FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/GUcppiE1"]
[Date "2026.01.25"]
[Round "-"]
[White "MoteShanmukha"]
[Black "sammijackson"]
[Result "0-1"]
[GameId "GUcppiE1"]
[UTCDate "2026.01.25"]
[UTCTime "18:15:14"]
[WhiteElo "1236"]
[BlackElo "1189"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+48"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.23] } { A00 Van't Kruijs Opening } 1... e5?? { (-0.23 → 4.01) Blunder. Nc6 was best. } { [%eval 4.01] } (1... Nc6 2. c4 Nf6 3. Nc3 e6 4. Nf3 Bb4 5. Bd3 d5 6. O-O) 2. Qf3?? { (4.01 → 0.91) Blunder. Qh5 was best. } { [%eval 0.91] } (2. Qh5 Qe7 3. Bc4 Kd8 4. Nf3 f6 5. Nc3 Nh6 6. d4 g6) 2... Qf6?! { (0.91 → 1.87) Inaccuracy. Nf6 was best. } { [%eval 1.87] } (2... Nf6 3. Bc4 Bb4 4. Bxf7+ Kxf7 5. Nh3 Kg8 6. a3 d5 7. axb4) 3. Qxf6?? { (1.87 → -1.04) Blunder. Nc3 was best. } { [%eval -1.04] } (3. Nc3) 3... Nxf6 { [%eval -0.98] } 4. Bb5?! { (-0.98 → -1.99) Inaccuracy. Nc3 was best. } { [%eval -1.99] } (4. Nc3) 4... c6?! { (-1.99 → -1.27) Inaccuracy. a6 was best. } { [%eval -1.27] } (4... a6 5. Be2) 5. Bc4?! { (-1.27 → -2.37) Inaccuracy. Be2 was best. } { [%eval -2.37] } (5. Be2 d5 6. b3 Na6 7. Bxa6 bxa6 8. Nf3 e4 9. Ne5 c5 10. Bb2 Bd6) 5... d5 { [%eval -2.3] } 6. Nf3?? { (-2.30 → -4.96) Blunder. Be2 was best. } { [%eval -4.96] } (6. Be2 Bd6 7. b3 O-O 8. Nf3 Na6 9. Ba3 c5 10. Nc3 Bd7 11. d4 exd4) 6... dxc4 { [%eval -5.03] } 7. Nxe5 { [%eval -5.4] } 7... Bb4 { [%eval -4.57] } 8. c3 { [%eval -5.26] } 8... Bd6 { [%eval -5.02] } 9. Nxc4 { [%eval -5.02] } 9... Bc5?! { (-5.02 → -3.32) Inaccuracy. Bc7 was best. } { [%eval -3.32] } (9... Bc7) 10. Nd6+?? { (-3.32 → -7.99) Blunder. d4 was best. } { [%eval -7.99] } (10. d4) 10... Bxd6 { [%eval -8.28] } 11. O-O { [%eval -23.37] } 11... Bxh2+ { [%eval -19.91] } 12. Kxh2?! { (-19.91 → Mate in 6) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-6] } (12. Kh1 Ng4) 12... Ng4+ { [%eval #-8] } 13. Kg3 { [%eval #-2] } 13... Ne5 { [%eval #-3] } 14. d4 { [%eval #-2] } 14... Nd3?! { (Mate in 2 → -29.25) Lost forced checkmate sequence. h5 was best. } { [%eval -29.25] } (14... h5 15. dxe5 h4#) 15. e4?! { (-29.25 → Mate in 7) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-7] } (15. Kh2 g5) 15... Nxc1 { [%eval #-7] } 16. Rxc1 { [%eval #-6] } 16... Nd7?! { (Mate in 6 → -23.39) Lost forced checkmate sequence. h5 was best. } { [%eval -23.39] } (16... h5 17. Kh2 Rh6 18. Rg1 Rg6 19. g4 hxg4 20. Kg2 g3 21. fxg3 Rxg3#) 17. Na3?! { (-23.39 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #-2] } (17. e5 O-O) 17... Nf6 { [%eval #-1] } 18. Kh4 { [%eval #-1] } 18... Nxe4 { [%eval #-1] } 19. Nc4 { [%eval #-1] } 19... g5# { Game ends by variant rule. } 0-1
