FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/E5EpYYmR"]
[Date "2026.01.25"]
[Round "-"]
[White "RevoltoftheRichGibbs"]
[Black "MilesDragonite"]
[Result "1-0"]
[GameId "E5EpYYmR"]
[UTCDate "2026.01.25"]
[UTCTime "21:27:42"]
[WhiteElo "1732"]
[BlackElo "1720"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-5"]
[Variant "Atomic"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 2.48] } 1... h6 { [%eval 2.58] } 2. e3 { [%eval 2.43] } 2... e6 { [%eval 1.94] } 3. g3? { (1.94 → 0.31) Mistake. Nc3 was best. } { [%eval 0.31] } (3. Nc3 g6 4. Bb5 c6 5. Nd5 Qh4 6. g3 exd5 7. Ng5 f5) 3... Bd6?? { (0.31 → 3.40) Blunder. f5 was best. } { [%eval 3.4] } (3... f5 4. Nc3 Nf6 5. Bd3 Nc6 6. Bxf5 Nd4 7. Qf3 Nxf3 8. Nf4) 4. Bb5? { (3.40 → 1.47) Mistake. Nc3 was best. } { [%eval 1.47] } (4. Nc3 Bb4 5. Qh5 g6 6. Qb5 c6 7. Qxb7 d5 8. Ba6 d4 9. d3 Ne7) 4... c6 { [%eval 3.36] } 5. Bxc6 { [%eval 3.66] } 5... Nc6 { [%eval 2.0] } 6. Qf3?! { (2.00 → 1.15) Inaccuracy. Qh5 was best. } { [%eval 1.15] } (6. Qh5 g6 7. Qb5 b6 8. Nc3 Ba6 9. Nd5 f5 10. d3 Kf8 11. f3 Nf6) 6... f6?? { (1.15 → 3.92) Blunder. f5 was best. } { [%eval 3.92] } (6... f5 7. Nf4) 7. c3?? { (3.92 → -2.14) Blunder. Nc3 was best. } { [%eval -2.14] } (7. Nc3 d6 8. Nd5 Ne5 9. Nc7+ Kf8 10. Ne8 g6 11. Nxf6+ Qf6 12. Ng5 Qf4) 7... Ne5 { [%eval -2.0] } 8. Qh5+?? { (-2.00 → -6.37) Blunder. Qd5 was best. } { [%eval -6.37] } (8. Qd5 exd5 9. Nf4 d5 10. Na3 b5 11. Ng6 Bg4 12. f3 Bf5 13. Nf8 Bb1) 8... g6 { [%eval -6.33] } 9. d3 { [%eval -7.99] } 9... Nf3+?! { (-7.99 → -4.92) Inaccuracy. gxh5 was best. } { [%eval -4.92] } (9... gxh5 10. f3) 10. Qxf3 { [%eval -4.84] } 10... d5 { [%eval -4.31] } 11. b3?! { (-4.31 → -5.61) Inaccuracy. a4 was best. } { [%eval -5.61] } (11. a4) 11... e5? { (-5.61 → -3.38) Mistake. b5 was best. } { [%eval -3.38] } (11... b5 12. a4 a5 13. Na3 bxa4 14. Ba3 h5 15. Bc5 h4 16. Ng1 a4 17. f4) 12. Na3? { (-3.38 → -5.91) Mistake. Ba3 was best. } { [%eval -5.91] } (12. Ba3 Qa5) 12... b5 { [%eval -5.72] } 13. f3 { [%eval -5.91] } 13... Bxh3?! { (-5.91 → -4.53) Inaccuracy. Ne7 was best. } { [%eval -4.53] } (13... Ne7 14. e4) 14. h3 { [%eval -4.54] } 14... a5 { [%eval -4.61] } 15. Nc2 { [%eval -5.35] } 15... a4 { [%eval -5.1] } 16. b4 { [%eval -5.42] } 16... a3 { [%eval -5.2] } 17. O-O { [%eval -5.63] } 17... f5 { [%eval -5.31] } 18. e4 { [%eval -6.17] } 18... d4 { [%eval -5.08] } 19. c4 { [%eval -5.09] } 19... bxc4?? { (-5.09 → -2.23) Blunder. Ne7 was best. } { [%eval -2.23] } (19... Ne7) 20. Bd2 { [%eval -2.26] } 20... Rc8 { [%eval -2.43] } 21. Be1 { [%eval -2.37] } 21... Rc3 { [%eval -2.39] } 22. Nxd4?? { (-2.39 → Mate in 2) Checkmate is now unavoidable. b5 was best. } { [%eval #-2] } (22. b5 Qb6 23. Nb4 Ne7 24. Nc6 Nd5 25. Bxc3 Nc3 26. Rac1 O-O 27. Ne7+ Kh8) 22... Qb6+ { [%eval #-2] } 23. d4 { [%eval #-2] } 23... Qb5?? { (Mate in 2 → 3.06) Lost forced checkmate sequence. exd4+ was best. } { [%eval 3.06] } (23... exd4+ 24. Kh1 Qg1#) 24. Kh1 { [%eval 2.85] } 24... Qe2 { [%eval 2.98] } 25. Rf2 { [%eval 2.82] } 25... f4?! { (2.82 → 3.72) Inaccuracy. Qb5 was best. } { [%eval 3.72] } (25... Qb5 26. Rc1) 26. g4 { [%eval 3.66] } 26... g5?! { (3.66 → 5.66) Inaccuracy. Qb5 was best. } { [%eval 5.66] } (26... Qb5 27. Rc1) 27. Rc1 { [%eval 4.93] } 27... h5? { (4.93 → 12.41) Mistake. Ne7 was best. } { [%eval 12.41] } (27... Ne7 28. Rc7) 28. Rc8+ { [%eval 13.76] } 28... Kd7 { [%eval 12.21] } 29. Rd8+ { [%eval 8.85] } 29... Kc6? { (8.85 → Mate in 7) Checkmate is now unavoidable. Kc7 was best. } { [%eval #7] } (29... Kc7 30. b5) 30. b5+ { [%eval #6] } 30... Kb6 { [%eval #4] } 31. Ba5+ { [%eval #3] } 31... Ka7 { [%eval #3] } 32. Ra8+ { [%eval #3] } 32... Kb7 { [%eval #3] } 33. Rb8+ { [%eval #2] } 33... Ka7 { [%eval #2] } 34. Rb7+ { [%eval #3] } 34... Ka8 { [%eval #3] } 35. Ra7+ { [%eval #4] } 35... Kb8 { [%eval #4] } 36. Bc7+ { [%eval #4] } 36... Kc8 { [%eval #4] } 37. Ra8+ { [%eval #3] } 37... Kd7 { [%eval #3] } 38. Rd8+ { [%eval #2] } 38... Ke7 { [%eval #2] } 39. Bd6+ { [%eval #1] } 39... Kf6 { [%eval #1] } 40. Bxe5# { Game ends by variant rule. } 1-0
