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[Event "rated variant:atomic game"] [Site "https://lichess.org/Aw66ujL4"] [Date "2026.03.22"] [Round "-"] [White "ArjanZS"] [Black "NeverOFatomic01"] [Result "1-0"] [GameId "Aw66ujL4"] [UTCDate "2026.03.22"] [UTCTime "16:55:24"] [WhiteElo "2210"] [BlackElo "1982"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-3"] [Variant "Atomic"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h4?? { (0.15 → -2.11) Blunder. Nf3 was best. } { [%eval -2.11] } (1. Nf3 f6 2. Nc3 c6 3. Nd4 Nh6 4. e3 e6 5. Ncb5 Ng4) 1... h5?? { (-2.11 → 4.07) Blunder. Nh6 was best. } { [%eval 4.07] } (1... Nh6 2. g4 Nc6 3. Nf3 d6 4. e4 Nb4 5. Bc4 e6 6. Ng5) 2. Rh3?? { (4.07 → -7.72) Blunder. Nh3 was best. } { [%eval -7.72] } (2. Nh3 g5 3. Nc3 c6 4. d4 gxh4 5. Bg5 Nf6 6. e4 e6) 2... Rh6?? { (-7.72 → 2.08) Blunder. Nh6 was best. } { [%eval 2.08] } (2... Nh6 3. Rg3 Ng4 4. Rxg4 e5 5. e4 d5 6. d4 Na6 7. b4) 3. a4?? { (2.08 → -1.75) Blunder. Nc3 was best. } { [%eval -1.75] } (3. Nc3) 3... a5?? { (-1.75 → 1.66) Blunder. Rg6 was best. } { [%eval 1.66] } (3... Rg6 4. Rg3 d5 5. d4 f6 6. Rxg6 e5 7. f3) 4. Raa3?? { (1.66 → -0.92) Blunder. d4 was best. } { [%eval -0.92] } (4. d4 d5 5. Rf3 f6 6. Nh3 Bxh3 7. Nc3 e6 8. g3 Nc6 9. Nxd5) 4... e6?? { (-0.92 → 1.25) Blunder. Rg6 was best. } { [%eval 1.25] } (4... Rg6 5. Rhg3 d5 6. d4 f6 7. Rae3 e5 8. dxe5+ Be6 9. b4 axb4) 5. Rad3?? { (1.25 → -3.94) Blunder. Rhg3 was best. } { [%eval -3.94] } (5. Rhg3 Rg6 6. d4 Rg4 7. e4 Nc6 8. Rxg4 Bb4+ 9. Nc3 Nf6 10. Bg5) 5... d5 { [%eval -2.96] } 6. Rhg3 { [%eval -3.12] } 6... Bb4? { (-3.12 → -1.67) Mistake. Rg6 was best. } { [%eval -1.67] } (6... Rg6) 7. c3 { [%eval -3.33] } 7... e5?? { (-3.33 → 0.87) Blunder. Rg6 was best. } { [%eval 0.87] } (7... Rg6 8. cxb4 Rg4 9. Rxg4 Nf6 10. Rf3) 8. Rxg7?? { (0.87 → -1.51) Blunder. Rdf3 was best. } { [%eval -1.51] } (8. Rdf3 Bf5 9. e4 Ne7 10. Rxg7 Bxe4 11. d4 e4 12. Bh6 Nec6 13. Bg5 f6) 8... Bg4?? { (-1.51 → 1.76) Blunder. Bc5 was best. } { [%eval 1.76] } (8... Bc5 9. e3 d4 10. Nf3 dxe3 11. d4 f6 12. Qd2 Bg4 13. f3) 9. f3 { [%eval 2.15] } 9... e4 { [%eval 2.53] } 10. cxb4?? { (2.53 → -2.98) Blunder. e3 was best. } { [%eval -2.98] } (10. e3 Nc6 11. Nh3 Bxh3 12. g3 Bxc3 13. Bh3 f5 14. Kf1 Nb4 15. Nc3 Kf8) 10... e3?! { (-2.98 → -2.00) Inaccuracy. Nc6 was best. } { [%eval -2.0] } (10... Nc6 11. e3 Nb4 12. Qb3 Qf6 13. Rd4 Bxf3 14. Bb5+) 11. Rxe3 { [%eval -1.78] } 11... Qf6?? { (-1.78 → 1.37) Blunder. Nc6 was best. } { [%eval 1.37] } (11... Nc6 12. Qb3) 12. d4 { [%eval 1.32] } 12... Qa6?? { (1.32 → 4.53) Blunder. Qe7 was best. } { [%eval 4.53] } (12... Qe7 13. e3 Qb4+ 14. Nc3 Qb3 15. Qxb3 Bf5 16. e4 Na6 17. b4 axb4 18. exf5) 13. Qd3 { [%eval 4.69] } 13... Bf5 { [%eval 5.64] } 14. Qb5+ { [%eval 5.34] } 14... c6? { (5.34 → 15.62) Mistake. Qxb5 was best. } { [%eval 15.62] } (14... Qxb5 15. e4) 15. e4? { (15.62 → 5.81) Mistake. Qxb7 was best. } { [%eval 5.81] } (15. Qxb7 Bxb1 16. e3 c5 17. Ne2 c4 18. g4 f6 19. gxh5 Kf7 20. h5 c3) 15... Nd7?! { (5.81 → 13.76) Inaccuracy. Qxb5 was best. } { [%eval 13.76] } (15... Qxb5 16. Nc3 b5 17. exf5 Ra7 18. Be3 Re7 19. axb5 f6 20. g3 Na6 21. Bh3) 16. Qxb7 { [%eval 13.54] } 16... Nc5 { [%eval 18.66] } 17. exd5 { [%eval 18.0] } 17... Bxb1 { [%eval 19.69] } 18. Ba6 { [%eval 18.96] } 18... c5 { [%eval 26.92] } 19. Bb7 { [%eval 19.46] } 19... Kd7 { [%eval 21.33] } 20. Bc6+ { [%eval 23.0] } 20... Kc7 { [%eval 25.05] } 21. d5 { [%eval 24.22] } 21... c4?! { (24.22 → Mate in 7) Checkmate is now unavoidable. Kd6 was best. } { [%eval #7] } (21... Kd6 22. Ne2) 22. Kd1?! { (Mate in 7 → 23.90) Lost forced checkmate sequence. d6+ was best. } { [%eval 23.9] } (22. d6+ Kc8 23. d7+ Kd8 24. Ne2 f6 25. Bd5 f5 26. f4 c3 27. bxc3 Ke7) 22... c3 { [%eval 32.26] } 23. b3 { [%eval 27.79] } 23... c2+ { [%eval 30.03] } 24. Kc1 { [%eval 27.75] } 24... f5?! { (27.75 → Mate in 5) Checkmate is now unavoidable. Kd6 was best. } { [%eval #5] } (24... Kd6 25. Ne2) 25. f4?! { (Mate in 5 → 59.32) Lost forced checkmate sequence. d6+ was best. } { [%eval 59.32] } (25. d6+ Kc8 26. d7+ Kd8 27. Bd5 f4 28. Ne2 Ke7 29. d8=Q#) 25... Kd6 { [%eval 44.45] } 26. g4 { [%eval 26.23] } 26... Kc5?! { (26.23 → Mate in 14) Checkmate is now unavoidable. fxg4 was best. } { [%eval #14] } (26... fxg4 27. b4 axb4 28. Ne2 Kc5 29. a5 Kc4 30. a6 Kd3 31. d6 Ke3 32. a7) 27. Ne2 { [%eval 67.84] } 27... Kb4?! { (67.84 → Mate in 11) Checkmate is now unavoidable. Kd6 was best. } { [%eval #11] } (27... Kd6 28. g5 Kc5 29. d6 Kb4 30. g6 Ka3 31. g7 Kb2 32. b4 axb4 33. d7) 28. Nc3 { [%eval #12] } 28... Ka3 { [%eval #12] } 29. d6?! { (Mate in 12 → 62.06) Lost forced checkmate sequence. g5 was best. } { [%eval 62.06] } (29. g5 Kb2 30. d6 Ka3 31. d7 Kb2 32. g6 Kb1 33. Ne2 Ka2 34. g7 Kb1) 29... Kb2?! { (62.06 → Mate in 11) Checkmate is now unavoidable. hxg4 was best. } { [%eval #11] } (29... hxg4) 30. d7?! { (Mate in 11 → 29.48) Lost forced checkmate sequence. g5 was best. } { [%eval 29.48] } (30. g5 Ka3 31. d7 Kb2 32. g6 Kb1 33. Ne2 Ka2 34. g7 Kb1 35. g8=Q Ka1) 30... Kb1?! { (29.48 → Mate in 5) Checkmate is now unavoidable. Ka3 was best. } { [%eval #5] } (30... Ka3 31. b4) 31. g5 { [%eval #10] } 31... Kb2 { [%eval #10] } 32. g6 { [%eval #9] } 32... Kb1 { [%eval #5] } 33. g7 { [%eval #5] } 33... Kb2 { [%eval #5] } 34. g8=Q { [%eval #4] } 34... Kb1 { [%eval #4] } 35. Qf7 { [%eval #4] } 35... Kb2 { [%eval #4] } 36. Qe6 { [%eval #4] } 36... Kb1 { [%eval #4] } 37. d8=Q { [%eval #4] } 37... Kb2 { [%eval #4] } 38. Qdd7 { [%eval #4] } 38... Kb1 { [%eval #4] } 39. Bd5 { [%eval #4] } 39... Kb2 { [%eval #4] } 40. Qe5 { [%eval #4] } 40... Kb1 { [%eval #4] } 41. Qe4 { [%eval #4] } 41... Kb2 { [%eval #4] } 42. Qe3 { [%eval #4] } 42... Kb1 { [%eval #4] } 43. Qe2 { [%eval #4] } 43... Kb2 { [%eval #4] } 44. Qd3 { [%eval #4] } 44... Kb1 { [%eval #5] } 45. Kd2+ { [%eval #5] } 45... Kb2 { [%eval #5] } 46. Ke3?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-3] } (46. Ke2 c1=N+ 47. Kf2 Nxd3 48. Qc7 Kb1 49. Qc3 Ka2 50. Qb2#) 46... Kc1?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. c1=Q+ was best. } { [%eval #1] } (46... c1=Q+ 47. Kf2 Qf1+ 48. Kg3 Qxf4#) 47. Qxc2# { Game ends by variant rule. } 1-0