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[Event "rated variant:racingKings game"] [Site "https://lichess.org/CgUtJmTW"] [Date "2019.11.03"] [Round "-"] [White "charanr"] [Black "BomberHarris"] [Result "0-1"] [GameId "CgUtJmTW"] [UTCDate "2019.11.03"] [UTCTime "03:09:46"] [WhiteElo "1500"] [BlackElo "1637"] [WhiteRatingDiff "-124"] [BlackRatingDiff "+64"] [Variant "Racing Kings"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Nd4?? { (0.15 → -2.58) Blunder. Kg3 was best. } { [%eval -2.58] } (1. Kg3 Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1) 1... Be4 { [%eval -1.96] } 2. Rg7?? { (-1.96 → -7.38) Blunder. Kg3 was best. } { [%eval -7.38] } (2. Kg3 Nxf2 3. Kxf2 Rb4 4. Nec2 Nxf1 5. Nxa1 Bxg2 6. Kxg2 Rxd4) 2... Rb7?? { (-7.38 → -1.14) Blunder. Nxf2 was best. } { [%eval -1.14] } (2... Nxf2 3. Kg3 Bxh1 4. Nec2 Rxc2 5. Nxc2 Kb3 6. Rxh1 Bb2 7. Rg6 Rxf1 8. Rh2 Kxc2 9. Kf4) 3. Rxb7?! { (-1.14 → -2.17) Inaccuracy. Kh3 was best. } { [%eval -2.17] } (3. Kh3 Rxg7 4. Rxg7 Bxh1 5. Nec2 Nxf1 6. Kg4 Be4 7. Nxa1 Rxa1 8. Re7 Nc3 9. Rxe4 Nxe4) 3... Rxb7 { [%eval -2.29] } 4. Be3?? { (-2.29 → -10.90) Blunder. Kh3 was best. } { [%eval -10.9] } (4. Kh3) 4... Bxh1 { [%eval -9.11] } 5. Rxh1 { [%eval -14.49] } 5... Nxe3 { [%eval -13.98] } 6. Nec2 { [%eval -13.89] } 6... Qb2 { [%eval -12.95] } 7. Bd3 { [%eval -13.92] } 7... Rd7 { [%eval -13.12] } 8. Kg3 { [%eval -14.6] } 8... Rxd4 { [%eval -14.2] } 9. Nxd4 { [%eval -14.41] } 9... Qxd4 { [%eval -13.22] } 10. Rxc1?! { (-13.22 → Mate in 16) Checkmate is now unavoidable. Bh7 was best. } { [%eval #-16] } (10. Bh7 Bb2) 10... Qxd3 { [%eval #-15] } 11. Rg1 { [%eval #-12] } 11... Qe4 { [%eval #-11] } 12. Rf1 { [%eval #-11] } 12... Ndc4 { [%eval #-12] } 13. Rf4 { [%eval #-12] } 13... Qh1 { [%eval #-22] } 14. Rf1 { [%eval #-8] } 14... Qxf1 { [%eval #-7] } 15. Kh2 { [%eval #-6] } 15... Ka3 { [%eval #-5] } 16. Kg3 { [%eval #-5] } 16... Ka4 { [%eval #-4] } 17. Kh4 { [%eval #-4] } 17... Ka5 { [%eval #-3] } 18. Kg5 { [%eval #-3] } 18... Ka6 { [%eval #-2] } 19. Kh5 { [%eval #-2] } 19... Ka7 { [%eval #-1] } 20. Kg5 { [%eval #-1] } 20... Ka8# { Game ends by variant rule. } 0-1