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[Event "rated variant:antichess game"] [Site "https://lichess.org/DCcS1pp1"] [Date "2026.05.02"] [Round "-"] [White "rohan_uddagiri"] [Black "V_for_V"] [Result "1-0"] [GameId "DCcS1pp1"] [UTCDate "2026.05.02"] [UTCTime "20:56:56"] [WhiteElo "1214"] [BlackElo "1285"] [WhiteRatingDiff "+63"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qg4?? { (4.22 → 1.24) Blunder. c4 was best. } { [%eval 1.24] } (4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3 Rxd2) 4... Qxd2 { [%eval 0.9] } 5. Qxg7?? { (0.90 → Mate in 17) Checkmate is now unavoidable. Bxd2 was best. } { [%eval #-17] } (5. Bxd2 g5 6. Qxg5 Bf1 7. Qxg8 Rxg8 8. Kxf1 Rxg2 9. Kxg2 e5) 5... Bxg7?? { (Mate in 17 → Mate in 11) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #11] } (5... Qxc2 6. Qxf7 Qxc1 7. Qxg8 Rxg8 8. f4 Rxg2 9. Nf3 Rxb2 10. Rf1) 6. Kxd2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #-11] } (6. Bxd2 Bxb2 7. h4 Bxa1 8. c4 Bxc4 9. Kd1 Bxa2 10. h5 Bxb1 11. Kc2 Bxc2) 6... Bxb2 { [%eval #-11] } 7. Bxb2 { [%eval #-10] } 7... Be2 { [%eval #-10] } 8. Nxe2 { [%eval #-9] } 8... c5?? { (Mate in 9 → 2.68) Lost forced checkmate sequence. a5 was best. } { [%eval 2.68] } (8... a5 9. Bxh8 e5 10. Bxe5 h5 11. Bxc7 Na6 12. Bxa5 Nc7 13. Bxc7 Rxa2 14. Rxa2) 9. Bxh8 { [%eval 2.59] } 9... e5? { (2.59 → 4.92) Mistake. Kd7 was best. } { [%eval 4.92] } (9... Kd7 10. Nbc3) 10. Bxe5 { [%eval 3.95] } 10... a5?? { (3.95 → 9.33) Blunder. Ne7 was best. } { [%eval 9.33] } (10... Ne7) 11. Bxb8 { [%eval 8.79] } 11... Rxb8 { [%eval 8.37] } 12. Nd4 { [%eval 6.2] } 12... Rxb1 { [%eval 5.0] } 13. Raxb1 { [%eval 5.08] } 13... cxd4 { [%eval 4.4] } 14. exd4 { [%eval 4.23] } 14... Nh6?? { (4.23 → Mate in 8) Checkmate is now unavoidable. h5 was best. } { [%eval #8] } (14... h5 15. c4 h4 16. h3 Nh6 17. g3 hxg3 18. fxg3 Ng4 19. hxg4 Kd7 20. d5) 15. Rb4 { [%eval #9] } 15... axb4 { [%eval #8] } 16. a3 { [%eval #8] } 16... bxa3 { [%eval #7] } 17. d5?? { (Mate in 7 → 1.62) Lost forced checkmate sequence. g4 was best. } { [%eval 1.62] } (17. g4 Nxg4 18. h3 Nxf2 19. Rg1 Nxh3 20. c4 Nxg1 21. Ke2 Nxe2 22. c5 Nxd4) 17... f5 { [%eval 3.14] } 18. g4?? { (3.14 → 1.21) Blunder. f4 was best. } { [%eval 1.21] } (18. f4 Ng8) 18... fxg4 { [%eval 0.83] } 19. f3?! { (0.83 → -0.23) Inaccuracy. c4 was best. } { [%eval -0.23] } (19. c4 a2 20. f3 gxf3 21. Ra1 Kd7 22. Rxa2 f2 23. Ra3 Nf7 24. Rd3 Nh6) 19... gxf3 { [%eval -0.13] } 20. h4?! { (-0.13 → -0.89) Inaccuracy. Rb1 was best. } { [%eval -0.89] } (20. Rb1 f2) 20... f2 { [%eval -0.91] } 21. Rg1 { [%eval -0.9] } 21... fxg1=R?? { (-0.90 → Mate in 4) Checkmate is now unavoidable. fxg1=K was best. } { [%eval #4] } (21... fxg1=K 22. c4) 22. Kd1 { [%eval #4] } 22... Rxd1 { [%eval #3] } 23. h5 { [%eval #3] } 23... Rxd5 { [%eval #2] } 24. c3?? { (Mate in 2 → Mate in 8) Lost forced checkmate sequence. c4 was best. } { [%eval #-8] } (24. c4 Rxh5 25. c5 Rxc5#) 24... Rxh5 { [%eval #-8] } 25. c4 { [%eval #-7] } 25... Rd5 { [%eval #-7] } 26. cxd5 { [%eval #-6] } 26... Ng4?? { (Mate in 6 → -1.98) Lost forced checkmate sequence. a2 was best. } { [%eval -1.98] } (26... a2 27. d6 Ke7 28. dxe7 a1=Q 29. e8=N Qg7 30. Nxg7 Nf5 31. Nxf5 h6 32. Nxh6#) 27. d6 { [%eval -2.45] } 27... Ke7 { [%eval -2.53] } 28. dxe7 { [%eval -2.53] } 28... Nf6?? { (-2.53 → Mate in 1) Checkmate is now unavoidable. a2 was best. } { [%eval #1] } (28... a2 29. e8=K h5 30. Kf7 Nf2 31. Kf6 a1=R 32. Kf5 Ne4 33. Kxe4 Rg1 34. Ke5) 29. e8=Q { [%eval #1] } 29... Nxe8# { Game ends by variant rule. } 1-0