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[Event "Torneo Antichess 10º y 11º Arena"] [Site "https://lichess.org/GJAQatOx"] [Date "2026.02.26"] [Round "-"] [White "SalomeChaZtudyEdu"] [Black "Luciana3584"] [Result "1-0"] [GameId "GJAQatOx"] [UTCDate "2026.02.26"] [UTCTime "16:30:27"] [WhiteElo "1393"] [BlackElo "1307"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-18"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... d5 { [%eval #-15] } 3. exd5 { [%eval #-14] } 3... Qxd5 { [%eval #-14] } 4. Bxe8 { [%eval #-12] } 4... Qxd2 { [%eval #-13] } 5. Bxf7 { [%eval #-12] } 5... Qxe1 { [%eval #-12] } 6. Qxe1 { [%eval #-11] } 6... e5?? { (Mate in 11 → Mate in 16) Lost forced checkmate sequence. Bh3 was best. } { [%eval #16] } (6... Bh3 7. Bxg8 Rxg8 8. Qxe7 Bxe7 9. gxh3 Bg5 10. Bxg5 Rd8 11. Bxd8) 7. Bxg8?? { (Mate in 16 → 2.76) Lost forced checkmate sequence. Qxe5 was best. } { [%eval 2.76] } (7. Qxe5 g5 8. Bxg8 Rxg8 9. Qxc7 Rh8 10. Qxc8 Bb4 11. Bxg5 Rxc8) 7... Rxg8 { [%eval 2.68] } 8. Qxe5 { [%eval 1.59] } 8... Be6?? { (1.59 → Mate in 11) Checkmate is now unavoidable. h6 was best. } { [%eval #11] } (8... h6 9. Bxh6 gxh6 10. Qxc7 Rxg2 11. Qxa7 Rxf2 12. Qxf2 Rxa2 13. Qxf8 Rxb2 14. Qxc8) 9. Qxg7?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 0.0] } (9. Qxc7 Bxa2 10. Qxa7 Rxa7 11. Rxa2 Rxa2 12. Bg5 Rxb2 13. Nd2 Rxc2 14. f4 Rxd2) 9... Bxg7?? { (0.00 → Mate in 11) Checkmate is now unavoidable. Bxa2 was best. } { [%eval #11] } (9... Bxa2 10. Qxg8 Bxb1 11. Qxf8 Bxc2 12. Qxb8 Rxb8 13. Rxa7 Rxb2 14. Rxc7 Rb7 15. Rxh7) 10. Bh6?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. h4 was best. } { [%eval #-8] } (10. h4 Bxb2 11. Bxb2 Bxa2 12. Rxa2 Rxg2 13. Rxa7 Rxf2 14. Rxc7 Rxc2 15. Rxh7 Rxb2) 10... Bxh6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Bxa2 was best. } { [%eval #10] } (10... Bxa2 11. Rxa2 Bxh6 12. Rxa7 Rxg2 13. Rxc7 Rxf2 14. Rxh7 Rxh2 15. Rxh2 Ra6 16. R2xh6) 11. g4?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (11. h4 Bxa2 12. Rxa2 Rxg2 13. Rxa7 Rxg1 14. Rxg1 Rxa7 15. Nd2 Bxd2 16. b4 Bxb4) 11... Bxg4?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Bxa2 was best. } { [%eval #8] } (11... Bxa2 12. Rxa2 Rxg4 13. Rxa7 Rxa7 14. Nd2 Bxd2 15. b4 Bxb4 16. c3 Bxc3 17. f4) 12. Nh3 { [%eval #8] } 12... Bxh3 { [%eval #7] } 13. Rg1 { [%eval #7] } 13... Rxg1 { [%eval #6] } 14. Nd2?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Na3 was best. } { [%eval #-8] } (14. Na3 Rxa1 15. Nc4 Rxa2 16. b3 Rxc2 17. b4 Rxc4 18. f3 Rxb4 19. f4 Bxf4#) 14... Rxa1?? { (Mate in 8 → Mate in 5) Lost forced checkmate sequence. Bxd2 was best. } { [%eval #5] } (14... Bxd2 15. Rxg1 Be1 16. Rxe1 Be6 17. Rxe6 Nc6 18. Rxc6 Rd8 19. Rxc7 Rd5 20. Rxh7) 15. Nf1 { [%eval #6] } 15... Bxf1 { [%eval #4] } 16. c3 { [%eval #4] } 16... Rxa2 { [%eval #3] } 17. h3 { [%eval #5] } 17... Rxb2 { [%eval #4] } 18. c4 { [%eval #4] } 18... Rxf2 { [%eval #2] } 19. c5 { [%eval #2] } 19... Bxh3 { [%eval #1] } 20. c6 { [%eval #1] } 20... Nxc6# { Game ends by variant rule. } 1-0