Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/I0kRMgVq"] [Date "2025.03.05"] [Round "-"] [White "alkiss1975"] [Black "Kellogzz"] [Result "1-0"] [GameId "I0kRMgVq"] [UTCDate "2025.03.05"] [UTCTime "08:38:19"] [WhiteElo "1708"] [BlackElo "1552"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-72"] [Variant "Racing Kings"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Kg3 { [%eval 0.0] } 1... Nxf2?! { (0.00 → 0.78) Inaccuracy. Kb3 was best. } { [%eval 0.78] } (1... Kb3 2. Kf4 Kc4 3. Nxc2 Nxf2 4. Rxf2 Rxc2 5. Kg5 Kb5 6. Kg6) 2. Kf4?! { (0.78 → -0.26) Inaccuracy. Rxf2 was best. } { [%eval -0.26] } (2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1 6. Ke3 Kb4) 2... Nxh1 { [%eval -0.7] } 3. Ke5 { [%eval -0.26] } 3... Nxf1?? { (-0.26 → 13.92) Blunder. Kb3 was best. } { [%eval 13.92] } (3... Kb3 4. Rg7 Qa6 5. Nf4 Qb6 6. Ne6 Ne4 7. Rxh1 Ka4 8. Nxc2) 4. Kf6 { [%eval 17.3] } 4... Bh6 { [%eval 14.46] } 5. Kf7?? { (14.46 → 0.97) Blunder. Rg8 was best. } { [%eval 0.97] } (5. Rg8) 5... Rb8 { [%eval 1.91] } 6. Rg8?! { (1.91 → 1.02) Inaccuracy. Rxh1 was best. } { [%eval 1.02] } (6. Rxh1 R1b6) 6... Nhg3 { [%eval 1.03] } 7. Re8?! { (1.03 → 0.00) Inaccuracy. Nxg3 was best. } { [%eval 0.0] } (7. Nxg3 Nxg3) 7... Bh7 { [%eval 0.0] } 8. Nxg3 { [%eval 0.29] } 8... Nxg3?! { (0.29 → 0.90) Inaccuracy. Kb3 was best. } { [%eval 0.9] } (8... Kb3 9. Rxf1) 9. Rxg3 { [%eval 1.35] } 9... Qh8?? { (1.35 → 10.50) Blunder. Ra8 was best. } { [%eval 10.5] } (9... Ra8 10. Nc2 Rb3 11. Rg6 Qc1 12. Nd4 Rbb8 13. Rxb8 Rxb8 14. Rd6 Qg5 15. Ne6) 10. Rgg8 { [%eval 10.64] } 10... Rxe1?! { (10.64 → Mate in 7) Checkmate is now unavoidable. Qe5 was best. } { [%eval #7] } (10... Qe5 11. Nf3) 11. Rxh8 { [%eval #11] } 11... Rexe8 { [%eval #11] } 12. Rxe8 { [%eval #10] } 12... Kb3 { [%eval #8] } 13. Ke7 { [%eval #7] } 13... Kb4 { [%eval #6] } 14. Rd8 { [%eval #6] } 14... Bg6 { [%eval #6] } 15. Kd7 { [%eval #5] } 15... Kb5 { [%eval #3] } 16. Kc7 { [%eval #2] } 16... Rxd8 { [%eval #1] } 17. Kxd8# { Game ends by variant rule. } 1-0