Thanks to preptonthechessmaster for this picture!
Unknown chess openings that suck
Some unknown chess openings aren’t underrated—they're just bad.1. King's Gambit declined: Senechaud Countergambit
Moves: 1. e4 e5 2. f4 Bc5 3. Nf3 g5
Why it's bad: It violates a lot of opening principles. Black weakens their kingside (with moves like ...g5) and delays safe development in pursuit of counter‐play. It gives White easy targets, tempo losses, and attacking chances. Against a decent opponent who knows how to respond, Black ends up worse in development, king safety, and structure.
Advantage: White has a +1.7 advantage according to Stockfish
The game:
2. Englund Gambit: Mosquito Gambit
Moves: 1. d4 e5 2. dxe5 Qh4
Why it's bad: Black wastes a tempo giving White the opportunity to speed up developement.
Advantage: White has a +2.1 advantage according to Stockfish
The game:
3. Owen's Defense: Matovinsky Gambit
Moves: 1. e4 b6 2. d4 Bb7 3. Bd3 f5 4. exf5 Bxg2 5. Qh5+ g6
Why it's bad: There are many tactical pitfalls — king exposure, development lag, vulnerable diagonals/lines.
Advantage: White has a +2.5 advantage according to Stockfish
The game:
4. King’s Gambit Accepted: Orsini Gambit
Moves: 1.e4 e5 2.f4 exf4 3.b3
Why it's bad: White's pawn structure can be weak if Black plays correctly and White wastes a tempo.
Advantage: White has a -2.0 disadvantage according to Stockfish
The game:
5. Sicilian Defense: Frederico Variation
Moves: 1. e4 c5 2. Nf3 g6 3. d4 f5
Why it's bad: It weakens squares around the king and Black has a bad pawn structure.
Advantage: White has a +2.1 advantage according to Stockfish
The game:
Thanks for checking out this study on some of the worst chess defenses!
While they might be fun to mess around with in blitz or for memes, most of these openings break key principles and lead to early trouble.
Stick to solid development, control the center, and keep your king safe — your rating will thank you.
Got any other bad openings you’ve seen (or tried)? Drop them in the comments below!
Follow me to stay sharp and avoid blunders from move 1.
