FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/D1695HQL"]
[Date "2025.10.04"]
[Round "-"]
[White "Ravenclaw21"]
[Black "cnilemc"]
[Result "0-1"]
[GameId "D1695HQL"]
[UTCDate "2025.10.04"]
[UTCTime "16:53:37"]
[WhiteElo "1982"]
[BlackElo "2038"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+5"]
[Variant "Three-check"]
[TimeControl "90+0"]
[ECO "B30"]
[Opening "Sicilian Defense: Old Sicilian"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.85] } 1... c5 { [%eval 2.26] } 2. Nf3 { [%eval 1.85] } 2... Nc6 { [%eval 1.87] } { B30 Sicilian Defense: Old Sicilian } 3. Nc3 { [%eval 1.87] } 3... e6 { [%eval 2.02] } 4. Bc4 { [%eval 1.74] } 4... b5 { [%eval 0.9] } 5. Nxb5?! { (0.90 → 0.00) Inaccuracy. Bxb5 was best. } { [%eval 0.0] } (5. Bxb5 Nd4 6. Nxd4 cxd4 7. Nd5 exd5 8. Qe2 Qe7 9. O-O Qe5) 5... a6 { [%eval 0.67] } 6. Nc3?! { (0.67 → 0.09) Inaccuracy. Na3 was best. } { [%eval 0.09] } (6. Na3 Nf6 7. e5 Ng4 8. O-O Ncxe5 9. Nxe5 Nxe5 10. d4 cxd4) 6... Nf6 { [%eval 0.0] } 7. Qe2?! { (0.00 → -0.62) Inaccuracy. O-O was best. } { [%eval -0.62] } (7. O-O Bd6 8. Kh1 O-O 9. d3 Bb7 10. Bg5 h6 11. Bh4 Nd4 12. Bb3 Bc7) 7... Nd4? { (-0.62 → 0.61) Mistake. Bb7 was best. } { [%eval 0.61] } (7... Bb7) 8. Nxd4 { [%eval 0.47] } 8... cxd4 { [%eval 0.6] } 9. Nd5 { [%eval 0.6] } 9... Nxd5 { [%eval 0.6] } 10. exd5 { [%eval 0.63] } 10... Rb8? { (0.63 → 2.09) Mistake. Qg5 was best. } { [%eval 2.09] } (10... Qg5 11. O-O Bd6 12. f4 Qh4 13. d3 Bb7 14. Rf3 O-O 15. Rh3 Qf6 16. dxe6) 11. dxe6? { (2.09 → 0.64) Mistake. Qe5 was best. } { [%eval 0.64] } (11. Qe5 d6 12. Qxd4 e5 13. Qc3 Bd7 14. O-O Qh4 15. b3 Be7 16. Qg3 Qxg3) 11... dxe6 { [%eval 0.93] } 12. O-O?? { (0.93 → -1.22) Blunder. b3 was best. } { [%eval -1.22] } (12. b3 Bd6) 12... Bd7?? { (-1.22 → 2.25) Blunder. Bd6 was best. } { [%eval 2.25] } (12... Bd6) 13. a4?? { (2.25 → -0.75) Blunder. Re1 was best. } { [%eval -0.75] } (13. Re1 Qf6) 13... Bd6 { [%eval -0.69] } 14. g3 { [%eval -0.6] } 14... Qg5? { (-0.60 → 0.51) Mistake. h5 was best. } { [%eval 0.51] } (14... h5 15. d3 h4 16. Bd5 Qa5 17. Be4 Qh5 18. Qxh5 Rxh5 19. b3 Rc8 20. Bf3) 15. d3?! { (0.51 → -0.53) Inaccuracy. Bd3 was best. } { [%eval -0.53] } (15. Bd3 h5) 15... Qg6?? { (-0.53 → 1.46) Blunder. Qf5 was best. } { [%eval 1.46] } (15... Qf5 16. Qe4) 16. Qe4 { [%eval 1.15] } 16... O-O { [%eval 1.68] } 17. Qxg6 { [%eval 0.95] } 17... fxg6?! { (0.95 → 1.57) Inaccuracy. hxg6 was best. } { [%eval 1.57] } (17... hxg6) 18. Bd2?! { (1.57 → 0.45) Inaccuracy. Bxa6 was best. } { [%eval 0.45] } (18. Bxa6 Kh8) 18... Bc6?? { (0.45 → 3.61) Blunder. Kh8 was best. } { [%eval 3.61] } (18... Kh8) 19. Rae1 { [%eval 3.07] } 19... Rxb2?? { (3.07 → 10.82) Blunder. Bd5 was best. } { [%eval 10.82] } (19... Bd5 20. Bxd5 exd5 21. Re6 Bb4 22. Bxb4 Rxb4 23. b3 a5 24. Rfe1 Rbb8 25. R1e2) 20. Bxe6+?! { (10.82 → 5.74) Inaccuracy. Rxe6 was best. } { [%eval 5.74] } (20. Rxe6) 20... Kh8 { [%eval 5.48] } 21. Bg5?? { (5.48 → 0.20) Blunder. Bb3 was best. } { [%eval 0.2] } (21. Bb3 Rf6 22. f3 Bd7 23. Ba5 Rf8 24. Bb6 Rxb3 25. cxb3 Bb4 26. Re2 Bc3) 21... Rxc2?! { (0.20 → 0.75) Inaccuracy. Bb4 was best. } { [%eval 0.75] } (21... Bb4 22. Ra1 Rxc2 23. Rac1 Bxa4 24. Bd5 a5 25. Bf4 Re8 26. Rxc2 Bxc2 27. Be4) 22. Bb3 { [%eval 0.29] } 22... Rb2 { [%eval 0.0] } 23. Bc4?! { (0.00 → -0.76) Inaccuracy. Bd1 was best. } { [%eval -0.76] } (23. Bd1 Bd5 24. Be7 Bxe7 25. Rxe7 Bc6 26. Rc7 Ba8 27. Re7 Bc6) 23... Rbb8? { (-0.76 → 0.58) Mistake. Bb4 was best. } { [%eval 0.58] } (23... Bb4) 24. Be7?? { (0.58 → -6.38) Blunder. Bxa6 was best. } { [%eval -6.38] } (24. Bxa6 Bxa4 25. Rb1 h6 26. Bd2 Bb3 27. Rfc1 Kh7 28. Bc4 Bxc4 29. dxc4 Ba3) 24... Bxe7 { [%eval -6.17] } 25. Rxe7?? { (-6.17 → Mate in 5) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #-5] } (25. Bxa6 Bb4 26. Rb1 Bxa4 27. Rfc1 Bc3 28. Bb7 Rxf2 29. Bf3 Rfb2 30. Rxb2 Rxb2) 25... Bf3?? { (Mate in 5 → 11.86) Lost forced checkmate sequence. Rxf2 was best. } { [%eval 11.86] } (25... Rxf2 26. Re8+ Rxe8 27. Kxf2 Rf8+ 28. Bf7 Rxf7+ 29. Ke2 Bf3#) 26. Rfe1 { [%eval 10.73] } 26... h6?! { (10.73 → Mate in 5) Checkmate is now unavoidable. Bg4 was best. } { [%eval #5] } (26... Bg4 27. f4) 27. Rf7?? { (Mate in 5 → 3.50) Lost forced checkmate sequence. Rxg7 was best. } { [%eval 3.5] } (27. Rxg7 Rb7 28. Rxg6 Rb6 29. Rxh6+ Rxh6 30. Re7 Ra8 31. Rh7#) 27... Rxf7 { [%eval 3.92] } 28. Bxf7 { [%eval 2.88] } 28... Rf8?! { (2.88 → 3.71) Inaccuracy. Bc6 was best. } { [%eval 3.71] } (28... Bc6 29. Bxg6) 29. Bxg6 { [%eval 3.37] } 29... Bg4?! { (3.37 → 4.48) Inaccuracy. Bc6 was best. } { [%eval 4.48] } (29... Bc6 30. Be4) 30. h4 { [%eval 4.52] } 30... Bd7 { [%eval 3.89] } 31. Re7 { [%eval 4.64] } 31... Bxa4 { [%eval 4.38] } 32. Ra7 { [%eval 3.84] } 32... Bb5?? { (3.84 → 9.44) Blunder. Bc6 was best. } { [%eval 9.44] } (32... Bc6 33. Rxa6 Bf3 34. Re6 Bg4 35. Re7 Rg8 36. Be4 Rb8 37. Kg2 Be2 38. Kh2) 33. Kh2?? { (9.44 → Mate in 3) Checkmate is now unavoidable. Be4 was best. } { [%eval #-3] } (33. Be4 Rc8 34. Kg2 Rd8 35. g4 Rb8 36. Kg3 Rc8 37. g5 h5 38. g6 Rg8) 33... Rxf2+ { [%eval #-2] } 34. Kh3 { [%eval #-2] } 34... Bd7+ { [%eval #-1] } 35. g4 { [%eval #-1] } 35... Rf3# { Game ends by variant rule. } 0-1