FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/HqHgvZuB"]
[Date "2025.09.18"]
[Round "-"]
[White "BillStrokes"]
[Black "Antichess_Valentino"]
[Result "0-1"]
[GameId "HqHgvZuB"]
[UTCDate "2025.09.18"]
[UTCTime "23:05:30"]
[WhiteElo "2281"]
[BlackElo "2493"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... c5? { (2.49 → 4.24) Mistake. b5 was best. } { [%eval 4.24] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6?! { (4.24 → 3.12) Inaccuracy. b4 was best. } { [%eval 3.12] } (2. b4 cxb4 3. Ba6 Nxa6 4. g3 Nb8 5. d3 b3 6. cxb3 g5) 2... Nxa6 { [%eval 3.7] } 3. b4 { [%eval 4.13] } 3... cxb4 { [%eval 4.28] } 4. d3?? { (4.28 → 0.28) Blunder. Na3 was best. } { [%eval 0.28] } (4. Na3 bxa3 5. Bxa3 Nb4 6. Bxb4 e6 7. Bxf8 Kxf8 8. Qc1 Ne7) 4... Rb8?? { (0.28 → 9.80) Blunder. Qc7 was best. } { [%eval 9.8] } (4... Qc7 5. Nc3 Qxc3 6. Ne2 Qxe1 7. Rxe1 b3 8. cxb3 Nb4 9. Rf1) 5. Qg4?? { (9.80 → -1.84) Blunder. Nc3 was best. } { [%eval -1.84] } (5. Nc3 bxc3 6. Bb2 cxb2 7. Qd2 bxa1=Q 8. Qc1 Qxc1 9. Kd1 Qxe3) 5... Qc7 { [%eval -1.76] } 6. Qxb4? { (-1.76 → -3.22) Mistake. Qxg7 was best. } { [%eval -3.22] } (6. Qxg7 Qxc2) 6... Qxc2 { [%eval -2.98] } 7. Qxb7?! { (-2.98 → -4.12) Inaccuracy. Qxe7 was best. } { [%eval -4.12] } (7. Qxe7 Nxe7) 7... Rxb7 { [%eval #-16] } 8. a4 { [%eval #-13] } 8... Rxb1 { [%eval #-13] } 9. Rxb1 { [%eval #-11] } 9... Qxc1 { [%eval #-11] } 10. Rxc1 { [%eval #-10] } 10... Nc5 { [%eval #-10] } 11. Rxc5 { [%eval #-9] } 11... e5 { [%eval #-10] } 12. Rxe5 { [%eval #-9] } 12... a5 { [%eval #-9] } 13. Rxe8 { [%eval #-8] } 13... h5 { [%eval #-8] } 14. Rxf8 { [%eval #-7] } 14... Rh6 { [%eval #-7] } 15. Rxg8 { [%eval #-6] } 15... Ba6 { [%eval #-6] } 16. Rxg7 { [%eval #-5] } 16... Bxd3 { [%eval #-5] } 17. Rxf7 { [%eval #-4] } 17... h4 { [%eval #-4] } 18. Rxd7 { [%eval #-3] } 18... Rh8 { [%eval #-3] } 19. Rxd3 { [%eval #-2] } 19... h3 { [%eval #-2] } 20. gxh3 { [%eval #-1] } 20... Rxh3 { [%eval #-1] } 21. Nxh3# { Game ends by variant rule. } 0-1