d5) 7... h4? { (4.14 → 9.30) Mistake. d6 was best. } { [%eval 9.3] } (7... d6 8. e5) 8. Bg5 { [%eval 8.15] } 8... h3 { [%eval 8.12] } 9. g3 { [%eval 6.55] } 9... Qc7?! { (6.55 → 14.84) Inaccuracy. d6 was best. } { [%eval 14.84] } (9... d6 10. e5) 10. e5 { [%eval 13.44] } 10... d6 { [%eval 17.05] } 11. exf6 { [%eval 15.85] } 11... d5 { [%eval 28.51] } 12. Ne5 { [%eval 26.38] } 12... gxf6 { [%eval 26.92] } 13. Bxf6 { [%eval 31.0] } 13... Rg8 { [%eval 30.24] } 14. Kf1 { [%eval 29.4] } 14... Nd7 { [%eval 28.0] } 15. Nxd7?? { (28.00 → Mate in 2) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-2] } (15. Nb5) 15... Bxd7?? { (Mate in 2 → 20.81) Lost forced checkmate sequence. Qf4+ was best. } { [%eval 20.81] } (15... Qf4+ 16. gxf4 Rg1#) 16. Qf3 { [%eval 18.19] } 16... e5 { [%eval 38.31] } 17. Bxe5 { [%eval 16.77] } 17... Qb6?! { (16.77 → Mate in 4) Checkmate is now unavoidable. Qxe5 was best. } { [%eval #4] } (17... Qxe5 18. dxe5) 18. Bd6?? { (Mate in 4 → 5.25) Lost forced checkmate sequence. Ne4 was best. } { [%eval 5.25] } (18. Ne4 dxe4 19. Qxf7+ Kxf7 20. Bc4+ Ke8 21. Bf7#) 18... O-O-O { [%eval 6.66] } 19. Bb8?? { (6.66 → -10.09) Blunder. Ne2 was best. } { [%eval -10.09] } (19. Ne2) 19... Bg4?? { (-10.09 → Mate in 9) Checkmate is now unavoidable. Rde8 was best. } { [%eval #9] } (19... Rde8) 20. Qf4?! { (Mate in 9 → 11.60) Lost forced checkmate sequence. Bf5+ was best. } { [%eval 11.6] } (20. Bf5+ Rd7 21. Bxd7+ Bxd7 22. Qe2 Qa6 23. Qxa6 bxa6 24. Re1 Be6 25. Nxd5 cxd5) 20... Be2+?! { (11.60 → Mate in 6) Checkmate is now unavoidable. Rd7 was best. } { [%eval #6] } (20... Rd7 21. Re1) 21. Bxe2?! { (Mate in 6 → 27.37) Lost forced checkmate sequence. Nxe2 was best. } { [%eval 27.37] } (21. Nxe2 Rd7 22. Bf5 Rd8 23. Qd6 c5 24. Bxd7+ Rxd7 25. Qf8+ Qd8 26. Qxd8#) 21... Rde8?! { (27.37 → Mate in 3) Checkmate is now unavoidable. Rd7 was best. } { [%eval #3] } (21... Rd7 22. Na4) 22. Qc7+?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. Bg4+ was best. } { [%eval #-4] } (22. Bg4+ Rxg4 23. Qxg4+ Kxb8 24. Qf4#) 22... Qxc7 { [%eval #-3] } 23. Bxc7 { [%eval #-3] } 23... Rxe2 { [%eval #-3] } 24. Nxe2 { [%eval #-3] } 24... Rg6?? { (Mate in 3 → 25.44) Lost forced checkmate sequence. Rg4 was best. } { [%eval 25.44] } (24... Rg4 25. Ke1 Re4 26. Be5 Rxe2#) 25. Nf4 { [%eval 19.54] } 25... Rf6?! { (19.54 → Mate in 8) Checkmate is now unavoidable. Rg4 was best. } { [%eval #8] } (25... Rg4 26. Ke2) 26. Kg1 { [%eval #7] } 26... Rxf4 { [%eval #4] } 27. Rd1?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Bxf4 was best. } { [%eval #-1] } (27. Bxf4 c5 28. Re1 Kd7 29. Re7+ Kc6 30. Rc7#) 27... Rf1# { Game ends by variant rule. } 0-1