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[Event "rated variant:antichess game"] [Site "https://lichess.org/Hg1S8qcO"] [Date "2023.06.21"] [Round "-"] [White "chesser_95"] [Black "metehan26"] [Result "0-1"] [GameId "Hg1S8qcO"] [UTCDate "2023.06.21"] [UTCTime "12:53:25"] [WhiteElo "919"] [BlackElo "1237"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+14"] [Variant "Antichess"] [TimeControl "15+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5?? { (Mate in 15 → Mate in 17) Lost forced checkmate sequence. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. f4 { [%eval #17] } 2... exf4 { [%eval #16] } 3. d4?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2) 3... f3 { [%eval #-17] } 4. Qxf3 { [%eval -4.94] } 4... Ba3 { [%eval #-16] } 5. bxa3 { [%eval #-15] } 5... Qg5 { [%eval #-14] } 6. Bxg5 { [%eval #-14] } 6... f5 { [%eval #-14] } 7. Qxf5 { [%eval #-13] } 7... d5?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (7... b5 8. Bxb5 d6 9. Qxc8 a5 10. Bxe8 c6 11. Bxc6 Nxc6 12. Qxa8 Nxd4 13. Qxa5 Nxc2 14. Qa8) 8. Qxd5?? { (Mate in 13 → Mate in 11) Lost forced checkmate sequence. exd5 was best. } { [%eval #-11] } (8. exd5 Bxf5 9. Nd2 Bxc2 10. d6 cxd6 11. Bd3 Bxd3 12. Ne4 Bxe4 13. Bd2 Bxg2 14. Ba5 Bxh1) 8... c5?? { (Mate in 11 → Mate in 14) Lost forced checkmate sequence. b5 was best. } { [%eval #14] } (8... b5 9. Qxa8 Bg4 10. Qxb8 h5 11. Bxb5 Kf8 12. Qxf8 Rh6 13. Qxg7 Ra6 14. Qxc7 Rxa3 15. Qxa7) 9. Qxc5?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Qxb7 was best. } { [%eval #-10] } (9. Qxb7 Bxb7 10. dxc5 Bxe4 11. Ba6 Nxa6 12. Bc1 Bxc2 13. Nd2 Nxc5 14. Kd1 Bxd1 15. Ne2 Bxe2) 9... Ne7?? { (Mate in 10 → Mate in 15) Lost forced checkmate sequence. Bh3 was best. } { [%eval #15] } (9... Bh3 10. Nxh3 b5 11. Bxb5 Kd8 12. Bxd8 Nd7 13. Qxa7 Rxa7 14. Bxd7 Rxa3 15. Nxa3 Ne7 16. Bxe7) 10. Qxc8?? { (Mate in 15 → 3.11) Lost forced checkmate sequence. Bxe7 was best. } { [%eval 3.11] } (10. Bxe7 Kxe7 11. Qxa7 Rxa7 12. g4 Bxg4 13. Nd2 Rxa3 14. Kd1 Bxd1 15. Rxd1 Rxa2 16. Bb5 Rxc2) 10... Nxc8 { [%eval 2.09] } 11. Nc3?? { (2.09 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-10] } (11. Bh6 gxh6) 11... Nb6?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (11... b5 12. Bxb5 Nc6 13. Bxc6 Kf7 14. Bxa8 Rd8 15. Bxd8 g5 16. Bxg5 h6 17. Bxh6 Kf8 18. Bxf8) 12. d5?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-9] } (12. Bc4 Nxc4 13. Nd1 Nxa3 14. d5 Nxc2 15. Rb1 Nxe1 16. Rxb7 Nxg2 17. Rxa7 Rxa7 18. d6 Rxa2) 12... Nxd5 { [%eval #-9] } 13. exd5 { [%eval #-8] } 13... Nc6?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. Ke7 was best. } { [%eval #14] } (13... Ke7 14. Bxe7 Rf8 15. Bxf8 Nd7 16. Bxg7 h6 17. Bxh6 b5 18. Nxb5 Nf8 19. Bxf8 Rxf8 20. Nxa7) 14. dxc6 { [%eval #14] } 14... bxc6 { [%eval #13] } 15. Bc4?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Be7 was best. } { [%eval #-7] } (15. Be7 Kxe7 16. Rb1 Kf8 17. Rb8 Rxb8 18. Nb1 Rxb1 19. Kd1 Rxd1 20. a4 Rxf1 21. Ne2 Rxh1) 15... Rd8?? { (Mate in 7 → 6.45) Lost forced checkmate sequence. Rg8 was best. } { [%eval 6.45] } (15... Rg8 16. Bxg8 g6 17. Bxh7 Ke7 18. Bxg6 c5 19. Bxe7 Rb8 20. Bxc5 Rh8 21. Bxa7 Rxh2 22. Rxh2#) 16. Bxd8 { [%eval 5.9] } 16... Kxd8 { [%eval 6.63] } 17. Rd1?? { (6.63 → Mate in 5) Checkmate is now unavoidable. Bg8 was best. } { [%eval #-5] } (17. Bg8 Rxg8 18. Nge2 Kd7 19. Nb5 cxb5 20. a4 bxa4 21. Kd2 Rb8 22. Rhb1 Rxb1 23. Rxb1 Kc8) 17... Rg8?? { (Mate in 5 → 7.26) Lost forced checkmate sequence. Kd7 was best. } { [%eval 7.26] } (17... Kd7 18. Rxd7 c5 19. Rxa7 Rb8 20. Rxg7 Rf8 21. Rxh7 Rh8 22. Rxh8#) 18. Rxd8 { [%eval 7.87] } 18... Rxd8 { [%eval 8.01] } 19. Nf3?? { (8.01 → Mate in 5) Checkmate is now unavoidable. Bg8 was best. } { [%eval #-5] } (19. Bg8 Rxg8) 19... Rd1 { [%eval #-5] } 20. Kxd1 { [%eval #-4] } 20... a6 { [%eval #-4] } 21. Bxa6 { [%eval #-3] } 21... g5 { [%eval #-3] } 22. Nxg5 { [%eval #-2] } 22... c5 { [%eval #-2] } 23. Nxh7 { [%eval #-1] } 23... c4 { [%eval #-1] } 24. Bxc4# { Game ends by variant rule. } 0-1