FEN
[Event "rated variant:racingKings game"]
[Site "https://lichess.org/DwtSOanG"]
[Date "2026.02.24"]
[Round "-"]
[White "yearnforyuna"]
[Black "RoyalManiac"]
[Result "1-0"]
[GameId "DwtSOanG"]
[UTCDate "2026.02.24"]
[UTCTime "17:01:31"]
[WhiteElo "2249"]
[BlackElo "2501"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Kg3 { [%eval 0.0] } 1... Kb3 { [%eval 0.0] } 2. Kf4 { [%eval 0.0] } 2... Qa5?? { (0.00 → 6.83) Blunder. Kc4 was best. } { [%eval 6.83] } (2... Kc4 3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5 6. Kh6 Rc7 7. Rg6) 3. Bd4 { [%eval 5.45] } 3... Ka4 { [%eval 4.18] } 4. Nxc2 { [%eval 4.21] } 4... Rxc2 { [%eval 4.53] } 5. Nxc1 { [%eval 4.45] } 5... Rbxc1 { [%eval 4.49] } 6. Bd3 { [%eval 4.18] } 6... Rc8?! { (4.18 → 5.42) Inaccuracy. Rb1 was best. } { [%eval 5.42] } (6... Rb1 7. Rxd1 Rb4 8. Rgxd2 Rc5 9. Rc1 Rh5 10. Qxh5 Qxh5 11. Re2 Ka5 12. Re6) 7. Rxd2 { [%eval 5.07] } 7... Kb4 { [%eval 5.55] } 8. Rgxd1 { [%eval 5.19] } 8... Rxd1?! { (5.19 → 7.22) Inaccuracy. R1c5 was best. } { [%eval 7.22] } (8... R1c5 9. Rh2 Qd8 10. Rh7 R8c6 11. Qh4 Rd5 12. Qxd8 Rxd8 13. Ke5 Rcd6 14. Rh8) 9. Qxd1 { [%eval 6.39] } 9... Qd5 { [%eval 8.05] } 10. Qg4 { [%eval 7.08] } 10... Rc6 { [%eval 8.52] } 11. Be4? { (8.52 → 4.00) Mistake. Qf5 was best. } { [%eval 4.0] } (11. Qf5) 11... Qxd4 { [%eval 3.88] } 12. Qf5 { [%eval 4.92] } 12... Kc4 { [%eval 4.89] } 13. Rg2 { [%eval 3.72] } 13... Qd5?? { (3.72 → 10.14) Blunder. Rb6 was best. } { [%eval 10.14] } (13... Rb6 14. Rg8 Kb4 15. Rf8 Qc5 16. Qe5 Qb5 17. Rf5 Ka5 18. Qe7 Ka6 19. Rxb5) 14. Rg7? { (10.14 → 5.07) Mistake. Qf7 was best. } { [%eval 5.07] } (14. Qf7 Kb3) 14... Rb6?! { (5.07 → 8.47) Inaccuracy. Qd4 was best. } { [%eval 8.47] } (14... Qd4 15. Qe5) 15. Kg5 { [%eval 4.79] } 15... Qc5? { (4.79 → 12.20) Mistake. Rc6 was best. } { [%eval 12.2] } (15... Rc6 16. Bg2 Rd6 17. Rg6 Qc5 18. Be4 Kd4 19. Kh6 Qa7 20. Re6 Rd7 21. Kg6) 16. Rg6 { [%eval 11.02] } 16... Kb5?! { (11.02 → Mate in 6) Checkmate is now unavoidable. Qc7 was best. } { [%eval #6] } (16... Qc7 17. Kh6) 17. Kh6 { [%eval #5] } 17... Qxf5 { [%eval #5] } 18. Kg7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Kh7 was best. } { [%eval 0.0] } (18. Kh7 Qc8 19. Rg8 Qc3 20. Re8 Rg6 21. Bxg6 Qc2 22. Kh8#) 18... Ka6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qc8 was best. } { [%eval #1] } (18... Qc8 19. Bd5 Ka6 20. Bg8 Ka7 21. Kh8 Ka8) 19. Kg8# { Game ends by variant rule. } 1-0

