lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/G7wy14M4"] [Date "2025.06.12"] [Round "-"] [White "ViolettaCh2014"] [Black "Mark06022014"] [Result "1-0"] [GameId "G7wy14M4"] [UTCDate "2025.06.12"] [UTCTime "11:20:35"] [WhiteElo "944"] [BlackElo "716"] [WhiteRatingDiff "+16"] [BlackRatingDiff "-26"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... Nxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #14] } 4. f3?? { (Mate in 14 → -0.51) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.51] } (4. Kd1) 4... Bxf3 { [%eval -0.59] } 5. Nxf3 { [%eval -0.53] } 5... g5 { [%eval -0.53] } 6. Nxg5 { [%eval -0.52] } 6... Kd7?? { (-0.52 → Mate in 13) Checkmate is now unavoidable. Nb8 was best. } { [%eval #13] } (6... Nb8) 7. Nxh7 { [%eval #13] } 7... Rxh7 { [%eval #12] } 8. Rg1 { [%eval #12] } 8... Rxh2 { [%eval #11] } 9. Rh1 { [%eval #11] } 9... Rxg2 { [%eval #10] } 10. Kf2 { [%eval #10] } 10... Rxf2 { [%eval #9] } 11. d3?? { (Mate in 9 → -3.03) Lost forced checkmate sequence. b4 was best. } { [%eval -3.03] } (11. b4 Nxb4 12. a4 Nxc2 13. e4 Nxa1 14. e5 Rxd2 15. Nxd2 dxe5 16. Nb3 Nxb3) 11... Rxc2 { [%eval -2.75] } 12. Rh6 { [%eval -3.42] } 12... Rxb2?! { (-3.42 → -2.59) Inaccuracy. Nxh6 was best. } { [%eval -2.59] } (12... Nxh6 13. b4 Rxc1 14. Nc3 Nxb4 15. Rxc1 Nxa2 16. Nxa2 b5 17. Rxc7 Kxc7 18. d4) 13. Bxb2 { [%eval -1.67] } 13... Nxh6 { [%eval -2.5] } 14. Bg7 { [%eval -2.5] } 14... Bxg7 { [%eval -2.4] } 15. Nc3 { [%eval -2.4] } 15... Bxc3 { [%eval -2.25] } 16. d4?? { (-2.25 → Mate in 16) Checkmate is now unavoidable. e4 was best. } { [%eval #-16] } (16. e4 Bxa1) 16... Bxd4 { [%eval #-16] } 17. exd4 { [%eval #-15] } 17... e5 { [%eval #-15] } 18. dxe5 { [%eval #-14] } 18... dxe5 { [%eval -4.64] } 19. a3?? { (-4.64 → Mate in 9) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-9] } (19. Rc1 f5 20. Rxc7 Qxc7 21. a4 b5 22. axb5 Rc8 23. bxa6 Qb7 24. axb7 Rc1) 19... Nb4 { [%eval #-9] } 20. axb4 { [%eval #-8] } 20... Rb8 { [%eval #-10] } 21. Rxa7 { [%eval #-9] } 21... Rc8 { [%eval #-10] } 22. Rxb7 { [%eval #-9] } 22... Ra8 { [%eval #-9] } 23. Rxc7 { [%eval #-8] } 23... Kxc7 { [%eval #-9] } 24. b5 { [%eval #-8] } 24... Kb7?? { (Mate in 8 → Mate in 1) Lost forced checkmate sequence. Ra6 was best. } { [%eval #1] } (24... Ra6 25. bxa6 Nf5 26. a7 Qd6 27. a8=K Kb7 28. Kxb7 Qc7 29. Kxc7 Nd6 30. Kxd6) 25. b6 { [%eval #1] } 25... Qxb6# { Game ends by variant rule. } 1-0