FEN
[Event "Geller Arena"]
[Site "https://lichess.org/IK8N2PEB"]
[Date "2018.05.16"]
[Round "-"]
[White "Wolfram_EP"]
[Black "NegraModelo"]
[Result "1-0"]
[GameId "IK8N2PEB"]
[UTCDate "2018.05.16"]
[UTCTime "16:12:02"]
[WhiteElo "1750"]
[BlackElo "1847"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-15"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... g5 { [%eval #-15] } 2. Bxg5 { [%eval #-15] } 2... Bg7 { [%eval #-14] } 3. Bxe7 { [%eval #-14] } 3... Bxb2 { [%eval #-13] } 4. Bxd8 { [%eval #-13] } 4... Bxa1 { [%eval #-12] } 5. Bxc7 { [%eval #-12] } 5... Bc3 { [%eval #-11] } 6. Nxc3 { [%eval #-11] } 6... d5 { [%eval #-10] } 7. Nxd5 { [%eval #-10] } 7... Nf6 { [%eval #-9] } 8. Nxf6 { [%eval #-9] } 8... Rg8 { [%eval #-8] } 9. Nxh7 { [%eval #-8] } 9... Rxg2 { [%eval #-7] } 10. Bxg2 { [%eval #-7] } 10... Bh3 { [%eval #-6] } 11. Nxh3 { [%eval #-5] } 11... f6 { [%eval #-5] } 12. Nxf6 { [%eval #-5] } 12... Kd7?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. Nd7 was best. } { [%eval #16] } (12... Nd7 13. Nxe8 Rxe8 14. Bxb7 Rxe2 15. Qxe2 Nb8 16. Bxb8 a6 17. Bxa6#) 13. Bxb8 { [%eval #15] } 13... Rxb8 { [%eval #15] } 14. Bxb7 { [%eval #14] } 14... Rxb7 { [%eval #14] } 15. Nxd7 { [%eval #13] } 15... Rxd7 { [%eval #13] } 16. Rg1 { [%eval #13] } 16... Rxd3 { [%eval #13] } 17. exd3 { [%eval #13] } 17... a5 { [%eval #12] } 18. Ng5 { [%eval #11] } 18... a4 { [%eval #11] } 19. Qb1 { [%eval #10] } 19... a3 { [%eval #10] } 20. Qb2 { [%eval #9] } 20... axb2 { [%eval #9] } 21. a4 { [%eval #8] } 21... b1=K { [%eval #8] } 22. a5 { [%eval #7] } 22... Kxc2 { [%eval #7] } 23. a6 { [%eval #6] } 23... Kxd3 { [%eval #6] } 24. Ke2 { [%eval #5] } 24... Kxe2 { [%eval #5] } 25. a7 { [%eval #4] } 25... Kxf2 { [%eval #4] } 26. a8=R { [%eval #3] } 26... Kxg1 { [%eval #3] } 27. Rg8 { [%eval #2] } 27... Kxh2 { [%eval #2] } 28. Nh3 { [%eval #1] } 28... Kxh3 { [%eval #1] } 29. Rg3 Kxg3# { Game ends by variant rule. } 1-0
