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[Event "rated variant:antichess game"] [Site "https://lichess.org/F6jREiYU"] [Date "2021.04.24"] [Round "-"] [White "NR88"] [Black "Johnny143"] [Result "0-1"] [GameId "F6jREiYU"] [UTCDate "2021.04.24"] [UTCTime "01:53:06"] [WhiteElo "1063"] [BlackElo "1083"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... Nh6?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bg7 was best. } { [%eval #15] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxe7?? { (Mate in 15 → 3.50) Lost forced checkmate sequence. Bxh6 was best. } { [%eval 3.5] } (3. Bxh6 Bxh6 4. Qc1 Bxc1 5. g3 Bxb2 6. Bg2 Bxa1 7. Bxb7 Bxb7 8. f4 Bxh1 9. d4 Bxd4) 3... Qxe7 { [%eval 3.29] } 4. g4?! { (3.29 → 2.42) Inaccuracy. Nd2 was best. } { [%eval 2.42] } (4. Nd2) 4... Qxe2?? { (2.42 → Mate in 13) Checkmate is now unavoidable. Nxg4 was best. } { [%eval #13] } (4... Nxg4 5. Nd2) 5. Nxe2?? { (Mate in 13 → -2.88) Lost forced checkmate sequence. Qxe2 was best. } { [%eval -2.88] } (5. Qxe2 Nxg4 6. Qxe8 Nxf2 7. Qxc8 Nxd3 8. Qxc7 Nxe1 9. Qxd7 Nxd7 10. Be2 Nxc2 11. Nf3 Nxa1) 5... Nxg4 { [%eval -1.66] } 6. h3 { [%eval -1.36] } 6... Nxf2 { [%eval -1.25] } 7. Kxf2 { [%eval -2.57] } 7... Ba3 { [%eval -1.02] } 8. bxa3 { [%eval -0.75] } 8... h5?! { (-0.75 → -0.13) Inaccuracy. d6 was best. } { [%eval -0.13] } (8... d6 9. Nf4) 9. Nd2?! { (-0.13 → -0.75) Inaccuracy. Kg3 was best. } { [%eval -0.75] } (9. Kg3 Rg8) 9... d5?? { (-0.75 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (9... Na6 10. Kg3) 10. Nc4?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Qb1 was best. } { [%eval #-10] } (10. Qb1 Bxh3 11. Qxb7 Bxf1 12. Rxh5 Rxh5 13. Qxa7 Rxa7 14. Rxf1 Rxa3 15. d4 Rxa2 16. Nf3 Rxc2) 10... Bxh3 { [%eval #-10] } 11. Rxh3 { [%eval #-9] } 11... dxc4 { [%eval #-9] } 12. Rxh5 { [%eval #-8] } 12... Rxh5 { [%eval #-8] } 13. dxc4 { [%eval #-7] } 13... Rd5?? { (Mate in 7 → -2.52) Lost forced checkmate sequence. Rh3 was best. } { [%eval -2.52] } (13... Rh3 14. Bxh3 f5 15. Bxf5 Kd7 16. Bxd7 Nxd7 17. Qxd7 c5 18. Qxb7 a5 19. Qxa8 a4 20. Qxa4#) 14. cxd5 { [%eval -2.73] } 14... Nc6?? { (-2.73 → 5.03) Blunder. Na6 was best. } { [%eval 5.03] } (14... Na6 15. Ke3) 15. dxc6 { [%eval 5.06] } 15... bxc6 { [%eval 4.71] } 16. Qd8 { [%eval 4.83] } 16... Kxd8 { [%eval 4.59] } 17. c4 { [%eval 5.13] } 17... Ke7 { [%eval 5.73] } 18. Nc3 { [%eval 6.12] } 18... Rb8 { [%eval 5.47] } 19. Nd5?? { (5.47 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #-6] } (19. a4 Rc8) 19... cxd5 { [%eval #-6] } 20. cxd5 { [%eval #-5] } 20... Rb1?? { (Mate in 5 → 1.56) Lost forced checkmate sequence. a6 was best. } { [%eval 1.56] } (20... a6 21. Bxa6 Rc8 22. Bxc8 f5 23. Bxf5 Kd7 24. Bxd7 c6 25. dxc6#) 21. Rxb1 { [%eval 1.45] } 21... c6 { [%eval 1.55] } 22. dxc6 { [%eval 1.47] } 22... Kd7?? { (1.47 → 6.42) Blunder. a6 was best. } { [%eval 6.42] } (22... a6) 23. cxd7 { [%eval 4.16] } 23... f5?? { (4.16 → Mate in 9) Checkmate is now unavoidable. a6 was best. } { [%eval #9] } (23... a6 24. Bxa6 f5 25. Ke2 f4 26. Kd3 f3 27. Rb5 f2 28. Kc4 f1=K 29. d8=R Kg2 30. a4) 24. Rb6 { [%eval #10] } 24... axb6 { [%eval #9] } 25. Ke2 { [%eval #11] } 25... f4 { [%eval #10] } 26. Ke3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Kd3 was best. } { [%eval 0.0] } (26. Kd3 f3 27. d8=R f2 28. Rd4 b5 29. Rf4 b4 30. Rxf2 bxa3 31. Rb2 axb2 32. Be2 b1=B) 26... fxe3 { [%eval 0.0] } 27. Bg2 { [%eval 0.0] } 27... e2 { [%eval 0.0] } 28. Bf1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. d8=R was best. } { [%eval #-6] } (28. d8=R e1=B 29. Rd2 Bxd2 30. a4 Bc3 31. a5 Bxa5 32. a4 Bc3 33. Bc6 Bb4 34. Bb5 Bd6) 28... exf1=N?? { (Mate in 6 → 43.60) Lost forced checkmate sequence. exf1=R was best. } { [%eval 43.6] } (28... exf1=R 29. d8=R Rb1 30. Rd1 Rxd1 31. a4 b5 32. axb5 Rc1 33. a3 Rc6 34. bxc6#) 29. d8=N?? { (43.60 → Mate in 4) Checkmate is now unavoidable. a4 was best. } { [%eval #-4] } (29. a4) 29... Nd2 { [%eval #-4] } 30. Nb7 { [%eval #-3] } 30... Nb3 { [%eval #-3] } 31. axb3 { [%eval #-2] } 31... b5 { [%eval #-2] } 32. Na5 { [%eval #-1] } 32... b4 { [%eval #-1] } 33. axb4# { Game ends by variant rule. } 0-1