FEN
[Event "Daily Antichess Arena"]
[Site "https://lichess.org/Dbs7PdpF"]
[Date "2025.12.18"]
[Round "-"]
[White "gawarsingh_74"]
[Black "carbonion"]
[Result "0-1"]
[GameId "Dbs7PdpF"]
[UTCDate "2025.12.18"]
[UTCTime "19:19:40"]
[WhiteElo "2274"]
[BlackElo "1902"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Kxd2 { [%eval 5.26] } 6... Bf3 { [%eval 5.26] } 7. Bxg8 { [%eval 2.61] } 7... Rxg8 { [%eval 4.96] } 8. Qxf3 { [%eval 4.41] } 8... Nd7 { [%eval 4.61] } 9. Qxf8 { [%eval 4.41] } 9... Nxf8 { [%eval 4.25] } 10. e4 { [%eval 3.92] } 10... e5? { (3.92 → 6.72) Mistake. h5 was best. } { [%eval 6.72] } (10... h5 11. Ne2) 11. c4 { [%eval 6.75] } 11... h6 { [%eval 7.1] } 12. a4 { [%eval 6.69] } 12... g6 { [%eval 7.61] } 13. Ne2 { [%eval 7.23] } 13... Rg7? { (7.23 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (13... h5 14. Nbc3) 14. Ra3?? { (Mate in 11 → 6.25) Lost forced checkmate sequence. Nd4 was best. } { [%eval 6.25] } (14. Nd4 exd4 15. Kc3 dxc3 16. Bxh6 cxb2 17. Bxg7 bxa1=R 18. Bxf8 Rxf8 19. a5 Rxf2) 14... Ne6?? { (6.25 → Mate in 10) Checkmate is now unavoidable. Rc8 was best. } { [%eval #10] } (14... Rc8 15. a5) 15. Nd4 { [%eval #10] } 15... Nxd4 { [%eval #9] } 16. Kc2?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rb3 was best. } { [%eval #-8] } (16. Rb3 Nxb3 17. Kc3 Nxc1 18. Kd4 exd4 19. b3 Nxb3 20. c5 Nxc5 21. a5 Nxe4) 16... Nxc2 { [%eval #-8] } 17. Bxh6 { [%eval #-7] } 17... Nxa3 { [%eval #-7] } 18. Bxg7 { [%eval #-6] } 18... Nxb1 { [%eval #-6] } 19. Bxe5 { [%eval #-5] } 19... a5 { [%eval #-5] } 20. Bxc7 { [%eval #-4] } 20... Rg8 { [%eval #-4] } 21. Bxa5 { [%eval #-3] } 21... Rd8 { [%eval #-3] } 22. Bxd8 { [%eval #-2] } 22... g5 { [%eval #-2] } 23. Bxg5 { [%eval #-1] } 23... Na3 { [%eval #-1] } 24. bxa3# { Game ends by variant rule. } 0-1
