FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/E0eOvEbJ"]
[Date "2026.03.08"]
[Round "-"]
[White "BengaluruNinja"]
[Black "candy-floss"]
[Result "0-1"]
[GameId "E0eOvEbJ"]
[UTCDate "2026.03.08"]
[UTCTime "12:22:54"]
[WhiteElo "1417"]
[BlackElo "1077"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+148"]
[Variant "Three-check"]
[TimeControl "180+2"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.23 → 0.64) Inaccuracy. Nc6 was best. } { [%eval 0.64] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Nc3 { [%eval 0.79] } 2... Qf6?? { (0.79 → 2.69) Blunder. Nc6 was best. } { [%eval 2.69] } (2... Nc6 3. Nf3 d5 4. d4 Nf6 5. Bd3 Bd6 6. Ne5 O-O 7. Ng4) 3. Nf3 { [%eval 2.4] } 3... Bb4 { [%eval 2.58] } 4. Bb5 { [%eval 2.0] } 4... c6 { [%eval 2.05] } 5. Bxc6?? { (2.05 → -3.71) Blunder. Be2 was best. } { [%eval -3.71] } (5. Be2) 5... Nxc6 { [%eval -3.57] } 6. O-O { [%eval -3.5] } 6... Bd6?? { (-3.50 → -1.03) Blunder. Nge7 was best. } { [%eval -1.03] } (6... Nge7 7. e4 d5 8. d4 Bxc3 9. e5 Qg6 10. bxc3 O-O 11. Nh4 Qe4 12. Bg5) 7. Nb5?? { (-1.03 → -3.91) Blunder. Ne4 was best. } { [%eval -3.91] } (7. Ne4 Bxh2+) 7... Bxh2+ { [%eval -4.26] } 8. Nxh2 { [%eval -3.24] } 8... Kf8?? { (-3.24 → -0.69) Blunder. Qe5 was best. } { [%eval -0.69] } (8... Qe5) 9. Qh5?! { (-0.69 → -1.42) Inaccuracy. d4 was best. } { [%eval -1.42] } (9. d4 h5 10. e4 d5 11. exd5 exd5 12. Nf3 Bg4 13. b3 Nge7 14. Bg5 Qg6) 9... Qxf2+?? { (-1.42 → Mate in 4) Checkmate is now unavoidable. Ne5 was best. } { [%eval #4] } (9... Ne5 10. Kh1 g6 11. Qh3 h5 12. b3 Ne7 13. Bb2 Nf5 14. Bxe5 Qxe5 15. Nd4) 10. Rxf2 { [%eval #3] } 10... g6 { [%eval #3] } 11. Rf3 { [%eval #6] } 11... a6 { [%eval #3] } 12. Rxf7+ { [%eval #2] } 12... Kxf7 { [%eval #2] } 13. Qxg6+ { [%eval #4] } 13... Kxg6 { [%eval #4] } 14. Nc3?? { (Mate in 4 → -40.13) Lost forced checkmate sequence. Nf3 was best. } { [%eval -40.13] } (14. Nf3 Kg7 15. Nh4 Kf6 16. Nd6 a5 17. Ne8#) 14... Ne5 { [%eval -30.73] } 15. Kf1?! { (-30.73 → Mate in 5) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-5] } (15. Kh1 Nh6) 15... Nh6 { [%eval #-4] } 16. Nf3 { [%eval #-4] } 16... Nxf3 { [%eval #-5] } 17. gxf3 { [%eval #-5] } 17... Nf5 { [%eval #-4] } 18. Kg1 { [%eval #-3] } 18... Rg8 { [%eval #-2] } 19. Kh1 { [%eval #-1] } 19... Ng3# { Game ends by variant rule. } 0-1
