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[Event "casual correspondence game"] [Site "https://lichess.org/Apk9Ddbe"] [Date "2016.03.03"] [Round "-"] [White "puninos"] [Black "SantiFer"] [Result "0-1"] [GameId "Apk9Ddbe"] [UTCDate "2016.03.03"] [UTCTime "18:42:46"] [WhiteElo "1667"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "C57"] [Opening "Italian Game: Two Knights Defense, Fritz Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.07] } 1... e5 { [%eval 0.15] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.13] } 3. Bc4 { [%eval 0.1] } 3... Nf6 { [%eval 0.1] } 4. Ng5 { [%eval 0.08] } 4... d5 { [%eval 0.1] } 5. exd5 { [%eval 0.0] } 5... Nd4?! { (0.00 → 0.87) Inaccuracy. Na5 was best. } { [%eval 0.87] } { C57 Italian Game: Two Knights Defense, Fritz Variation } (5... Na5 6. d3 h6 7. Nf3 e4 8. Qe2 Nxc4 9. dxc4 Bb4+ 10. Nfd2 O-O 11. O-O Bg4 12. Qe3 Qe7 13. Nb3) 6. d6 { [%eval 0.34] } 6... Be6 { [%eval 0.87] } 7. Bxe6 { [%eval 0.79] } 7... Nxe6 { [%eval 0.82] } 8. Nxe6 { [%eval 0.86] } 8... fxe6 { [%eval 0.87] } 9. dxc7 { [%eval 0.82] } 9... Qxc7 { [%eval 0.77] } 10. O-O { [%eval 0.74] } 10... Bd6 { [%eval 0.84] } 11. Re1 { [%eval 0.51] } 11... O-O { [%eval 0.38] } 12. d4?! { (0.38 → -0.68) Inaccuracy. Nc3 was best. } { [%eval -0.68] } (12. Nc3 Bc5 13. Rf1 Bd4 14. d3 Bxc3 15. bxc3 Qxc3 16. Rb1 Rac8 17. Rxb7 Qxc2 18. Ba3 Qxd1 19. Rxd1 Rf7) 12... e4?! { (-0.68 → 0.38) Inaccuracy. exd4 was best. } { [%eval 0.38] } (12... exd4 13. Na3 Bxa3 14. bxa3 e5 15. Bg5 Rae8 16. f3 Nd5 17. Qd3 Nc3 18. Bd2 Rc8 19. Bxc3 Qxc3 20. Rab1) 13. Bg5?? { (0.38 → -2.25) Blunder. g3 was best. } { [%eval -2.25] } (13. g3 Qf7 14. Rf1 Rac8 15. Nc3 Bb4 16. Bd2 Bxc3 17. Bxc3 Rfd8 18. Qe2 Nd5 19. Qxe4 Nxc3 20. bxc3 Rxc3) 13... h6?? { (-2.25 → -0.37) Blunder. Bxh2+ was best. } { [%eval -0.37] } (13... Bxh2+ 14. Kh1 Bf4 15. Bh4 g5 16. Nc3 gxh4 17. Nxe4 Qg7 18. Nc5 Ng4 19. Rf1 Rae8 20. Qe2 Bd6 21. c3) 14. Bxf6 { [%eval -0.17] } 14... Rxf6 { [%eval -0.15] } 15. Rxe4 { [%eval -0.16] } 15... Raf8 { [%eval 0.0] } 16. d5?? { (0.00 → -7.03) Blunder. f3 was best. } { [%eval -7.03] } (16. f3 Bxh2+ 17. Kh1 Bg3 18. Nd2 Rf5 19. Kg1 Bh2+ 20. Kh1 Bg3) 16... Bxh2+?? { (-7.03 → -2.46) Blunder. Qb6 was best. } { [%eval -2.46] } (16... Qb6 17. Rd4 Rxf2 18. Nc3 Rf1+ 19. Qxf1 Qxd4+ 20. Kh1 Rxf1+ 21. Rxf1 Qc4 22. Rd1 Qf4 23. Kg1 Qxh2+ 24. Kf1) 17. Kf1?? { (-2.46 → Mate in 6) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-6] } (17. Kh1 Rxf2 18. Nd2 exd5 19. Rh4 Bg3 20. Rh3 Bf4 21. Nf3 Rd8 22. c3 Rxb2 23. Nd4 Qd7 24. Qh5 Bg5) 17... Rxf2+ { [%eval #-5] } 18. Ke1 { [%eval #-5] } 18... Rf1+?! { (Mate in 5 → -18.00) Lost forced checkmate sequence. Bg3 was best. } { [%eval -18.0] } (18... Bg3 19. Qe2 Rxe2+ 20. Kxe2 Qxc2+ 21. Nd2 Rf2+ 22. Ke3 Qxd2#) 19. Ke2?! { (-18.00 → Mate in 6) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-6] } (19. Kd2 exd5 20. Na3 Rxd1+ 21. Rxd1 dxe4 22. Kc1 Qf4+ 23. Kb1 Qf1 24. Rc1 e3 25. c3 Qxc1+ 26. Kxc1 Rf1+) 19... Rxd1?! { (Mate in 6 → -14.05) Lost forced checkmate sequence. R8f2+ was best. } { [%eval -14.05] } (19... R8f2+ 20. Ke3 Rxd1 21. Kxf2 Qf7+ 22. Rf4 Qxf4+ 23. Ke2 Qg4+ 24. Kf2 Bg1#) 20. Kxd1 { [%eval -14.23] } 20... Rf1+ { [%eval -13.82] } 21. Kd2 { [%eval -18.58] } 21... exd5 { [%eval -18.17] } 22. Re8+ { [%eval -22.13] } 22... Kh7 { [%eval -18.35] } 23. Re1?! { (-18.35 → Mate in 5) Checkmate is now unavoidable. b3 was best. } { [%eval #-5] } (23. b3 Qf4+ 24. Kc3 Qf6+ 25. Kd3 Rd1+ 26. Nd2 Rxa1 27. Ke2 Qg6 28. Rf8 Rxa2 29. Rf3 Rxc2 30. g3 Qe4+) 23... Bf4+ { [%eval #-5] } 24. Kd1 { [%eval #-4] } 24... Rxe1+ { [%eval #-5] } 25. Kxe1 { [%eval #-5] } 25... Qxc2 { [%eval #-4] } 26. Nc3 { [%eval #-2] } 26... Qxb2?! { (Mate in 2 → -63.68) Lost forced checkmate sequence. Bg3+ was best. } { [%eval -63.68] } (26... Bg3+ 27. Kf1 Qf2#) 27. Rd1?! { (-63.68 → Mate in 2) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-2] } (27. Ne2 Qxa1+ 28. Kf2 Qxa2 29. g4 Be5 30. Ke3 Qa3+ 31. Kd2 Qb4+ 32. Kc2 Qxg4 33. Kd1 Qe4 34. Kd2 d4) 27... Qxc3+ { [%eval #-6] } 28. Ke2 { [%eval #-3] } 28... Qe3+ { [%eval #-2] } 29. Kf1 { [%eval #-2] } 29... Bg3 { [%eval #-1] } 30. Rd2 { [%eval #-1] } 30... Qe1# { Black wins by checkmate. } 0-1