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[Event "casual variant:antichess game"] [Site "https://lichess.org/ILL40maW"] [Date "2026.02.17"] [Round "-"] [White "VenusaurBeedrill"] [Black "Mr-Best"] [Result "1-0"] [GameId "ILL40maW"] [UTCDate "2026.02.17"] [UTCTime "01:35:42"] [WhiteElo "1688"] [BlackElo "1759"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Qxd7?? { (1.48 → Mate in 18) Checkmate is now unavoidable. Bxd7 was best. } { [%eval #18] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qg4?? { (Mate in 18 → 4.75) Lost forced checkmate sequence. b4 was best. } { [%eval 4.75] } (4. b4 Bxb4 5. Qe2 Qxd2 6. Nxd2 Bxd2 7. Bxd2 c6 8. Rd1 Kd8) 4... Qxd2 { [%eval 4.86] } 5. Kxd2?? { (4.86 → 0.88) Blunder. Bxd2 was best. } { [%eval 0.88] } (5. Bxd2 Bb4 6. Qxg7 Bxd2 7. Qxh8 Bxe3 8. Qxh7 Bxf2 9. Qxg8 Bxg1) 5... Ba3?? { (0.88 → 3.21) Blunder. Bc5 was best. } { [%eval 3.21] } (5... Bc5 6. Qxg7 Bxe3 7. Kxe3 Nd7 8. Qxf7 Kxf7 9. c4 Nf8 10. a4) 6. Nxa3? { (3.21 → 1.75) Mistake. Qxg7 was best. } { [%eval 1.75] } (6. Qxg7 Bxb2 7. Qxh8 Bxa1 8. Qxg8 Kd7 9. Qxf7 Bb2 10. Qxh7 Bxc1) 6... Nh6? { (1.75 → 3.07) Mistake. Ne7 was best. } { [%eval 3.07] } (6... Ne7 7. Qxg7) 7. Qxe6 { [%eval 3.6] } 7... fxe6 { [%eval 3.27] } 8. g4?? { (3.27 → 1.27) Blunder. Ne2 was best. } { [%eval 1.27] } (8. Ne2 Kd7 9. Nc3 e5 10. Ne2 Rf8 11. Ke1 Rxf2 12. Kxf2 Nc6 13. Nd4 exd4) 8... Nxg4 { [%eval 1.31] } 9. h3 { [%eval 1.24] } 9... Nxe3 { [%eval 1.31] } 10. Kxe3 { [%eval 0.69] } 10... Ke7?? { (0.69 → 2.76) Blunder. g5 was best. } { [%eval 2.76] } (10... g5 11. f4) 11. Ne2 { [%eval 2.43] } 11... Rg8?! { (2.43 → 3.87) Inaccuracy. g5 was best. } { [%eval 3.87] } (11... g5 12. Rf1) 12. Nc3 { [%eval 3.38] } 12... g6?? { (3.38 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (12... Nd7 13. Rd1 Rh8 14. Rxd7 Kxd7 15. b3 h6 16. Rb1 Rd8 17. Nab5 Rf8 18. Nxa7) 13. Nd5 { [%eval #10] } 13... exd5 { [%eval #9] } 14. Rf1 { [%eval #9] } 14... Bxh3 { [%eval #8] } 15. c3 { [%eval #9] } 15... Bxf1 { [%eval #8] } 16. Nb5 { [%eval #8] } 16... Bxb5 { [%eval #7] } 17. Ke4?? { (Mate in 7 → -2.55) Lost forced checkmate sequence. Kd3 was best. } { [%eval -2.55] } (17. Kd3 Bxd3 18. Rb1 Bxb1 19. b3 Bxa2 20. f4 Bxb3 21. f5 gxf5 22. Bg5 Rxg5) 17... dxe4 { [%eval -2.85] } 18. f3 { [%eval -2.8] } 18... exf3 { [%eval -3.04] } 19. c4 { [%eval -3.5] } 19... Bxc4 { [%eval -4.42] } 20. Be3?? { (-4.42 → Mate in 14) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-14] } (20. Rb1 Bxa2 21. Bf4 Bxb1 22. Bxc7 Nd7 23. Bd6 Kxd6 24. b4 Raf8 25. b5 a6) 20... Bxa2 { [%eval #-14] } 21. Bxa7 { [%eval #-13] } 21... Rxa7 { [%eval #-13] } 22. Rxa2 { [%eval #-12] } 22... Rxa2 { [%eval #-12] } 23. b4 { [%eval #-10] } 23... c5 { [%eval #-11] } 24. bxc5 { [%eval #-10] } 24... Kd6?? { (Mate in 10 → -1.12) Lost forced checkmate sequence. Nd7 was best. } { [%eval -1.12] } (24... Nd7 25. c6 Nf8 26. c7 Ra7 27. c8=Q Kd8 28. Qxd8 Ne6 29. Qxg8 h5 30. Qxe6) 25. cxd6 { [%eval -1.61] } 25... Re8?? { (-1.61 → Mate in 1) Checkmate is now unavoidable. Nc6 was best. } { [%eval #1] } (25... Nc6 26. d7) 26. d7 { [%eval #1] } 26... Nxd7# { Game ends by variant rule. } 1-0