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[Event "rated variant:antichess game"] [Site "https://lichess.org/BBG32zVK"] [Date "2022.12.29"] [Round "-"] [White "shs_the"] [Black "perspr"] [Result "0-1"] [GameId "BBG32zVK"] [UTCDate "2022.12.29"] [UTCTime "21:16:44"] [WhiteElo "1241"] [BlackElo "1070"] [WhiteRatingDiff "-41"] [BlackRatingDiff "+21"] [Variant "Antichess"] [TimeControl "120+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... Nh6?? { (Mate in 16 → 10.38) Lost forced checkmate sequence. g5 was best. } { [%eval 10.38] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bxh6 { [%eval 9.9] } 2... gxh6 { [%eval 11.9] } 3. e3?? { (11.90 → -0.78) Blunder. Nh3 was best. } { [%eval -0.78] } (3. Nh3 b5 4. Ng5 hxg5 5. f4 gxf4 6. e4 fxe3 7. Kf2 exf2) 3... b6?? { (-0.78 → 1.76) Blunder. h5 was best. } { [%eval 1.76] } (3... h5 4. Qxh5 Bh6 5. Qxf7 Kxf7 6. f4 Bxf4 7. exf4 Na6 8. b4) 4. Qf3?? { (1.76 → -0.84) Blunder. Qd2 was best. } { [%eval -0.84] } (4. Qd2 Nc6 5. Qa5 Nxa5 6. c4 Nxc4 7. dxc4 Ba6 8. Nd2 Bxc4 9. Bxc4 d5 10. Bxd5 Qxd5) 4... d6?? { (-0.84 → Mate in 13) Checkmate is now unavoidable. f5 was best. } { [%eval #13] } (4... f5 5. Qxa8 e6 6. Qxa7 Qf6 7. Qxc7 Qxb2 8. Qxc8 Qxc2 9. Qxb8 Qxf2 10. Qxb6 Qxe1 11. Qxe6) 5. Qxf7 { [%eval #13] } 5... Kxf7 { [%eval #12] } 6. d4?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. g4 was best. } { [%eval #-12] } (6. g4 Bxg4 7. Nf3 Bxf3 8. Bh3 Bxh1 9. f3 Bxf3 10. Kd1 Bxd1 11. b4 Bxc2 12. Na3 Bxd3) 6... Na6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 Nc6 8. Bxc6 e6 9. Bxa8 Bb7 10. Bxb7 Qc8 11. Bxc8 Rg8 12. Bxe6 Rxg2 13. Bxf7) 7. Bxa6 { [%eval #12] } 7... Bxa6 { [%eval #11] } 8. c4?? { (Mate in 11 → 0.77) Lost forced checkmate sequence. Kf1 was best. } { [%eval 0.77] } (8. Kf1 Bxf1 9. Na3 Bxg2 10. h4 Bxh1 11. Nf3 Bxf3 12. Rh1 Bxh1 13. f3 Bxf3 14. e4 Bxe4) 8... Bxc4 { [%eval -0.28] } 9. b3?? { (-0.28 → Mate in 13) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-13] } (9. Nc3 Bxa2 10. Nxa2 Qe8 11. Rb1 Kf6 12. f4 e5 13. dxe5 dxe5 14. fxe5 Qxe5 15. Rc1 Qxe3) 9... Bxb3 { [%eval #-13] } 10. axb3 { [%eval #-12] } 10... Rb8 { [%eval #-12] } 11. Rxa7 { [%eval #-11] } 11... Qe8 { [%eval #-11] } 12. Rxc7 { [%eval #-10] } 12... Qd7 { [%eval #-13] } 13. Rxd7 { [%eval #-12] } 13... Bg7?? { (Mate in 12 → 6.71) Lost forced checkmate sequence. Rg8 was best. } { [%eval 6.71] } (13... Rg8 14. Rxd6 Rxg2 15. Rxb6 Rxh2 16. Rxh2 Rxb6 17. Rxh6 Rxb3 18. Rxh7 Rxb1 19. Rxf7 Rxe1 20. Rxe7) 14. Rxe7 { [%eval 6.77] } 14... Bxd4 { [%eval 6.67] } 15. exd4 { [%eval 5.63] } 15... Kxe7 { [%eval 7.15] } 16. Nf3 { [%eval 6.95] } 16... Rhf8?? { (6.95 → Mate in 8) Checkmate is now unavoidable. Kd7 was best. } { [%eval #8] } (16... Kd7 17. Kd2) 17. Ng5 { [%eval #8] } 17... hxg5 { [%eval #7] } 18. f4?? { (Mate in 7 → 1.92) Lost forced checkmate sequence. Kd1 was best. } { [%eval 1.92] } (18. Kd1 Rxf2 19. h3 Rxg2 20. Rg1 Rxg1 21. Nd2 Rxd1 22. b4 Rxd2 23. b5 Rxd4 24. h4 gxh4#) 18... gxf4 { [%eval 2.53] } 19. g4?? { (2.53 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (19. Ke2 Rh8 20. Nd2 f3 21. Kxf3 d5 22. Kf4 Rb7 23. Rf1 Kd6 24. b4 Kc5 25. bxc5 bxc5) 19... fxg3 { [%eval #-6] } 20. hxg3 { [%eval #-5] } 20... Rf2 { [%eval #-5] } 21. Rxh7 { [%eval #-4] } 21... Rh8?? { (Mate in 4 → 1.50) Lost forced checkmate sequence. Kd8 was best. } { [%eval 1.5] } (21... Kd8 22. Kxf2 Kc7 23. Rxc7 Rb7 24. Rxb7 d5 25. Rxb6#) 22. Rxe7?? { (1.50 → Mate in 3) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-3] } (22. Kxf2 Rxh7) 22... Re8?? { (Mate in 3 → Mate in 5) Lost forced checkmate sequence. Rh6 was best. } { [%eval #5] } (22... Rh6 23. Kxf2 Re6 24. Rxe6 d5 25. Rxb6#) 23. Kxf2 { [%eval #5] } 23... Rxe7 { [%eval #4] } 24. Ke1 { [%eval #4] } 24... Rxe1 { [%eval #3] } 25. g4 { [%eval #3] } 25... Rxb1 { [%eval #2] } 26. b4 { [%eval #2] } 26... Rxb4 { [%eval #1] } 27. g5?? { (Mate in 1 → -3.21) Lost forced checkmate sequence. d5 was best. } { [%eval -3.21] } (27. d5 Rxg4#) 27... Rxd4 { [%eval -2.56] } 28. g6 { [%eval -3.16] } 28... Rf4?? { (-3.16 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (28... b5 29. g7 d5 30. g8=N Rd2 31. Nh6 d4 32. Nf7 b4 33. Nd6 b3 34. Nc8 Rd1 35. Ne7) 29. g7 { [%eval #6] } 29... Rf8 { [%eval #3] } 30. gxf8=Q?? { (Mate in 3 → Mate in 2) Lost forced checkmate sequence. gxf8=R was best. } { [%eval #-2] } (30. gxf8=R b5 31. Rc8 b4 32. Rc5 dxc5#) 30... b5 { [%eval #-2] } 31. Qxd6 { [%eval #-1] } 31... b4 { [%eval #-1] } 32. Qxb4# { Game ends by variant rule. } 0-1