FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/I59MECLh"]
[Date "2024.09.13"]
[Round "-"]
[White "ViniciusRego"]
[Black "gbey"]
[Result "0-1"]
[GameId "I59MECLh"]
[UTCDate "2024.09.13"]
[UTCTime "17:57:42"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteTitle "FM"]
[Variant "Atomic"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 1.8] } 1... d5 { [%eval 2.57] } 2. e4?? { (2.57 → 0.02) Blunder. Nc3 was best. } { [%eval 0.02] } (2. Nc3 Nf6 3. f3 b5 4. e4 Ng4 5. fxg4 Bg4 6. Nf3 dxe4) 2... Bg4?? { (0.02 → 3.03) Blunder. Nh6 was best. } { [%eval 3.03] } (2... Nh6 3. h3 e5 4. Na3 b5 5. c3 g6 6. exd5 e4 7. Bc4) 3. f3 { [%eval 3.0] } 3... e5 { [%eval 3.49] } 4. fxg4 { [%eval 3.79] } 4... Bb4+ { [%eval 4.23] } 5. c3 { [%eval 3.98] } 5... Ba5? { (3.98 → 8.37) Mistake. Qh4+ was best. } { [%eval 8.37] } (5... Qh4+ 6. g3) 6. Nf3 { [%eval 8.0] } 6... Nf6? { (8.00 → Mate in 3) Checkmate is now unavoidable. f6 was best. } { [%eval #3] } (6... f6 7. Na3) 7. Be2? { (Mate in 3 → 7.73) Lost forced checkmate sequence. Ng5 was best. } { [%eval 7.73] } (7. Ng5 Kd7 8. Ne6 Ke8 9. Nxd8#) 7... Ng4 { [%eval 9.15] } 8. exd5?? { (9.15 → 0.27) Blunder. Ng5 was best. } { [%eval 0.27] } (8. Ng5 f6 9. Ne6 Qe7 10. Bxg4 h5 11. b4 Nc6 12. a4 exd4 13. bxa5 Nb4) 8... Nc6?? { (0.27 → 6.77) Blunder. Ne3 was best. } { [%eval 6.77] } (8... Ne3) 9. Bg5?? { (6.77 → 0.44) Blunder. Bc4 was best. } { [%eval 0.44] } (9. Bc4 f6 10. Bf7+ Kf8 11. Ng5 Qc8 12. Qf3 g6 13. Be8 h5 14. dxe5 Ne3) 9... Qd5?? { (0.44 → Mate in 5) Checkmate is now unavoidable. f6 was best. } { [%eval #5] } (9... f6) 10. h3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. dxe5 was best. } { [%eval 0.0] } (10. dxe5 Nd4 11. Bc4 f5 12. Nxd4 Nxh2 13. Qd7+ Kf8 14. Qxg7#) 10... Ne3 { [%eval 0.0] } 11. Bxe3?? { (0.00 → -9.84) Blunder. Qc1 was best. } { [%eval -9.84] } (11. Qc1 Nc2+ 12. Kd1 Ne3+ 13. Ke1 Nc2+ 14. Kf1 Ne3+ 15. Ke1) 11... Qe4+?? { (-9.84 → Mate in 5) Checkmate is now unavoidable. Qc4 was best. } { [%eval #5] } (11... Qc4) 12. dxe5 { [%eval #4] } 12... Nd4 { [%eval #4] } 13. O-O { [%eval #6] } 13... O-O-O { [%eval #6] } 14. cxd4?? { (Mate in 6 → 2.66) Lost forced checkmate sequence. Qg4+ was best. } { [%eval 2.66] } (14. Qg4+ Nf5 15. Qe4 c6 16. Qe6+ fxe6 17. Rf7 b5 18. Rc7+ Kb8 19. Rxa7#) 14... Bb6+?? { (2.66 → Mate in 1) Checkmate is now unavoidable. Rd2 was best. } { [%eval #1] } (14... Rd2 15. Qxd2) 15. Kh1?? { (Mate in 1 → 2.48) Lost forced checkmate sequence. Qxd8# was best. } { [%eval 2.48] } (15. Qxd8#) 15... Rxd1?? { (2.48 → 10.06) Blunder. Rd2 was best. } { [%eval 10.06] } (15... Rd2 16. Qxd2 Rd8 17. g3 Bf2 18. Nc3 b5 19. Ne4 Rd3 20. Nc5 Rd5 21. Rac1) 16. Nc3 { [%eval 7.75] } 16... Rd8? { (7.75 → Mate in 10) Checkmate is now unavoidable. a6 was best. } { [%eval #10] } (16... a6 17. Nb5) 17. Nb5 { [%eval #9] } 17... c5 { [%eval #5] } 18. Rac1?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nd6+ was best. } { [%eval 0.0] } (18. Nd6+ Rxd6 19. Rad1 Ba5 20. Rd8+ Kc7 21. Rd7+ Kc8 22. Rxb7#) 18... Rd2 { [%eval 0.0] } 19. Rf2 { [%eval 0.22] } 19... Rd3?? { (0.22 → 3.47) Blunder. c4 was best. } { [%eval 3.47] } (19... c4 20. Nd6+ Kd7 21. Nxb7 Rxb2 22. Rd2+ Ke6 23. Rc2 c3 24. g4 g5 25. h4) 20. Rc4?? { (3.47 → Mate in 2) Checkmate is now unavoidable. g3 was best. } { [%eval #-2] } (20. g3 Ba5) 20... Rd1+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rg3 was best. } { [%eval 0.0] } (20... Rg3 21. Rd4 Rxg2#) 21. Kh2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-2] } (21. Rf1 Rd2 22. Rf2 Rd3 23. Nd6+ Kd7 24. Rf3 Rd2 25. Rf2 Rd3) 21... Rh1+ { [%eval #-1] } 22. Kg3 { [%eval #-1] } 22... Rxh3# { Game ends by variant rule. } 0-1
