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[Event "New Year's Arena"] [Site "https://lichess.org/ARPV7n68"] [Date "2026.01.01"] [Round "-"] [White "Hikarufan_12"] [Black "DSE3009"] [Result "0-1"] [GameId "ARPV7n68"] [UTCDate "2026.01.01"] [UTCTime "16:48:08"] [WhiteElo "1038"] [BlackElo "1654"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Kf1?? { (Mate in 18 → -0.07) Lost forced checkmate sequence. b4 was best. } { [%eval -0.07] } (4. b4 Bxb4 5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval -0.3] } 5. Qxd2 { [%eval -0.84] } 5... Ba3?? { (-0.84 → 1.04) Blunder. Bb4 was best. } { [%eval 1.04] } (5... Bb4 6. Qxb4 Bd7 7. Qxb8 Rxb8 8. b4 Rxb4 9. Bb2 Rxb2 10. Nc3 Rxa2 11. Nxa2) 6. bxa3?? { (1.04 → -1.13) Blunder. Nxa3 was best. } { [%eval -1.13] } (6. Nxa3) 6... Kd8? { (-1.13 → 0.02) Mistake. Bd7 was best. } { [%eval 0.02] } (6... Bd7 7. Qxd7) 7. Qxd8 { [%eval 0.1] } 7... Nf6?? { (0.10 → Mate in 13) Checkmate is now unavoidable. Ne7 was best. } { [%eval #13] } (7... Ne7 8. Qxe7) 8. Qxf6 { [%eval #16] } 8... gxf6 { [%eval 6.25] } 9. Nf3?? { (6.25 → 1.07) Blunder. f4 was best. } { [%eval 1.07] } (9. f4 Rg8 10. g4 Rxg4 11. f5 exf5 12. e4 Rxe4 13. Bf4) 9... e5?? { (1.07 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (9... Nc6 10. a4 Ne5 11. Nxe5 fxe5 12. a5 Bd7 13. Ke2 h6 14. a3 c6 15. Bd2) 10. Nxe5 { [%eval #12] } 10... fxe5 { [%eval #11] } 11. e4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. g4 was best. } { [%eval 0.0] } (11. g4 Bxg4 12. f3 Bxf3 13. Nd2 Bxh1 14. Ne4 Bxe4 15. Rb1 Bxc2 16. Rxb8 Raxb8) 11... Bh3 { [%eval 0.07] } 12. gxh3 { [%eval -0.08] } 12... f5?? { (-0.08 → 2.10) Blunder. a5 was best. } { [%eval 2.1] } (12... a5 13. Bf4 exf4 14. f3 c5 15. Kf2 Ra7 16. a4 f5 17. exf5 Nc6 18. h4) 13. exf5 { [%eval 0.13] } 13... Nc6?? { (0.13 → 13.53) Blunder. a5 was best. } { [%eval 13.53] } (13... a5 14. Bf4) 14. Bf4 { [%eval 12.05] } 14... exf4 { [%eval 9.38] } 15. a4?? { (9.38 → -1.61) Blunder. Rg1 was best. } { [%eval -1.61] } (15. Rg1) 15... h5?? { (-1.61 → Mate in 11) Checkmate is now unavoidable. Nd8 was best. } { [%eval #11] } (15... Nd8 16. a5 h5 17. Ke2 Nf7 18. f3 Rab8 19. Rd1 Rxb1 20. Raxb1 Rb8 21. Rxb8) 16. Rg1 { [%eval #13] } 16... Nb4 { [%eval #12] } 17. Rg8?? { (Mate in 12 → 2.85) Lost forced checkmate sequence. h4 was best. } { [%eval 2.85] } (17. h4 Nxa2 18. Rxa2 c5 19. Rg4 hxg4 20. Rb2 Rxh4 21. Rb3 Rxh2 22. Kg2 Rxg2) 17... Nxa2?? { (2.85 → Mate in 9) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #9] } (17... Nxc2 18. Rxh8) 18. Rxa2 { [%eval #9] } 18... Rhxg8 { [%eval #8] } 19. Kg1 { [%eval #8] } 19... Rxg1 { [%eval #7] } 20. f6 { [%eval #7] } 20... Rxb1 { [%eval #6] } 21. Ra1?? { (Mate in 6 → -5.91) Lost forced checkmate sequence. Rb2 was best. } { [%eval -5.91] } (21. Rb2 Rxb2 22. h4 Rxc2 23. a5 Rxf2 24. a6 Rxh2 25. f7 Rxh4 26. f8=Q Rxf8#) 21... Rxa1 { [%eval -6.15] } 22. c3 { [%eval -7.23] } 22... Rxa4 { [%eval -6.97] } 23. c4 { [%eval -6.87] } 23... Rxc4 { [%eval -5.97] } 24. f7 { [%eval -6.92] } 24... Rg8?? { (-6.92 → 1.58) Blunder. Rd8 was best. } { [%eval 1.58] } (24... Rd8 25. f3 Rb4 26. h4 a6 27. h3 Rd1 28. f8=K c5 29. Ke8 Re4 30. fxe4) 25. fxg8=R { [%eval -2.66] } 25... a5?? { (-2.66 → 4.11) Blunder. Rc6 was best. } { [%eval 4.11] } (25... Rc6 26. Rg4 hxg4 27. hxg4 f3 28. h4 Re6 29. h5 Rh6 30. g5 Rxh5 31. g6) 26. Rg4?? { (4.11 → -2.05) Blunder. h4 was best. } { [%eval -2.05] } (26. h4 Rc1) 26... hxg4 { [%eval -2.25] } 27. hxg4 { [%eval -2.05] } 27... Rc6 { [%eval -1.82] } 28. h4 { [%eval -1.84] } 28... a4?! { (-1.84 → -1.20) Inaccuracy. f3 was best. } { [%eval -1.2] } (28... f3 29. h5 Rh6 30. g5 Rxh5 31. g6 Rd5 32. g7 Rb5 33. g8=N Rb3 34. Nf6) 29. f3?? { (-1.20 → -5.46) Blunder. g5 was best. } { [%eval -5.46] } (29. g5 a3) 29... a3 { [%eval -3.91] } 30. g5?! { (-3.91 → -4.98) Inaccuracy. h5 was best. } { [%eval -4.98] } (30. h5) 30... Rf6?? { (-4.98 → 0.68) Blunder. Rg6 was best. } { [%eval 0.68] } (30... Rg6 31. h5) 31. gxf6 { [%eval 0.39] } 31... a2 { [%eval 0.54] } 32. f7 { [%eval 0.14] } 32... a1=Q { [%eval 0.22] } 33. f8=B?? { (0.22 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #-2] } (33. h5 c5 34. h6 Qh8 35. h7 Qxh7 36. f8=N Qg6 37. Nxg6 c4 38. Nxf4 c3) 33... c5 { [%eval #-2] } 34. Bxc5 { [%eval #-1] } 34... Qd4 { [%eval #-1] } 35. Bxd4# { Game ends by variant rule. } 0-1