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[Event "rated variant:antichess game"] [Site "https://lichess.org/EV0JILOl"] [Date "2024.11.27"] [Round "-"] [White "XuBofang"] [Black "hsc666"] [Result "1-0"] [GameId "EV0JILOl"] [UTCDate "2024.11.27"] [UTCTime "12:42:00"] [WhiteElo "1054"] [BlackElo "976"] [WhiteRatingDiff "+61"] [BlackRatingDiff "-22"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.18] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.0] } 2... bxa6? { (0.00 → 1.21) Mistake. Nxa6 was best. } { [%eval 1.21] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. Qe2?? { (1.21 → -0.96) Blunder. a4 was best. } { [%eval -0.96] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Ba3 { [%eval -0.78] } 4. Qxa6?? { (-0.78 → Mate in 14) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-14] } (4. Nxa3 Qf6 5. Qxa6 Bxa6 6. Nb5 Bxb5 7. c3 Qxc3 8. dxc3 Bf1) 4... Bxb2 { [%eval #-14] } 5. Qxc8 { [%eval #-13] } 5... Bxc1?? { (Mate in 13 → -0.23) Lost forced checkmate sequence. Qxc8 was best. } { [%eval -0.23] } (5... Qxc8 6. Bxb2 Na6 7. Bxg7 Rb8 8. Bxh8 Rxb1 9. Rxb1 Nf6 10. Bxf6 Nb4 11. Rxb4) 6. Qxd7?! { (-0.23 → -0.87) Inaccuracy. Qxd8 was best. } { [%eval -0.87] } (6. Qxd8 Kxd8 7. Ne2 Bxd2 8. Kxd2 Nc6 9. Nbc3 Nge7 10. a4 Kc8 11. Nd5 Nxd5) 6... Bxd2?! { (-0.87 → -0.05) Inaccuracy. Qxd7 was best. } { [%eval -0.05] } (6... Qxd7) 7. Qxe8?! { (-0.05 → -0.60) Inaccuracy. Kxd2 was best. } { [%eval -0.6] } (7. Kxd2 Kxd7 8. Nc3 Ne7 9. Nge2 Nbc6 10. Rhb1 Rb8 11. Rxb8 Qxb8 12. Nb5 Qxb5) 7... Bxe3?? { (-0.60 → Mate in 12) Checkmate is now unavoidable. Qxe8 was best. } { [%eval #12] } (7... Qxe8 8. Nxd2) 8. Qxe6?? { (Mate in 12 → -1.06) Lost forced checkmate sequence. Qxd8 was best. } { [%eval -1.06] } (8. Qxd8 Bxf2 9. Qxc7 Bxg1 10. Qxf7 Bxh2 11. Rxh2 h6 12. Qxg8 Rxg8 13. Rxh6 gxh6) 8... Bxf2?? { (-1.06 → Mate in 10) Checkmate is now unavoidable. fxe6 was best. } { [%eval #10] } (8... fxe6 9. fxe3) 9. Kxf2 { [%eval #10] } 9... fxe6 { [%eval #9] } 10. Nd2 { [%eval #9] } 10... Qxd2 { [%eval #8] } 11. Ke3?? { (Mate in 8 → -2.96) Lost forced checkmate sequence. a3 was best. } { [%eval -2.96] } (11. a3 Qxc2 12. Rd1 Qxf2 13. Nh3 Qxg2 14. Rhe1 Qxh3 15. Rxe6 Qxe6 16. h3 Qxh3) 11... Qxc2?? { (-2.96 → Mate in 7) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #7] } (11... Qxg2 12. Ne2 Qxe2 13. Kxe2 Na6 14. Kd1 Nf6 15. a4 c5 16. c4 Nc7 17. Rf1) 12. Kd2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-9] } (12. Rf1 Qxg2 13. Rc1 Qxg1 14. Rxc7 Qxe3 15. Rxa7 Qxa7 16. h4 Qxa2 17. Rh2 Qxh2) 12... Qxa2 { [%eval #-9] } 13. Rxa2 { [%eval #-8] } 13... Na6 { [%eval #-8] } 14. Rxa6 { [%eval #-7] } 14... Rf8 { [%eval #-7] } 15. Rxa7 { [%eval #-6] } 15... Rf3 { [%eval #-7] } 16. Rxc7 { [%eval #-6] } 16... Rg3?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Nh6 was best. } { [%eval #10] } (16... Nh6 17. Rxg7 Re8 18. Rxh7 Rc8 19. Rxh6 Rff8 20. Rxe6 Rf6 21. Rxf6 Rf8 22. Rxf8#) 17. Rxg7 { [%eval #10] } 17... Rxg2 { [%eval #9] } 18. Rxg8 { [%eval #9] } 18... Rxd2 { [%eval #6] } 19. Rxh8 { [%eval #6] } 19... Rxh2 { [%eval #5] } 20. Rxh7 { [%eval #5] } 20... Rxh1 { [%eval #4] } 21. Rxh1 { [%eval #4] } 21... e5 { [%eval #3] } 22. Rh2 { [%eval #3] } 22... e4 { [%eval #2] } 23. Nf3 { [%eval #2] } 23... exf3 { [%eval #1] } 24. Rg2 { [%eval #1] } 24... fxg2# { Game ends by variant rule. } 1-0