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[Event "casual variant:antichess game"] [Site "https://lichess.org/FSPp01Bl"] [Date "2020.01.18"] [Round "-"] [White "DrElox"] [Black "BrunoBarbo"] [Result "1-0"] [GameId "FSPp01Bl"] [UTCDate "2020.01.18"] [UTCTime "20:01:19"] [WhiteElo "1885"] [BlackElo "1703"] [Variant "Antichess"] [TimeControl "15+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c4?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5) 1... c6 { [%eval 0.37] } 2. Nc3 { [%eval 0.21] } 2... b5 { [%eval 0.15] } 3. Nxb5 { [%eval 0.0] } 3... cxb5 { [%eval -0.33] } 4. cxb5 { [%eval 0.19] } 4... a6 { [%eval 0.2] } 5. bxa6 { [%eval -0.13] } 5... Rxa6 { [%eval -0.22] } 6. Qa4 { [%eval 0.17] } 6... Rxa4 { [%eval -0.3] } 7. d3?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (7. b4) 7... Rxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Na6?? { (Mate in 11 → 0.13) Lost forced checkmate sequence. g5 was best. } { [%eval 0.13] } (8... g5 9. Bxg5 Qa5 10. Rxa5 e5 11. Rxe5 Kd8 12. Bxd8 Nf6 13. Bxf6 d6 14. Bxh8 dxe5 15. Bxe5) 9. Rxa6 { [%eval -0.15] } 9... Bxa6 { [%eval 0.04] } 10. Bh6 { [%eval 0.15] } 10... Bxd3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #16] } (10... Nxh6 11. Kd2) 11. Bxg7 { [%eval #16] } 11... Bxe2 { [%eval #8] } 12. Bxe2 { [%eval #9] } 12... Bxg7 { [%eval #8] } 13. Nf3 { [%eval #8] } 13... Bxb2 { [%eval #7] } 14. Ne5 { [%eval #7] } 14... Bxe5 { [%eval #6] } 15. Rg1 { [%eval #6] } 15... Bxh2 { [%eval #5] } 16. Kd1 { [%eval #5] } 16... Bxg1 { [%eval #4] } 17. g4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. g3 was best. } { [%eval 0.0] } (17. g3 Bxf2 18. Ke1 Bxe1 19. Bh5 Bxg3 20. Bxf7 Kxf7#) 17... Bxf2 { [%eval 0.0] } 18. Ke1 { [%eval 0.0] } 18... Bxe1 { [%eval 0.0] } 19. Bb5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. g5 was best. } { [%eval #-10] } (19. g5 Nh6 20. gxh6 d6 21. Bb5 Bd2 22. Bxe8 Bxh6 23. Bxf7 e6 24. Bxe6 Qd7 25. Bxd7 Rc8) 19... Bc3 { [%eval #-10] } 20. Bxd7 { [%eval #-9] } 20... Qxd7 { [%eval #-9] } 21. g5 { [%eval #-8] } 21... Nh6 { [%eval #-8] } 22. gxh6 { [%eval #-7] } 22... Bg7 { [%eval #-7] } 23. hxg7 { [%eval #-6] } 23... Qg4 { [%eval #-6] } 24. gxh8=N { [%eval #-5] } 24... Qb4?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Kd8 was best. } { [%eval #1] } (24... Kd8 25. Nxf7 e6 26. Nxd8 Qg5 27. Nxe6 Qf4 28. Nxf4 h5 29. Nxh5#) 25. Nxf7 { [%eval #1] } 25... Kxf7# { Game ends by variant rule. } 1-0