FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/F3SkSPLv"]
[Date "2025.05.04"]
[Round "-"]
[White "Pat_D1"]
[Black "tejashvarkr"]
[Result "1-0"]
[GameId "F3SkSPLv"]
[UTCDate "2025.05.04"]
[UTCTime "09:05:29"]
[WhiteElo "1693"]
[BlackElo "1211"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Kxd2 h5 6. Bxg8) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Ba6 { [%eval 0.11] } 3... Qxg2 { [%eval 0.35] } 4. Bxb7 { [%eval 0.1] } 4... Qxb7?? { (0.10 → Mate in 15) Checkmate is now unavoidable. Bxb7 was best. } { [%eval #15] } (4... Bxb7 5. Qg4 Qxh1 6. Qxg7 Qxh2 7. Qxf7 Qxg1 8. Qxe7 Qxe1 9. Qxf8) 5. f4?? { (Mate in 15 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (5. b4 Qxb4 6. Qg4 Bxg4 7. Kd1 Qxb1 8. Rxb1 Bxd1 9. Rxb8 Bxc2) 5... Qxb2 { [%eval #-12] } 6. Bxb2 { [%eval #-11] } 6... Bh3?? { (Mate in 11 → 2.25) Lost forced checkmate sequence. g6 was best. } { [%eval 2.25] } (6... g6 7. Bxh8 g5 8. fxg5 Bg7 9. Bxg7 e5 10. Bxe5 Nc6 11. Bxc7 Na5 12. Bxa5) 7. Bxg7 { [%eval 3.23] } 7... Bxg7 { [%eval 2.96] } 8. Nxh3 { [%eval 2.42] } 8... Bxa1 { [%eval 3.28] } 9. Nc3?? { (3.28 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #-10] } (9. f5 Nd7) 9... Bxc3 { [%eval #-10] } 10. dxc3 { [%eval #-9] } 10... e5 { [%eval #-9] } 11. fxe5 { [%eval #-8] } 11... Nf6 { [%eval #-8] } 12. exf6 { [%eval #-7] } 12... Ke7 { [%eval #-7] } 13. fxe7 { [%eval #-6] } 13... Rf8 { [%eval #-7] } 14. exf8=K { [%eval #-5] } 14... Nd7?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. c6 was best. } { [%eval #9] } (14... c6 15. Kxf7 Nd7 16. Qxd7 a5 17. Qxc6 h5 18. Qxa8 h4 19. Qxa5#) 15. Qxd7 { [%eval #9] } 15... Rxf8 { [%eval #8] } 16. Qxf7 { [%eval #8] } 16... Rxf7 { [%eval #7] } 17. Nf4 { [%eval #7] } 17... Rxf4 { [%eval #6] } 18. Kf2 { [%eval #6] } 18... Rxf2 { [%eval #5] } 19. Rf1?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. h3 was best. } { [%eval #-8] } (19. h3 Rxc2 20. a3 Rxc3 21. h4 Rxa3 22. Rh3 Rxh3 23. h5 Rxh5#) 19... Rxc2?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #4] } (19... Rxf1 20. c4 c5 21. c3 h6 22. h3 Rd1 23. h4 h5 24. a3 a5 25. a4) 20. Rc1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. c4 was best. } { [%eval #-4] } (20. c4 Rxc4 21. a4 Rxa4 22. Rf4 Rxf4 23. h4 Rxh4#) 20... Rxa2?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. Rxc3 was best. } { [%eval #3] } (20... Rxc3 21. Rxc3 c6 22. Rxc6 a6 23. Rxa6 h6 24. Rxh6#) 21. Rc2 { [%eval #7] } 21... Rxc2 { [%eval #6] } 22. c4 { [%eval #6] } 22... Rxc4 { [%eval #1] } 23. h4 { [%eval #1] } 23... Rxh4# { Game ends by variant rule. } 1-0