FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/FsQg1lM4"]
[Date "2026.04.27"]
[Round "-"]
[White "rohan_uddagiri"]
[Black "NimitGupta2011"]
[Result "1-0"]
[GameId "FsQg1lM4"]
[UTCDate "2026.04.27"]
[UTCTime "00:52:35"]
[WhiteElo "1153"]
[BlackElo "1184"]
[WhiteRatingDiff "+61"]
[BlackRatingDiff "-42"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. f3?? { (2.54 → -1.28) Blunder. Ba6 was best. } { [%eval -1.28] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Ba3?! { (-1.28 → -0.67) Inaccuracy. b5 was best. } { [%eval -0.67] } (2... b5 3. Bxb5 a5 4. Bxd7 Bxd7 5. b4 Bxb4 6. Ne2 Bxd2 7. Qxd2) 3. bxa3? { (-0.67 → -2.33) Mistake. Nxa3 was best. } { [%eval -2.33] } (3. Nxa3 b5 4. Bxb5 Qe7 5. Bxd7 Qxa3 6. bxa3 Kxd7 7. c4 Ne7) 3... Nc6? { (-2.33 → -0.78) Mistake. f5 was best. } { [%eval -0.78] } (3... f5) 4. Ba6 { [%eval -0.68] } 4... bxa6 { [%eval -0.23] } 5. Nc3?? { (-0.23 → -2.84) Blunder. Ne2 was best. } { [%eval -2.84] } (5. Ne2 Nd4 6. exd4 Qh4 7. Rg1 Qxd4 8. Nxd4 a5 9. Nxe6 fxe6 10. Kf2 Ne7) 5... Nb4?? { (-2.84 → -0.85) Blunder. d5 was best. } { [%eval -0.85] } (5... d5 6. Nxd5 Qxd5 7. Rb1 Qxd2 8. Qxd2 Bb7 9. Rxb7 Rd8 10. Rxc7 Rxd2 11. Rxc6) 6. axb4 { [%eval -1.36] } 6... e5 { [%eval -1.44] } 7. Nb5 { [%eval -1.24] } 7... axb5 { [%eval -1.3] } 8. c4? { (-1.30 → -3.16) Mistake. e4 was best. } { [%eval -3.16] } (8. e4 Qh4 9. Qe2 Qxe1 10. Qxb5 Qxc1 11. Qxe5 Qxc2 12. Qxe8 Qxd2 13. Qxg8 Qxa2) 8... bxc4 { [%eval -2.82] } 9. Qb3?? { (-2.82 → Mate in 13) Checkmate is now unavoidable. Qc2 was best. } { [%eval #-13] } (9. Qc2 h6) 9... cxb3 { [%eval #-13] } 10. axb3 { [%eval #-12] } 10... c5 { [%eval #-12] } 11. Rxa7 { [%eval #-10] } 11... Rxa7 { [%eval #-10] } 12. bxc5 { [%eval #-9] } 12... Ra4?? { (Mate in 9 → -3.28) Lost forced checkmate sequence. Ra3 was best. } { [%eval -3.28] } (12... Ra3 13. Bxa3 Qb6 14. cxb6 e4 15. fxe4 Kf8 16. Bxf8 h5 17. Bxg7 h4 18. Bxh8) 13. bxa4 { [%eval -2.71] } 13... d6? { (-2.71 → -1.00) Mistake. Qh4 was best. } { [%eval -1.0] } (13... Qh4 14. c6) 14. cxd6 { [%eval -1.45] } 14... Qxd6 { [%eval -1.07] } 15. d3?? { (-1.07 → Mate in 16) Checkmate is now unavoidable. g4 was best. } { [%eval #-16] } (15. g4 Bxg4) 15... Qxd3 { [%eval #-16] } 16. Ba3 { [%eval #-15] } 16... Qxe3 { [%eval -8.07] } 17. Bf8? { (-8.07 → Mate in 8) Checkmate is now unavoidable. Be7 was best. } { [%eval #-8] } (17. Be7 Kxe7 18. Ne2 Qxe2 19. Kxe2 e4 20. fxe4 Bh3 21. gxh3 f5 22. exf5 Nf6) 17... Qxf3?? { (Mate in 8 → -1.12) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -1.12] } (17... Qxe1 18. Bxg7 Qxg1 19. Bxh8 Qxh2 20. Bxe5 Qxe5 21. Rxh7 Qg7 22. Rxg7 f6 23. Rxg8) 18. Nxf3?? { (-1.12 → Mate in 8) Checkmate is now unavoidable. gxf3 was best. } { [%eval #-8] } (18. gxf3 Kxf8) 18... Kxf8 { [%eval #-8] } 19. Nxe5 { [%eval #-7] } 19... Bh3 { [%eval #-12] } 20. Nxf7 { [%eval #-11] } 20... Bxg2?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Kxf7 was best. } { [%eval 0.0] } (20... Kxf7 21. gxh3 Nh6 22. Ke2 Rb8 23. Rb1 Rxb1 24. Kd1 Rxd1 25. h4 g5 26. hxg5) 21. Nxh8 { [%eval 0.0] } 21... Bxh1 { [%eval -0.08] } 22. Nf7?? { (-0.08 → -1.92) Blunder. Ng6 was best. } { [%eval -1.92] } (22. Ng6) 22... Kxf7 { [%eval -1.44] } 23. Kd1? { (-1.44 → -2.96) Mistake. a5 was best. } { [%eval -2.96] } (23. a5 Nf6 24. Kf1 h5 25. a6 h4 26. h3 Ke6 27. Kg2 Bxg2 28. a7 Bxh3) 23... Nf6 { [%eval -2.92] } 24. Kc2 { [%eval -2.98] } 24... Nd7?! { (-2.98 → -2.16) Inaccuracy. h5 was best. } { [%eval -2.16] } (24... h5 25. Kc3) 25. Kc3 { [%eval -2.46] } 25... Ba8?? { (-2.46 → -0.28) Blunder. Ke6 was best. } { [%eval -0.28] } (25... Ke6 26. a5 h5 27. Kb4 Nc5 28. Kxc5 Kd5 29. Kxd5 Bxd5 30. a6 h4 31. a7) 26. h3?? { (-0.28 → -2.30) Blunder. Kb4 was best. } { [%eval -2.3] } (26. Kb4 Nf6) 26... Ne5?? { (-2.30 → 0.00) Blunder. Ke6 was best. } { [%eval 0.0] } (26... Ke6 27. a5 h5 28. Kb4 Kd6 29. a6 Nc5 30. Kxc5 Kxc5 31. a7 Kb4 32. h4) 27. Kc4 { [%eval 0.0] } 27... Nxc4 { [%eval 0.0] } 28. a5 { [%eval 0.0] } 28... Nxa5 { [%eval 0.0] } 29. h4 { [%eval 0.0] } 29... g5 { [%eval 0.0] } 30. hxg5 { [%eval 0.0] } 30... h6 { [%eval 0.0] } 31. gxh6 { [%eval 0.0] } 31... Ke7 { [%eval 0.0] } 32. h7 { [%eval 0.0] } 32... Kf8 { [%eval 0.0] } 33. h8=K { [%eval 0.0] } 33... Nc6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke7 was best. } { [%eval #1] } (33... Ke7 34. Kg7 Kd6 35. Kg6 Nb3 36. Kg5 Nc5 37. Kh4 Be4 38. Kh5 Bd5 39. Kg5) 34. Kg8 { [%eval #1] } 34... Kxg8# { Game ends by variant rule. } 1-0