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[Event "rated variant:antichess game"] [Site "https://lichess.org/FCla2iYx"] [Date "2021.03.01"] [Round "-"] [White "rudraksh10"] [Black "abdellahoujbih"] [Result "0-1"] [GameId "FCla2iYx"] [UTCDate "2021.03.01"] [UTCTime "12:23:20"] [WhiteElo "1155"] [BlackElo "1103"] [WhiteRatingDiff "-31"] [BlackRatingDiff "+13"] [Variant "Antichess"] [TimeControl "0+20"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.90) Blunder. e3 was best. } { [%eval -4.9] } (1. e3 b5) 1... a5?? { (-4.90 → 5.84) Blunder. e5 was best. } { [%eval 5.84] } (1... e5 2. a3 Bxa3 3. Rxa3 a6 4. Rxa6 Nxa6 5. c4 b5 6. cxb5) 2. b4?? { (5.84 → Mate in 16) Checkmate is now unavoidable. Qb3 was best. } { [%eval #-16] } (2. Qb3 b6 3. Qxb6 cxb6 4. a3 Qc7 5. g3 Qxc3 6. dxc3 g5) 2... axb4 { [%eval #-15] } 3. cxb4 { [%eval #-14] } 3... Rxa2 { [%eval #-14] } 4. Rxa2 { [%eval #-13] } 4... Na6?? { (Mate in 13 → 2.53) Lost forced checkmate sequence. c5 was best. } { [%eval 2.53] } (4... c5 5. bxc5 Qa5 6. Rxa5 b6 7. cxb6 d5 8. Rxd5 Bh3 9. gxh3 e5 10. Rxe5 Nc6 11. Rxe8) 5. Rxa6 { [%eval 1.82] } 5... bxa6 { [%eval 2.06] } 6. b5 { [%eval 2.21] } 6... axb5 { [%eval 1.43] } 7. Qa4 { [%eval 1.06] } 7... bxa4 { [%eval 0.64] } 8. Na3? { (0.64 → -0.55) Mistake. Kd1 was best. } { [%eval -0.55] } (8. Kd1) 8... e6 { [%eval -0.46] } 9. g4?? { (-0.46 → Mate in 13) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-13] } (9. Nb1 Ba3) 9... Bxa3 { [%eval #-13] } 10. Bxa3 { [%eval #-12] } 10... Qe7?? { (Mate in 12 → -1.87) Lost forced checkmate sequence. c5 was best. } { [%eval -1.87] } (10... c5 11. Bxc5 Qb6 12. Bxb6 Kd8 13. Bxd8 Ne7 14. Bxe7 a3 15. Bxa3 Rf8 16. Bxf8 d5 17. Bxg7) 11. Bxe7 { [%eval -2.11] } 11... Kxe7? { (-2.11 → -0.67) Mistake. Nxe7 was best. } { [%eval -0.67] } (11... Nxe7 12. f4) 12. h4?? { (-0.67 → -2.86) Blunder. Kd1 was best. } { [%eval -2.86] } (12. Kd1 Kd8) 12... g5? { (-2.86 → -1.13) Mistake. e5 was best. } { [%eval -1.13] } (12... e5 13. Nh3) 13. hxg5 { [%eval -1.31] } 13... Nh6?? { (-1.31 → 1.06) Blunder. a3 was best. } { [%eval 1.06] } (13... a3 14. Rxh7) 14. gxh6? { (1.06 → -0.58) Mistake. Rxh6 was best. } { [%eval -0.58] } (14. Rxh6) 14... f5?? { (-0.58 → Mate in 8) Checkmate is now unavoidable. a3 was best. } { [%eval #8] } (14... a3 15. g5) 15. gxf5 { [%eval #8] } 15... exf5 { [%eval #7] } 16. e4 { [%eval #7] } 16... fxe4 { [%eval #6] } 17. Nf3?? { (Mate in 6 → -2.80) Lost forced checkmate sequence. Ba6 was best. } { [%eval -2.8] } (17. Ba6 Bxa6 18. Kf1 Bxf1 19. Ne2 Bxe2 20. d4 exd3 21. f3 Bxf3 22. Rd1 Bxd1#) 17... exf3 { [%eval -2.97] } 18. Bg2 { [%eval -3.62] } 18... fxg2 { [%eval -3.68] } 19. Ke2 { [%eval -3.77] } 19... gxh1=K { [%eval -3.36] } 20. Ke3?! { (-3.36 → -5.04) Inaccuracy. Kf3 was best. } { [%eval -5.04] } (20. Kf3 d6 21. d4 Bg4 22. Kxg4 a3 23. f4 Rg8 24. Kh4 Rg3 25. Kxg3 d5 26. f5 Kh2) 20... Rg8?! { (-5.04 → -3.32) Inaccuracy. d5 was best. } { [%eval -3.32] } (20... d5) 21. f4?! { (-3.32 → -4.20) Inaccuracy. Kf3 was best. } { [%eval -4.2] } (21. Kf3 Rg4 22. Kxg4 Kf7 23. Kg5 a3 24. f4 Kg6 25. Kxg6 hxg6 26. h7 a2 27. h8=K Kg2) 21... Rg7?? { (-4.20 → -0.49) Blunder. a3 was best. } { [%eval -0.49] } (21... a3 22. f5) 22. hxg7 { [%eval -0.35] } 22... Kf8?? { (-0.35 → Mate in 8) Checkmate is now unavoidable. d5 was best. } { [%eval #8] } (22... d5 23. Kd3 d4 24. Kxd4 Bg4 25. f5 Bxf5 26. d3 Bxd3 27. Kxd3 Kd8 28. Kc2 a3 29. g8=N) 23. gxf8=K { [%eval #8] } 23... d6 { [%eval #5] } 24. f5 { [%eval #5] } 24... Bxf5 { [%eval #4] } 25. Ke4 { [%eval #4] } 25... Bxe4 { [%eval #3] } 26. d3 { [%eval #3] } 26... Bxd3 { [%eval #2] } 27. Ke7?? { (Mate in 2 → -0.79) Lost forced checkmate sequence. Kf7 was best. } { [%eval -0.79] } (27. Kf7 c5 28. Kg6 hxg6#) 27... c6 { [%eval -0.63] } 28. Kxd6 { [%eval -0.56] } 28... h5 { [%eval -0.75] } 29. Kxc6 { [%eval -0.67] } 29... Bb5 { [%eval -0.99] } 30. Kxb5 { [%eval -0.99] } 30... h4 { [%eval -0.84] } 31. Kxa4 { [%eval -0.84] } 31... h3 { [%eval -0.9] } 32. Kb4 { [%eval -0.92] } 32... h2 { [%eval -0.9] } 33. Kc3 { [%eval -0.83] } 33... Kg2?! { (-0.83 → 0.00) Inaccuracy. Kg1 was best. } { [%eval 0.0] } (33... Kg1 34. Kd3 h1=R 35. Ke4 Kf1 36. Kf4 Rh7 37. Ke4 Rc7 38. Kf4 Rc1 39. Ke4 Rb1 40. Kf4) 34. Kd2 { [%eval 0.0] } 34... Kg1?? { (0.00 → Mate in 3) Checkmate is now unavoidable. h1=N was best. } { [%eval #3] } (34... h1=N 35. Kd3 Kh2 36. Kd2 Kh3 37. Kd3 Kg4 38. Kd4 Kg3 39. Kd3 Kg2 40. Kd4 Kg3) 35. Kd3?? { (Mate in 3 → -0.92) Lost forced checkmate sequence. Ke2 was best. } { [%eval -0.92] } (35. Ke2 Kf2 36. Kxf2 h1=N 37. Kg3 Nxg3#) 35... h1=R { [%eval -0.96] } 36. Ke2?? { (-0.96 → Mate in 2) Checkmate is now unavoidable. Ke4 was best. } { [%eval #-2] } (36. Ke4 Rh8) 36... Kf2 { [%eval #-2] } 37. Kxf2 { [%eval #-1] } 37... Rf1 { [%eval #-1] } 38. Kxf1# { Game ends by variant rule. } 0-1