FEN
[Event "Monthly Antichess Arena"]
[Site "https://lichess.org/9wEM9XHv"]
[Date "2023.03.31"]
[Round "-"]
[White "UglySwede"]
[Black "Henrykasp68"]
[Result "0-1"]
[GameId "9wEM9XHv"]
[UTCDate "2023.03.31"]
[UTCTime "21:24:29"]
[WhiteElo "2093"]
[BlackElo "1578"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.01] } 1... d5?? { (0.01 → 2.50) Blunder. c6 was best. } { [%eval 2.5] } (1... c6 2. d3 g6 3. Bh6 Nxh6 4. Kd2 Ng4 5. h3 Nxf2 6. Ke3) 2. cxd5 { [%eval 0.95] } 2... Qxd5 { [%eval 0.91] } 3. g4 { [%eval 1.61] } 3... Bxg4 { [%eval 0.66] } 4. Qa4 { [%eval 2.66] } 4... Qxa2?? { (2.66 → Mate in 13) Checkmate is now unavoidable. Bxe2 was best. } { [%eval #13] } (4... Bxe2 5. Nxe2 Qxd2 6. Bxd2 g5 7. Bxg5 Na6 8. Bxe7 Nxe7 9. Qxe8) 5. Rxa2 { [%eval #13] } 5... Bxe2 { [%eval #12] } 6. Qxe8?? { (Mate in 12 → -1.40) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -1.4] } (6. Qxa7 Rxa7 7. Nxe2 Rxa2 8. Rg1 Rxb2 9. Rxg7 Bxg7 10. Bxb2 Bxb2 11. Nc1 Bxc1 12. Bg2 Bxd2) 6... Bxf1 { [%eval -1.38] } 7. Kxf1? { (-1.38 → -3.28) Mistake. Rxa7 was best. } { [%eval -3.28] } (7. Rxa7 Rxa7 8. Kxf1 Ra3 9. bxa3 Nf6 10. Qxf7 b6 11. Qxf6 exf6 12. a4 b5 13. axb5 Ba3) 7... Na6?? { (-3.28 → 2.34) Blunder. f5 was best. } { [%eval 2.34] } (7... f5 8. Rxa7 Rxa7 9. Qxb8 Ra3 10. bxa3 h5 11. Qxc7 Nh6 12. Qxe7) 8. Qxf7? { (2.34 → 1.06) Mistake. Qxf8 was best. } { [%eval 1.06] } (8. Qxf8) 8... b5? { (1.06 → 2.51) Mistake. Nb8 was best. } { [%eval 2.51] } (8... Nb8 9. Qxg8 Rxg8 10. Rxa7 Rxa7 11. d3 g5 12. Bxg5 Rxg5 13. Ne2 Rc5 14. Nc1 Rxc1 15. Nd2) 9. Rxa6 { [%eval 3.12] } 9... Rd8?? { (3.12 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #11] } (9... b4 10. Qxg8) 10. Rxa7 { [%eval #14] } 10... Rxd2 { [%eval #13] } 11. Rxc7 { [%eval #13] } 11... Rxb2 { [%eval #12] } 12. Qxf8 { [%eval #12] } 12... Rxb1 { [%eval #11] } 13. Rxe7 { [%eval #11] } 13... Rxc1 { [%eval #10] } 14. Qxg7?? { (Mate in 10 → 3.16) Lost forced checkmate sequence. Rxg7 was best. } { [%eval 3.16] } (14. Rxg7 Rxf1 15. Rxg8 Rxg8 16. Qxg8 Rxf2 17. Qxh7 Rxh2 18. Qxh2 b4 19. Ne2 b3 20. Rc1 b2) 14... Rxf1 { [%eval 3.5] } 15. Qxh8?? { (3.50 → Mate in 4) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-4] } (15. Qxh7 Nxe7) 15... Rxf2?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Nxe7 was best. } { [%eval #8] } (15... Nxe7 16. Qxh7 Rxf2 17. Qxe7 Rxh2 18. Rxh2 b4 19. Qxb4#) 16. Qxh7?? { (Mate in 8 → Mate in 3) Lost forced checkmate sequence. Qxg8 was best. } { [%eval #-3] } (16. Qxg8 Rxh2 17. Rxh7 Rxh1 18. Rxh1 b4 19. Qh7 b3 20. Nf3 b2 21. Rc1 bxc1=K 22. Nd2 Kxd2) 16... Nxe7 { [%eval #-3] } 17. Qxe7 { [%eval #-2] } 17... Rxh2 { [%eval #-2] } 18. Rxh2 { [%eval #-1] } 18... b4 { [%eval #-1] } 19. Qxb4# { Game ends by variant rule. } 0-1
