FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/DJIXaqOx"]
[Date "2025.02.17"]
[Round "-"]
[White "AfterALongTimeRK"]
[Black "glossum"]
[Result "1-0"]
[GameId "DJIXaqOx"]
[UTCDate "2025.02.17"]
[UTCTime "15:59:34"]
[WhiteElo "1695"]
[BlackElo "1965"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-9"]
[Variant "King of the Hill"]
[TimeControl "45+0"]
[ECO "C23"]
[Opening "Bishop's Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.75] } 2. Bc4?! { (0.75 → 0.12) Inaccuracy. Nc3 was best. } { [%eval 0.12] } { C23 Bishop's Opening } (2. Nc3 Nc6 3. Nf3 Nf6 4. d4 exd4 5. Nd5 Be7 6. Bc4 O-O) 2... d6?! { (0.12 → 1.12) Inaccuracy. d5 was best. } { [%eval 1.12] } (2... d5 3. Bxd5 Nf6 4. Nc3 Nxd5 5. exd5 c6 6. d4 cxd5 7. Nge2) 3. Qf3? { (1.12 → -0.51) Mistake. Nf3 was best. } { [%eval -0.51] } (3. Nf3 Nc6) 3... Qf6? { (-0.51 → 0.91) Mistake. Nf6 was best. } { [%eval 0.91] } (3... Nf6 4. Nc3 Nc6 5. Nge2 Bg4 6. Qe3 Bxe2 7. Kxe2 Ng4 8. Qg3) 4. Qxf6?! { (0.91 → 0.29) Inaccuracy. Nc3 was best. } { [%eval 0.29] } (4. Nc3 c6) 4... Nxf6 { [%eval 0.37] } 5. Ke2 { [%eval -0.05] } 5... Nxe4?! { (-0.05 → 1.00) Inaccuracy. Nc6 was best. } { [%eval 1.0] } (5... Nc6 6. Nf3) 6. c3?? { (1.00 → -1.76) Blunder. d4 was best. } { [%eval -1.76] } (6. d4 Nc6) 6... c5? { (-1.76 → -0.31) Mistake. Ke7 was best. } { [%eval -0.31] } (6... Ke7) 7. Ke3?? { (-0.31 → -3.19) Blunder. d4 was best. } { [%eval -3.19] } (7. d4 f5) 7... Nf6 { [%eval -3.18] } 8. d4 { [%eval -3.17] } 8... exd4+ { [%eval -3.04] } 9. cxd4 { [%eval -2.62] } 9... Nc6 { [%eval -1.44] } 10. dxc5?? { (-1.44 → -7.99) Blunder. Nf3 was best. } { [%eval -7.99] } (10. Nf3 Bf5) 10... dxc5?? { (-7.99 → -2.08) Blunder. d5 was best. } { [%eval -2.08] } (10... d5) 11. Bd5?? { (-2.08 → -8.00) Blunder. Nf3 was best. } { [%eval -8.0] } (11. Nf3 Bf5) 11... Bf5 { [%eval -7.83] } 12. Bxc6+ { [%eval -10.2] } 12... bxc6 { [%eval -6.75] } 13. Kf4?? { (-6.75 → Mate in 10) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-10] } (13. Nc3 Kd7) 13... Bd6+ { [%eval #-9] } 14. Kxf5 { [%eval #-9] } 14... Kd7?? { (Mate in 9 → -1.38) Lost forced checkmate sequence. Ke7 was best. } { [%eval -1.38] } (14... Ke7 15. Nf3 g6+ 16. Kg5 Ke6 17. Rd1 h6+ 18. Kh4 g5+ 19. Kh3 g4+ 20. Kh4) 15. Bg5?? { (-1.38 → -10.99) Blunder. Bh6 was best. } { [%eval -10.99] } (15. Bh6 Rhe8) 15... Rhe8 { [%eval -9.78] } 16. Bxf6 { [%eval -12.53] } 16... gxf6?? { (-12.53 → 13.80) Blunder. g6+ was best. } { [%eval 13.8] } (16... g6+) 17. Nf3 { [%eval 10.8] } 17... Re5+?! { (10.80 → Mate in 2) Checkmate is now unavoidable. Rab8 was best. } { [%eval #2] } (17... Rab8 18. Nc3) 18. Nxe5+ { [%eval #1] } 18... Bxe5 { [%eval #1] } 19. Ke4# { Game ends by variant rule. } 1-0

