FEN
[Event "rated bullet game"]
[Site "https://lichess.org/HHPT8djs"]
[Date "2026.04.22"]
[Round "-"]
[White "INDIAN-ELEPHANT"]
[Black "Chesslover2410"]
[Result "1/2-1/2"]
[GameId "HHPT8djs"]
[UTCDate "2026.04.22"]
[UTCTime "15:11:24"]
[WhiteElo "2898"]
[BlackElo "2819"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+1"]
[WhiteTitle "GM"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Zukertort Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } { D02 Queen's Pawn Game: Zukertort Variation } 2... c6 { [%eval 0.2] } 3. g3 { [%eval 0.21] } 3... Nf6 { [%eval 0.22] } 4. Ne5 { [%eval -0.21] } 4... Bf5 { [%eval -0.16] } 5. Bg2 { [%eval -0.19] } 5... e6 { [%eval -0.32] } 6. O-O { [%eval -0.24] } 6... Nbd7 { [%eval -0.19] } 7. c4 { [%eval -0.41] } 7... Be7 { [%eval -0.24] } 8. Nc3 { [%eval -0.21] } 8... O-O { [%eval -0.18] } 9. Bg5 { [%eval -0.64] } 9... h6 { [%eval -0.3] } 10. Nxd7 { [%eval -0.35] } 10... Qxd7 { [%eval -0.36] } 11. Bxf6 { [%eval -0.31] } 11... Bxf6 { [%eval -0.38] } 12. cxd5 { [%eval -0.32] } 12... cxd5 { [%eval -0.32] } 13. e3 { [%eval -0.45] } 13... Rfc8 { [%eval -0.37] } 14. Qb3 { [%eval -0.51] } 14... Rc6 { [%eval -0.56] } 15. Rfc1 { [%eval -0.73] } 15... Rac8 { [%eval -0.35] } 16. Ne2 { [%eval -0.68] } 16... Bc2 { [%eval -0.79] } 17. Qb4 { [%eval -0.74] } 17... Be7 { [%eval -0.38] } 18. Qd2 { [%eval -0.42] } 18... Bg6 { [%eval -0.03] } 19. Rxc6 { [%eval -0.06] } 19... Rxc6 { [%eval -0.06] } 20. Rc1 { [%eval -0.02] } 20... b6 { [%eval 0.08] } 21. Nf4 { [%eval 0.03] } 21... Bf5 { [%eval 0.04] } 22. h4 { [%eval -0.09] } 22... a5 { [%eval -0.05] } 23. Bf1 { [%eval 0.0] } 23... Qc7 { [%eval 0.0] } 24. Rxc6 { [%eval 0.07] } 24... Qxc6 { [%eval 0.0] } 25. Bd3 { [%eval 0.0] } 25... Bg4 { [%eval 0.0] } 26. Kg2 { [%eval -0.13] } 26... g5 { [%eval 0.0] } 27. hxg5 { [%eval 0.0] } 27... hxg5 { [%eval 0.05] } 28. Nh3 { [%eval -0.05] } 28... e5 { [%eval 0.1] } 29. f3 { [%eval -0.11] } 29... Bb4 { [%eval -0.01] } 30. Qc2 { [%eval 0.0] } 30... Bxh3+ { [%eval -0.03] } 31. Kxh3 { [%eval -0.11] } 31... Qxc2 { [%eval -0.02] } 32. Bxc2 { [%eval 0.0] } 32... exd4 { [%eval 0.0] } 33. exd4 { [%eval 0.0] } 33... Bd2 { [%eval 0.0] } 34. Kg4 { [%eval 0.0] } 34... Be3 { [%eval 0.02] } 35. b4 { [%eval 0.0] } 35... Bxd4 { [%eval 0.21] } 36. bxa5 { [%eval 0.03] } 36... bxa5 { [%eval 0.18] } 37. Bb3 { [%eval 0.0] } 37... f6 { [%eval 0.0] } 38. Bxd5+ { [%eval 0.0] } 38... Kg7 { [%eval -0.03] } 39. Kf5 { [%eval -0.11] } 39... Bb2 { [%eval 0.0] } 40. Bb3 { [%eval 0.0] } 40... Bc3 { [%eval 0.0] } 41. Bc4 { [%eval 0.0] } 41... Be1 { [%eval 0.0] } 42. g4 { [%eval 0.0] } 42... Bd2 { [%eval 0.0] } 43. Ke4 { [%eval 0.0] } 43... Bf4 { [%eval 0.0] } 44. Kd5 { [%eval 0.0] } 44... Bd2 { [%eval 0.0] } 45. Kd4 { [%eval 0.0] } 45... Bb4 { [%eval 0.0] } 46. a4 { [%eval 0.0] } 46... Be1 { [%eval 0.0] } 47. Kc5 { [%eval 0.0] } 47... Bb4+ { [%eval 0.0] } 48. Kb5 { [%eval 0.0] } 48... Be1 { [%eval 0.0] } 49. Bd3 { [%eval 0.0] } 49... Bb4 { [%eval 0.0] } 50. Bf5 { [%eval 0.0] } 50... Be1 { [%eval 0.0] } 51. Kc4 { [%eval 0.0] } 51... Bb4 { [%eval 0.0] } 52. Kd5 { [%eval 0.0] } 52... Be1 { [%eval 0.0] } 53. Ke4 { [%eval 0.0] } 53... Bb4 { [%eval 0.0] } 54. f4 { [%eval 0.0] } 54... Bf8 { [%eval 0.0] } 55. fxg5 { [%eval -0.01] } 55... fxg5 { [%eval -0.3] } 56. Ke5 { [%eval 0.0] } 56... Kh6 { [%eval 0.0] } 57. Kf6 { [%eval 0.0] } 57... Bb4 { [%eval 0.0] } 58. Kf7 { [%eval 0.0] } 58... Be1 { [%eval 0.0] } 59. Ke6 { [%eval 0.0] } 59... Bb4 { [%eval 0.0] } 60. Kd5 { [%eval 0.0] } 60... Be1 { [%eval 0.0] } 61. Kc4 { [%eval 0.0] } 61... Bb4 { [%eval 0.0] } 62. Kb5 { [%eval 0.0] } 62... Be1 { [%eval 0.0] } 63. Kc4 { [%eval 0.0] } 63... Bb4 { [%eval 0.0] } 64. Kd3 { [%eval 0.0] } 64... Be1 { [%eval 0.0] } 65. Ke2 { [%eval 0.0] } 65... Bb4 { [%eval 0.0] } 66. Ke3 { [%eval 0.0] } 66... Bf8 { [%eval 0.0] } 67. Kd3 { [%eval 0.0] } 67... Bb4 { [%eval 0.0] } 68. Kc4 { [%eval 0.0] } 68... Be1 { [%eval 0.0] } 69. Kb5 { [%eval 0.0] } 69... Bb4 { [%eval 0.0] } 70. Kc4 { [%eval 0.0] } 70... Kg7 { [%eval 0.0] } 71. Be4 { [%eval 0.0] } 71... Kh6 { [%eval 0.0] } 72. Bf5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2