FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://lichess.org/EnjMDViB"]
[Date "2024.10.13"]
[Round "-"]
[White "amazeme"]
[Black "kgft8xv8"]
[Result "0-1"]
[GameId "EnjMDViB"]
[UTCDate "2024.10.13"]
[UTCTime "10:41:55"]
[WhiteElo "1418"]
[BlackElo "1883"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+6"]
[BlackBerserk "true"]
[Variant "King of the Hill"]
[TimeControl "300+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Hübsch Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.64] } 1... Nf6 { [%eval 0.81] } 2. Nc3?! { (0.81 → 0.05) Inaccuracy. Nf3 was best. } { [%eval 0.05] } (2. Nf3 d5 3. c4 Bf5 4. cxd5 c6 5. Bf4 cxd5 6. e3 Nc6) 2... d5 { [%eval 0.15] } 3. e4 { [%eval -0.3] } { D00 Queen's Pawn Game: Hübsch Gambit } 3... Nxe4 { [%eval 0.07] } 4. Nf3 { [%eval -0.43] } 4... e6?! { (-0.43 → 0.35) Inaccuracy. Nxc3 was best. } { [%eval 0.35] } (4... Nxc3 5. bxc3 Nc6 6. Bd3 g6 7. O-O Bg7 8. Re1 O-O 9. Rb1 h6 10. c4) 5. Bb5+? { (0.35 → -1.29) Mistake. Nxe4 was best. } { [%eval -1.29] } (5. Nxe4 dxe4) 5... c6 { [%eval -1.05] } 6. Bd3 { [%eval -1.61] } 6... Bb4?? { (-1.61 → 0.46) Blunder. Nxc3 was best. } { [%eval 0.46] } (6... Nxc3 7. bxc3 c5 8. Bb5+ Bd7 9. Bxd7+ Nxd7 10. Rb1 Nb6 11. O-O Qc7 12. Re1) 7. Bd2?? { (0.46 → -1.38) Blunder. Bxe4 was best. } { [%eval -1.38] } (7. Bxe4 dxe4 8. Ne5 c5 9. Be3 Nd7 10. Qg4 O-O 11. Nxd7 Qxd7 12. Qxe4 f5) 7... Nxd2 { [%eval -1.75] } 8. Qxd2 { [%eval -1.53] } 8... O-O { [%eval -1.34] } 9. O-O { [%eval -1.38] } 9... Nd7 { [%eval -1.75] } 10. Qe3 { [%eval -1.51] } 10... c5 { [%eval -1.17] } 11. Ne5?? { (-1.17 → -5.93) Blunder. g3 was best. } { [%eval -5.93] } (11. g3 c4 12. Be2 a6 13. Kg2 Bd6 14. b3 b5 15. bxc4 bxc4 16. Na4 Qc7) 11... cxd4 { [%eval -5.61] } 12. Qxd4 { [%eval -5.09] } 12... Bc5 { [%eval -4.96] } 13. Qf4 { [%eval -4.94] } 13... Bd6 { [%eval -4.67] } 14. Qh4? { (-4.67 → -15.06) Mistake. Nxf7 was best. } { [%eval -15.06] } (14. Nxf7 Bxf4) 14... Qxh4 { [%eval -14.84] } 15. g3 { [%eval -15.47] } 15... Qh6 { [%eval -14.49] } 16. Nf3 { [%eval -14.84] } 16... Ne5 { [%eval -13.47] } 17. Be2 { [%eval -15.63] } 17... Nxf3+ { [%eval -14.76] } 18. Bxf3 { [%eval -14.36] } 18... d4 { [%eval -14.49] } 19. Nb5 { [%eval -14.02] } 19... Bb8 { [%eval -13.62] } 20. Nxd4 { [%eval -14.9] } 20... e5 { [%eval -14.31] } 21. Ne2 { [%eval -15.06] } 21... f5 { [%eval -14.38] } 22. Rfd1 { [%eval -19.19] } 22... f4 { [%eval -13.82] } 23. Nc3 { [%eval -13.92] } 23... fxg3 { [%eval -13.76] } 24. fxg3?! { (-13.76 → Mate in 5) Checkmate is now unavoidable. Bd5+ was best. } { [%eval #-5] } (24. Bd5+ Kh8) 24... Rxf3?! { (Mate in 5 → -21.48) Lost forced checkmate sequence. Qe3+ was best. } { [%eval -21.48] } (24... Qe3+ 25. Kh1 Qxf3+ 26. Kg1 Bh3 27. Rd2 Qf1+ 28. Rxf1 Rxf1#) 25. Kg2 { [%eval -26.96] } 25... e4 { [%eval -25.41] } 26. Nxe4 { [%eval -26.65] } 26... Qc6 { [%eval -27.61] } 27. Kxf3 { [%eval -28.0] } 27... Bf5 { [%eval -23.95] } 28. Rd8+ { [%eval -30.38] } 28... Kf7 { [%eval -28.94] } 29. Re1?! { (-28.94 → Mate in 2) Checkmate is now unavoidable. Rad1 was best. } { [%eval #-2] } (29. Rad1 Qxe4+) 29... Ke6 { [%eval #-1] } 30. Ke3 { [%eval #-1] } 30... Ke5# { Game ends by variant rule. } 0-1