FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FeeFh9Xe"]
[Date "2025.05.02"]
[Round "-"]
[White "LudwigHBS"]
[Black "Schacho93"]
[Result "0-1"]
[GameId "FeeFh9Xe"]
[UTCDate "2025.05.02"]
[UTCTime "21:23:50"]
[WhiteElo "1594"]
[BlackElo "1639"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+103"]
[Variant "Antichess"]
[TimeControl "90+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.58) Inaccuracy. Nh6 was best. } { [%eval 0.58] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4 { [%eval 0.49] } 2... bxc4 { [%eval 0.54] } 3. Qa4?! { (0.54 → -0.29) Inaccuracy. a4 was best. } { [%eval -0.29] } (3. a4 c3 4. Nxc3 d6 5. g4 Bxg4 6. Nb5 Bxe2 7. Nxc7 Qxc7) 3... Ba6 { [%eval 0.0] } 4. Qxd7?! { (0.00 → -0.82) Inaccuracy. Qxc4 was best. } { [%eval -0.82] } (4. Qxc4 Bxc4 5. a4 Bxe2 6. Bxe2 Na6 7. Bxa6 Rc8 8. Bxc8 Qxc8 9. Ke2 e6) 4... Qxd7?? { (-0.82 → 1.91) Blunder. Nxd7 was best. } { [%eval 1.91] } (4... Nxd7 5. b4) 5. d4?? { (1.91 → -0.53) Blunder. a3 was best. } { [%eval -0.53] } (5. a3 Qxd2) 5... cxd3?! { (-0.53 → 0.14) Inaccuracy. Qxd4 was best. } { [%eval 0.14] } (5... Qxd4 6. b3) 6. exd3 { [%eval 0.53] } 6... Bxd3 { [%eval 0.51] } 7. Bxd3 { [%eval 0.23] } 7... Qxd3 { [%eval 0.37] } 8. Bh6 { [%eval 0.0] } 8... gxh6? { (0.00 → 1.22) Mistake. Nxh6 was best. } { [%eval 1.22] } (8... Nxh6 9. g4 Nxg4 10. Nd2 Nxh2 11. Rxh2 Qxd2 12. Kxd2 g6 13. Rxh7 Rxh7 14. Nh3) 9. Nf3?? { (1.22 → -5.26) Blunder. Nd2 was best. } { [%eval -5.26] } (9. Nd2 Qxd2) 9... Qxb1 { [%eval -4.85] } 10. Rxb1 { [%eval -5.47] } 10... e5 { [%eval -4.49] } 11. Nxe5 { [%eval -5.25] } 11... Kd8?! { (-5.25 → -3.74) Inaccuracy. Ba3 was best. } { [%eval -3.74] } (11... Ba3) 12. Nxf7 { [%eval -2.37] } 12... h5 { [%eval -3.82] } 13. Nxd8?? { (-3.82 → Mate in 8) Checkmate is now unavoidable. Nxh8 was best. } { [%eval #-8] } (13. Nxh8 Ba3) 13... Nc6 { [%eval #-8] } 14. Nxc6 { [%eval #-7] } 14... Rd8 { [%eval #-7] } 15. Nxa7 { [%eval #-6] } 15... c6 { [%eval #-6] } 16. Nxc6 { [%eval #-5] } 16... Nh6 { [%eval #-5] } 17. Nxd8 { [%eval #-4] } 17... Nf7 { [%eval #-4] } 18. Nxf7 { [%eval #-3] } 18... Bh6 { [%eval #-4] } 19. Nxh8 { [%eval #-3] } 19... h4 { [%eval #-3] } 20. gxh4 { [%eval #-2] } 20... Bg5 { [%eval #-2] } 21. hxg5 { [%eval #-1] } 21... h6 { [%eval #-1] } 22. gxh6# { Game ends by variant rule. } 0-1
