FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/GnyrpStU"]
[Date "2025.06.09"]
[Round "-"]
[White "NelsonZhang"]
[Black "athang13"]
[Result "0-1"]
[GameId "GnyrpStU"]
[UTCDate "2025.06.09"]
[UTCTime "15:22:41"]
[WhiteElo "1524"]
[BlackElo "1265"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+31"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Bb5?? { (2.54 → -3.47) Blunder. Ba6 was best. } { [%eval -3.47] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 Qg5) 2... Ba3 { [%eval -0.34] } 3. Bxd7?? { (-0.34 → Mate in 15) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-15] } (3. Nxa3 Qg5 4. Bxd7 Qxg2 5. Bxe6 Bxe6 6. Rb1 Bxa2 7. Nf3 Bxb1) 3... Bxb2 { [%eval #-14] } 4. Bxb2 { [%eval #-14] } 4... Qxd7 { [%eval #-14] } 5. Bxg7 { [%eval #-13] } 5... Qxd2 { [%eval #-13] } 6. Bxh8 { [%eval #-11] } 6... Qxc2?? { (Mate in 11 → 0.92) Lost forced checkmate sequence. Qxd1 was best. } { [%eval 0.92] } (6... Qxd1 7. Kxd1 e5 8. Bxe5 a5 9. Bxc7 Na6 10. Bxa5 b6 11. Bxb6) 7. Qxc2 { [%eval -0.21] } 7... c5?? { (-0.21 → 1.87) Blunder. Bd7 was best. } { [%eval 1.87] } (7... Bd7 8. Qxc7) 8. Qxc5 { [%eval 1.48] } 8... Nf6?! { (1.48 → 2.43) Inaccuracy. a6 was best. } { [%eval 2.43] } (8... a6 9. Qxc8) 9. Bxf6 { [%eval 2.64] } 9... Kf8? { (2.64 → 4.76) Mistake. Na6 was best. } { [%eval 4.76] } (9... Na6 10. Qxa7) 10. Qxc8 { [%eval 4.38] } 10... Na6?! { (4.38 → 5.69) Inaccuracy. e5 was best. } { [%eval 5.69] } (10... e5 11. Bxe5) 11. Qxf8 { [%eval 5.57] } 11... Rxf8 { [%eval 5.69] } 12. Bd8 { [%eval 5.77] } 12... Rxd8 { [%eval 5.07] } 13. Kd1 { [%eval 4.82] } 13... Rxd1 { [%eval 4.71] } 14. Nf3?? { (4.71 → Mate in 6) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-6] } (14. Nd2 Rxg1 15. Raxg1 Nc7 16. Rd1 a6 17. h3 b6 18. h4 a5 19. Nf1 a4) 14... Rxb1 { [%eval #-6] } 15. Rhxb1 { [%eval #-5] } 15... Nb4 { [%eval #-5] } 16. Rxb4 { [%eval #-4] } 16... e5 { [%eval #-6] } 17. Rxb7 { [%eval #-5] } 17... h5 { [%eval #-13] } 18. Rxa7 { [%eval #-4] } 18... h4?? { (Mate in 4 → 1.48) Lost forced checkmate sequence. f5 was best. } { [%eval 1.48] } (18... f5 19. Nxe5 f4 20. exf4 h4 21. Rb1 h3 22. gxh3#) 19. Rxf7?? { (1.48 → Mate in 1) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-1] } (19. Nxe5) 19... h3?? { (Mate in 1 → -0.88) Lost forced checkmate sequence. e4 was best. } { [%eval -0.88] } (19... e4 20. Nxh4#) 20. gxh3?? { (-0.88 → Mate in 10) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-10] } (20. Nxe5 hxg2) 20... e4 { [%eval #-10] } 21. Rg7 { [%eval #-9] } 21... exf3 { [%eval #-9] } 22. Rg2 { [%eval #-8] } 22... fxg2 { [%eval #-8] } 23. Rf1 { [%eval #-6] } 23... gxf1=N?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. gxf1=K was best. } { [%eval #12] } (23... gxf1=K 24. f3 Kf2 25. h4 Kxe3 26. h5 Kxf3 27. h4 Kf4 28. h6 Kg5 29. hxg5#) 24. f3?? { (Mate in 12 → Mate in 2) Lost forced checkmate sequence. f4 was best. } { [%eval #-2] } (24. f4 Nxe3 25. f5 Nxf5 26. h4 Nxh4 27. a4 Nf5 28. h4 Nxh4 29. a5 Ng2) 24... Nxe3 { [%eval #-2] } 25. f4 { [%eval #-1] } 25... Ng4 { [%eval #-1] } 26. hxg4# { Game ends by variant rule. } 0-1