FEN
[Event "Antichess Renard"]
[Site "https://lichess.org/BbkuraLe"]
[Date "2019.04.11"]
[Round "-"]
[White "denizhangultekin"]
[Black "apg1980"]
[Result "1-0"]
[GameId "BbkuraLe"]
[UTCDate "2019.04.11"]
[UTCTime "20:42:50"]
[WhiteElo "1622"]
[BlackElo "1662"]
[WhiteRatingDiff "+96"]
[BlackRatingDiff "-148"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g4? { (0.15 → -1.04) Mistake. e3 was best. } { [%eval -1.04] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. h3 Ba3 5. bxa3 Bc8 6. Nc3 Qxd2 7. Bxd2 Ne7) 1... f5?? { (-1.04 → 1.59) Blunder. c5 was best. } { [%eval 1.59] } (1... c5 2. g5) 2. gxf5 { [%eval 1.65] } 2... e6?? { (1.65 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (2... g5 3. fxg6) 3. fxe6 { [%eval #14] } 3... dxe6 { [%eval #13] } 4. Bg2 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Bxb7 { [%eval #13] } 5... Bxb7 { [%eval #12] } 6. Kxd2 { [%eval #12] } 6... Bxh1 { [%eval #11] } 7. Nc3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. e4 was best. } { [%eval #-11] } (7. e4 Bxe4 8. b4 Bxb4 9. Qg4 Bxd2 10. Qxg7 Bxc2 11. Qxh8 Bxb1 12. Qxg8 Bxa2 13. Qxe8 Bxc1) 7... Bg2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Be4 was best. } { [%eval #10] } (7... Be4 8. Nxe4 Bc5 9. Nxc5 c6 10. Nxe6 Na6 11. Nxg7 Rd8 12. Nxe8 Rxd2 13. Bxd2 Nc7 14. Nxc7) 8. Ne4 { [%eval #12] } 8... Bxe4 { [%eval #11] } 9. Kd3 { [%eval #12] } 9... Bxd3 { [%eval #11] } 10. exd3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qxd3 was best. } { [%eval #-10] } (10. Qxd3 Ba3 11. Qxh7 Bxb2 12. Qxg7 Bxc1 13. Qxc7 Rxh2 14. Rxc1 Rxf2 15. Qxb8 Rxe2 16. Nxe2 Rxb8) 10... Ba3 { [%eval #-10] } 11. bxa3 { [%eval #-9] } 11... Nc6?? { (Mate in 9 → Mate in 18) Lost forced checkmate sequence. g5 was best. } { [%eval #18] } (11... g5 12. Bxg5 Nf6 13. Bxf6 a5 14. Bxh8 e5 15. Bxe5 a4 16. Bxc7 Ra5 17. Bxb8 Re5 18. Bxe5) 12. Bh6?? { (Mate in 18 → -4.21) Lost forced checkmate sequence. d4 was best. } { [%eval -4.21] } (12. d4 Nxd4 13. Qxd4 Rb8 14. Qxg7 Rb2 15. Qxc7 Rxc2 16. Qxh7 Rxf2 17. Qxg8 Rfxh2 18. Qxe8 Rxa2) 12... gxh6 { [%eval -4.08] } 13. d4?? { (-4.08 → Mate in 9) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-9] } (13. Qh5 Nce7) 13... Nxd4 { [%eval #-9] } 14. Qxd4 { [%eval #-8] } 14... e5?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. a6 was best. } { [%eval #7] } (14... a6 15. Qxh8 Rd8 16. Qxg8 Rd4 17. Qxh7 Rd8 18. Qxc7 Rb8 19. Qxb8 Kf8 20. Qxf8 a5 21. Qxh6) 15. Qxe5?? { (Mate in 7 → -6.70) Lost forced checkmate sequence. Qxa7 was best. } { [%eval -6.7] } (15. Qxa7 Rxa7 16. c4 Rxa3 17. Rd1 Rxa2 18. Rd2 Rxd2 19. Ne2 Rxe2 20. c5 Rxf2 21. c6 Rxh2#) 15... h5?? { (-6.70 → Mate in 7) Checkmate is now unavoidable. Kf8 was best. } { [%eval #7] } (15... Kf8 16. Qxc7 Rb8 17. Qxa7 Nf6 18. Qxh7 Rxh7 19. Rb1 Rxb1 20. Ne2 Rbb7 21. Nc1 h5 22. c3) 16. Qxe8 { [%eval #7] } 16... Rxe8 { [%eval #6] } 17. Re1 { [%eval #6] } 17... Rxe1 { [%eval #5] } 18. h4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-10] } (18. Ne2 Rxe2 19. f3 Rxc2 20. h4 Rxa2 21. a4 Rxa4 22. f4 Rxf4#) 18... Rxg1 { [%eval #-10] } 19. a4 { [%eval #-9] } 19... Rg3 { [%eval #-11] } 20. fxg3 { [%eval #-10] } 20... Ne7 { [%eval #-18] } 21. g4 { [%eval #-12] } 21... hxg4 { [%eval #-12] } 22. h5 { [%eval #-11] } 22... Nc6?? { (Mate in 11 → Mate in 4) Lost forced checkmate sequence. g3 was best. } { [%eval #4] } (22... g3 23. a5 g2 24. c4 Nd5 25. cxd5 c6 26. dxc6 a6 27. c7 g1=Q 28. c8=Q Rxc8 29. a3) 23. a5 { [%eval #4] } 23... Nxa5 { [%eval #3] } 24. c4 { [%eval #3] } 24... Nxc4 { [%eval #2] } 25. a3 { [%eval #2] } 25... Nxa3 { [%eval #1] } 26. h6 { [%eval #1] } 26... Rg8# { Game ends by variant rule. } 1-0