FEN
[Event "rated blitz game"]
[Site "https://lichess.org/HSlmMf38"]
[Date "2025.12.30"]
[Round "-"]
[White "SaxtonEngine"]
[Black "cinder-bot"]
[Result "1/2-1/2"]
[GameId "HSlmMf38"]
[UTCDate "2025.12.30"]
[UTCTime "08:07:45"]
[WhiteElo "2759"]
[BlackElo "2992"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-3"]
[WhiteTitle "BOT"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "60+10"]
[ECO "D05"]
[Opening "Queen's Pawn Game: Colle System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nf6 { [%eval 0.11] } 3. e3 { [%eval 0.0] } 3... e6 { [%eval 0.04] } { D05 Queen's Pawn Game: Colle System } 4. c4 { [%eval 0.0] } 4... Be7 { [%eval 0.05] } 5. b3 { [%eval 0.04] } 5... O-O { [%eval 0.04] } 6. Bb2 { [%eval 0.0] } 6... c5 { [%eval 0.04] } 7. Be2 { [%eval -0.09] } 7... cxd4 { [%eval 0.0] } 8. Nxd4 { [%eval -0.06] } 8... dxc4 { [%eval 0.09] } 9. Bxc4 { [%eval 0.05] } 9... e5 { [%eval 0.01] } 10. Nf3 { [%eval -0.08] } 10... Qa5+ { [%eval 0.09] } 11. Qd2 { [%eval -0.08] } 11... Bb4 { [%eval 0.01] } 12. Bc3 { [%eval -0.01] } 12... Nc6 { [%eval 0.02] } 13. O-O { [%eval 0.01] } 13... Ne4 { [%eval -0.01] } 14. Bxb4 { [%eval -0.13] } 14... Nxd2 { [%eval -0.14] } 15. Bxa5 { [%eval -0.11] } 15... Nxf3+ { [%eval -0.09] } 16. gxf3 { [%eval -0.1] } 16... Nxa5 { [%eval 0.0] } 17. Be2 { [%eval -0.12] } 17... Bh3 { [%eval -0.12] } 18. Rc1 { [%eval -0.12] } 18... Rfd8 { [%eval -0.09] } 19. Bf1 { [%eval -0.36] } 19... Be6 { [%eval -0.4] } 20. b4 { [%eval -0.38] } 20... Nc6 { [%eval -0.53] } 21. a3 { [%eval -0.43] } 21... a5 { [%eval -0.5] } 22. b5 { [%eval -0.44] } 22... Ne7 { [%eval -0.46] } 23. Nc3 { [%eval -0.51] } 23... Rac8 { [%eval -0.35] } 24. Kg2 { [%eval -0.45] } 24... Kf8 { [%eval -0.38] } 25. Na4 { [%eval -0.47] } 25... Rxc1 { [%eval -0.5] } 26. Rxc1 { [%eval -0.39] } 26... Rc8 { [%eval -0.39] } 27. Rxc8+ { [%eval -0.45] } 27... Nxc8 { [%eval -0.37] } 28. Nc5 { [%eval -0.45] } 28... Nd6 { [%eval -0.42] } 29. Nxe6+ { [%eval -0.41] } 29... fxe6 { [%eval -0.38] } 30. Bd3 { [%eval -0.44] } 30... Ke7 { [%eval -0.46] } 31. Kg3 { [%eval -0.51] } 31... h6 { [%eval -0.41] } 32. Kg4 { [%eval -0.43] } 32... b6 { [%eval -0.41] } 33. Kh5 { [%eval -0.4] } 33... Kf7 { [%eval -0.41] } 34. Bg6+ { [%eval -0.33] } 34... Kf6 { [%eval -0.3] } 35. Bd3 { [%eval -0.37] } 35... Ne8 { [%eval -0.32] } 36. a4 { [%eval -0.46] } 36... Nd6 { [%eval -0.28] } 37. Bc2 { [%eval -0.38] } 37... Nc4 { [%eval -0.21] } 38. Be4 { [%eval -0.2] } 38... Nd2 { [%eval -0.2] } 39. Kg4 { [%eval -0.25] } 39... Nb3 { [%eval -0.28] } 40. Kh5 { [%eval -0.33] } 40... Nc1 { [%eval -0.34] } 41. Bc2 { [%eval -0.37] } 41... Na2 { [%eval -0.26] } 42. Bg6 { [%eval -0.23] } 42... Nc3 { [%eval -0.29] } 43. Bc2 { [%eval -0.27] } 43... Kf7 { [%eval -0.28] } 44. Bg6+ { [%eval -0.27] } 44... Ke7 { [%eval -0.34] } 45. Bc2 { [%eval -0.33] } 45... Kf6 { [%eval -0.15] } 46. h4 { [%eval -0.42] } 46... Nd5 { [%eval -0.35] } 47. Bh7 { [%eval -0.38] } 47... Ne7 { [%eval -0.41] } 48. Bc2 { [%eval -0.43] } 48... Nc8 { [%eval -0.52] } 49. Be4 { [%eval -0.31] } 49... Nd6 { [%eval -0.33] } 50. Bc2 { [%eval -0.3] } 50... Nb7 { [%eval -0.33] } 51. Be4 { [%eval -0.36] } 51... Nc5 { [%eval -0.26] } 52. Bc2 { [%eval -0.27] } 52... Kf7 { [%eval -0.31] } 53. Bg6+ { [%eval -0.4] } 53... Ke7 { [%eval -0.38] } 54. Bc2 { [%eval -0.26] } 54... Kf6 { [%eval -0.2] } 55. Kg4 { [%eval -0.38] } 55... g6 { [%eval -0.07] } 56. f4 { [%eval -0.13] } 56... exf4 { [%eval 0.0] } 57. exf4 { [%eval -0.03] } 57... Nb7 { [%eval -0.1] } 58. Be4 { [%eval -0.13] } 58... Nd6 { [%eval -0.17] } 59. Bc2 { [%eval -0.07] } 59... Kf7 { [%eval -0.04] } 60. Kf3 { [%eval -0.05] } 60... Nf5 { [%eval 0.0] } 61. Bxf5 { [%eval 0.0] } 61... exf5 { [%eval 0.0] } 62. Ke3 { [%eval 0.0] } 62... Ke6 { [%eval 0.0] } 63. Kd4 { [%eval 0.0] } 63... Kd6 { [%eval 0.0] } 64. Kc4 { [%eval 0.0] } 64... h5 { [%eval 0.0] } 65. Kd4 { [%eval 0.0] } 65... Ke6 { [%eval 0.0] } 66. Kc4 { [%eval 0.0] } 66... Kd6 { [%eval 0.0] } 67. Kd4 { [%eval 0.0] } 67... Ke6 { [%eval 0.0] } 68. Kc4 { [%eval 0.0] } 68... Kd6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2

