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[Event "halloween Arena"] [Site "https://lichess.org/EmjudkNf"] [Date "2024.10.31"] [Round "-"] [White "chequematesimaoking"] [Black "GabiBenfiquista"] [Result "1-0"] [GameId "EmjudkNf"] [UTCDate "2024.10.31"] [UTCTime "16:35:05"] [WhiteElo "1419"] [BlackElo "1590"] [WhiteRatingDiff "+96"] [BlackRatingDiff "-72"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... e6 { [%eval 0.25] } 2. Ba6 { [%eval 0.0] } 2... bxa6? { (0.00 → 1.21) Mistake. Nxa6 was best. } { [%eval 1.21] } (2... Nxa6 3. Qf3 Qg5 4. Qxb7 Qxg2 5. Qxa7 Rxa7 6. a4 Qxg1 7. Rxg1) 3. a3? { (1.21 → 0.10) Mistake. a4 was best. } { [%eval 0.1] } (3. a4 a5 4. c4 Nc6 5. e4 d5 6. cxd5 exd5 7. exd5 Qxd5) 3... Bxa3 { [%eval 0.42] } 4. Rxa3?? { (0.42 → Mate in 15) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-15] } (4. Nxa3 a5 5. Nh3 Ne7 6. Rf1 Rf8 7. Ng5 h5 8. Nxf7 Kxf7) 4... h6?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. Qf6 was best. } { [%eval #14] } (4... Qf6 5. Rxa6 Qxb2 6. Rxe6 fxe6 7. Bxb2 Nc6 8. Bxg7 Nge7 9. Bxh8 Ne5 10. Bxe5) 5. Rxa6 { [%eval #14] } 5... Nxa6 { [%eval #13] } 6. Ke2?? { (Mate in 13 → 1.00) Lost forced checkmate sequence. b4 was best. } { [%eval 1.0] } (6. b4 Nxb4 7. Qh5 Nxc2 8. Qxf7 Nxe1 9. Qxe6 dxe6 10. Nc3 Qxd2 11. Bxd2 Nxg2) 6... Qg5?! { (1.00 → 2.11) Inaccuracy. Qh4 was best. } { [%eval 2.11] } (6... Qh4 7. h3) 7. g4?! { (2.11 → 1.46) Inaccuracy. g3 was best. } { [%eval 1.46] } (7. g3 Qxg3 8. fxg3 Ne7 9. Nh3 Nb8 10. Ng5 hxg5 11. Rf1 Rxh2 12. Rxf7 Kxf7) 7... Qxg4 { [%eval 1.71] } 8. b3?! { (1.71 → 1.00) Inaccuracy. Nh3 was best. } { [%eval 1.0] } (8. Nh3 Qxh3) 8... Qxe2?? { (1.00 → Mate in 12) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #12] } (8... Qxg1) 9. Nxe2?? { (Mate in 12 → 1.31) Lost forced checkmate sequence. Qxe2 was best. } { [%eval 1.31] } (9. Qxe2 d5 10. Qxa6 Bxa6 11. Ne2 Bxe2 12. e4 dxe4 13. Rd1 Bxd1 14. c4 Bxb3) 9... Nb4?? { (1.31 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (9... c5 10. b4) 10. d3?? { (Mate in 12 → -1.92) Lost forced checkmate sequence. Qf1 was best. } { [%eval -1.92] } (10. Qf1 Nxc2 11. Rg1 Nxe3 12. Rxg7 Nxf1 13. Rxg8 Nxh2 14. Rxe8 Rxe8 15. Nbc3 c6) 10... Nxd3?! { (-1.92 → -0.92) Inaccuracy. Nxc2 was best. } { [%eval -0.92] } (10... Nxc2 11. Qxc2 d5 12. Qxc7 Bd7 13. Qxa7 Rxa7 14. Ba3 Rxa3 15. Nxa3 d4 16. exd4) 11. Qxd3 { [%eval -1.23] } 11... e5?? { (-1.23 → 1.28) Blunder. Nf6 was best. } { [%eval 1.28] } (11... Nf6 12. Qxd7 Bxd7 13. Re1 Nh5 14. Ng3 Nxg3 15. hxg3 Ke7 16. c3 c5 17. Re2) 12. Qxd7 { [%eval 1.21] } 12... Kxd7 { [%eval 1.83] } 13. Nd4?? { (1.83 → -3.09) Blunder. Re1 was best. } { [%eval -3.09] } (13. Re1 Nf6) 13... exd4 { [%eval -2.79] } 14. exd4 { [%eval -2.9] } 14... Ke6 { [%eval -3.41] } 15. Bxh6 { [%eval -3.65] } 15... gxh6?! { (-3.65 → -2.46) Inaccuracy. Nxh6 was best. } { [%eval -2.46] } (15... Nxh6 16. b4) 16. Nc3?? { (-2.46 → Mate in 8) Checkmate is now unavoidable. b4 was best. } { [%eval #-8] } (16. b4 c5) 16... Ke5?? { (Mate in 8 → -1.43) Lost forced checkmate sequence. Kd5 was best. } { [%eval -1.43] } (16... Kd5 17. Nxd5 Bg4 18. Nxc7 Re8 19. Nxe8 Nf6 20. Nxf6 Rd8 21. Nxg4 Rxd4 22. Nxh6) 17. dxe5 { [%eval -2.13] } 17... f6?? { (-2.13 → Mate in 7) Checkmate is now unavoidable. Bd7 was best. } { [%eval #7] } (17... Bd7 18. Na2) 18. exf6 { [%eval #7] } 18... Nxf6 { [%eval #6] } 19. Ne4 { [%eval #6] } 19... Nxe4 { [%eval #5] } 20. Rg1?? { (Mate in 5 → -0.14) Lost forced checkmate sequence. b4 was best. } { [%eval -0.14] } (20. b4 Nxf2 21. Rd1 Nxd1 22. c3 Nxc3 23. b5 Nxb5 24. h3 Bxh3#) 20... Nxf2 { [%eval -0.07] } 21. Rg5?? { (-0.07 → -7.86) Blunder. Rd1 was best. } { [%eval -7.86] } (21. Rd1 Nxd1 22. c3 Nxc3 23. h3 Bxh3 24. b4 c5 25. bxc5 h5 26. c6 Rab8) 21... hxg5 { [%eval -8.84] } 22. c4? { (-8.84 → Mate in 12) Checkmate is now unavoidable. h3 was best. } { [%eval #-12] } (22. h3 Bxh3 23. c4 g4 24. c5 Rae8 25. c6 Ne4 26. b4 a5 27. bxa5 g3) 22... Rxh2 { [%eval #-12] } 23. b4 { [%eval -6.78] } 23... a5?? { (-6.78 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #2] } (23... c5 24. bxc5) 24. bxa5 { [%eval #2] } 24... Rxa5 { [%eval #1] } 25. c5 { [%eval #1] } 25... Rxc5# { Game ends by variant rule. } 1-0