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[Event "rated variant:kingOfTheHill game"] [Site "https://lichess.org/GhpMB9Sf"] [Date "2026.03.02"] [Round "-"] [White "AfterALongTimeRK"] [Black "Moshyk"] [Result "1-0"] [GameId "GhpMB9Sf"] [UTCDate "2026.03.02"] [UTCTime "10:07:37"] [WhiteElo "1749"] [BlackElo "2089"] [WhiteRatingDiff "+30"] [BlackRatingDiff "-10"] [Variant "King of the Hill"] [TimeControl "30+0"] [ECO "C23"] [Opening "Bishop's Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.98] } 2. Bc4?! { (0.98 → 0.12) Inaccuracy. Nc3 was best. } { [%eval 0.12] } { C23 Bishop's Opening } (2. Nc3 Nc6 3. Nf3 d5 4. d4 dxe4 5. Nxe5 Nxe5 6. dxe5 Qxd1+) 2... Nc6 { [%eval 0.52] } 3. Qf3? { (0.52 → -0.83) Mistake. d3 was best. } { [%eval -0.83] } (3. d3 Nf6 4. Nc3 Bb4 5. Bg5 d6 6. Ne2 Be6 7. f4 h6) 3... Nf6 { [%eval -0.85] } 4. c3?! { (-0.85 → -1.53) Inaccuracy. Ne2 was best. } { [%eval -1.53] } (4. Ne2 d6) 4... d6?! { (-1.53 → -0.82) Inaccuracy. d5 was best. } { [%eval -0.82] } (4... d5 5. exd5 Bg4 6. Qg3 b5 7. Bb3 Na5 8. c4 bxc4 9. Ba4+ Bd7 10. Bc2) 5. h3 { [%eval -1.08] } 5... h6?! { (-1.08 → -0.45) Inaccuracy. Na5 was best. } { [%eval -0.45] } (5... Na5) 6. g4? { (-0.45 → -1.87) Mistake. d3 was best. } { [%eval -1.87] } (6. d3 Na5) 6... Qe7? { (-1.87 → -0.68) Mistake. Be6 was best. } { [%eval -0.68] } (6... Be6 7. Bxe6 fxe6 8. d3 d5 9. Nd2 Qd7 10. h4 O-O-O 11. g5 dxe4 12. Nxe4) 7. d3 { [%eval -0.73] } 7... Be6 { [%eval -0.34] } 8. g5?! { (-0.34 → -1.29) Inaccuracy. Ne2 was best. } { [%eval -1.29] } (8. Ne2) 8... hxg5 { [%eval -1.14] } 9. Bxg5 { [%eval -1.05] } 9... Bxc4 { [%eval -0.75] } 10. dxc4 { [%eval -0.9] } 10... Qe6 { [%eval -0.94] } 11. Bxf6 { [%eval -1.0] } 11... gxf6 { [%eval -0.98] } 12. Ke2?! { (-0.98 → -1.92) Inaccuracy. Nd2 was best. } { [%eval -1.92] } (12. Nd2 Bh6 13. Ne2 Kd7 14. O-O-O a5 15. Kc2 Bxd2 16. Rxd2 Qxc4 17. Qf5+ Ke7) 12... Be7?? { (-1.92 → 0.22) Blunder. Rh4 was best. } { [%eval 0.22] } (12... Rh4 13. Nd2 Ne7 14. Kd3 b5 15. b3 Bh6 16. Ne2 Bxd2 17. Kxd2 bxc4 18. bxc4) 13. Nd2 { [%eval 0.36] } 13... O-O-O { [%eval 0.69] } 14. Ke3?? { (0.69 → -1.50) Blunder. Qf5 was best. } { [%eval -1.5] } (14. Qf5 Kd7 15. Ngf3 Bf8 16. Kd3 Bh6 17. h4 a6 18. b4 Bxd2 19. Nxd2 Rdg8) 14... Rhg8?? { (-1.50 → 0.92) Blunder. Rh4 was best. } { [%eval 0.92] } (14... Rh4 15. Ne2 Bf8 16. Kd3 Bh6 17. Rag1 d5 18. cxd5 f5 19. Kc2 fxe4 20. Nxe4) 15. Qf5 { [%eval 0.69] } 15... Qd7?! { (0.69 → 1.58) Inaccuracy. Bf8 was best. } { [%eval 1.58] } (15... Bf8 16. Qxe6+ fxe6 17. Ne2 Bh6+ 18. Kd3 Kd7 19. Nf3 a5 20. Rag1 Nb8 21. b4) 16. Qxd7+?! { (1.58 → 0.83) Inaccuracy. Ne2 was best. } { [%eval 0.83] } (16. Ne2) 16... Kxd7 { [%eval 0.76] } 17. Ngf3?! { (0.76 → -0.06) Inaccuracy. Ne2 was best. } { [%eval -0.06] } (17. Ne2 Bf8) 17... Ke6? { (-0.06 → 1.12) Mistake. Bf8 was best. } { [%eval 1.12] } (17... Bf8 18. h4) 18. Rag1?! { (1.12 → 0.46) Inaccuracy. b4 was best. } { [%eval 0.46] } (18. b4) 18... Rh8?! { (0.46 → 1.07) Inaccuracy. Rxg1 was best. } { [%eval 1.07] } (18... Rxg1 19. Rxg1 Rh8 20. h4 Bf8 21. Kd3 Ne7 22. Nd4+ Kd7 23. Rh1 c5 24. Nf5) 19. Rg7?! { (1.07 → 0.15) Inaccuracy. b4 was best. } { [%eval 0.15] } (19. b4 Bf8 20. Kd3 a6 21. a4 Ne7 22. Nd4+ Kd7 23. f4 Bh6 24. Ne2 c5) 19... Bf8 { [%eval 0.0] } 20. Ng5+?? { (0.00 → -11.23) Blunder. Rg4 was best. } { [%eval -11.23] } (20. Rg4 Bh6+ 21. Kd3 Rdg8 22. b4 Bxd2 23. Rxg8 Rxg8 24. Nxd2 Ne7 25. h4 Ng6) 20... fxg5 { [%eval -9.71] } 21. Rxg5 { [%eval -11.82] } 21... Bh6 { [%eval -11.15] } 22. Nf3 { [%eval -12.4] } 22... f6 { [%eval -12.48] } 23. h4 { [%eval -12.76] } 23... fxg5 { [%eval -11.79] } 24. hxg5 { [%eval -11.61] } 24... Bxg5+ { [%eval -8.53] } 25. Nxg5+ { [%eval -8.29] } 25... Kf6 { [%eval -7.92] } 26. Nf3 { [%eval -17.39] } 26... Rxh1 { [%eval -17.01] } 27. Kd3 { [%eval -24.3] } 27... Rh3 { [%eval -23.47] } 28. c5?! { (-23.47 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (28. Ke2 Rg8) 28... d5?! { (Mate in 5 → -21.46) Lost forced checkmate sequence. Rxf3+ was best. } { [%eval -21.46] } (28... Rxf3+ 29. Kc4 d5+ 30. Kb5 Kg5 31. a3 Kf4 32. exd5 Ke4#) 29. exd5?! { (-21.46 → Mate in 4) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-4] } (29. Ke2 d4 30. Ne1 dxc3 31. bxc3 Rxc3 32. Ng2 Rc2+ 33. Ke3 Ke6 34. a4 Rc3+) 29... Rxd5+?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Kf5 was best. } { [%eval #1] } (29... Kf5 30. Ke3 e4 31. Kd2 Rxf3 32. Kc2 Ke5#) 30. Ke4# { Game ends by variant rule. } 1-0