FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/IOISrJOZ"]
[Date "2026.04.04"]
[Round "-"]
[White "Knightrider-777"]
[Black "chess-art-us"]
[Result "0-1"]
[GameId "IOISrJOZ"]
[UTCDate "2026.04.04"]
[UTCTime "17:27:08"]
[WhiteElo "2541"]
[BlackElo "2418"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+13"]
[BlackTitle "GM"]
[Variant "Three-check"]
[TimeControl "30+0"]
[ECO "B29"]
[Opening "Sicilian Defense: Nimzowitsch Variation, Closed Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 0.11] } 1... Nf6?? { (0.11 → 2.45) Blunder. e5 was best. } { [%eval 2.45] } (1... e5 2. Nc3 Nf6 3. Nxe5 Nc6 4. d4 Bb4 5. Bd2 O-O 6. e3) 2. Nc3?? { (2.45 → -0.66) Blunder. e4 was best. } { [%eval -0.66] } (2. e4 e6 3. Nc3 Nc6 4. Bb5 Nd4 5. Nxd4 Bc5 6. e5 Bxd4) 2... c5?? { (-0.66 → 3.74) Blunder. e5 was best. } { [%eval 3.74] } (2... e5 3. e4 Bc5 4. d4 exd4 5. Bc4 O-O 6. Nd5 Nxd5 7. O-O) 3. e4 { [%eval 3.4] } { B29 Sicilian Defense: Nimzowitsch Variation, Closed Variation } 3... Nc6 { [%eval 4.27] } 4. Bc4?? { (4.27 → 1.47) Blunder. e5 was best. } { [%eval 1.47] } (4. e5 Ng4 5. Bb5 e6 6. O-O Be7 7. d4 O-O 8. Ne4 d5) 4... e6 { [%eval 1.27] } 5. e5?! { (1.27 → 0.69) Inaccuracy. O-O was best. } { [%eval 0.69] } (5. O-O Bd6 6. Nb5 Bb8 7. d4 cxd4 8. Re1 O-O 9. e5 Ng4) 5... Ng4 { [%eval 1.4] } 6. Qe2? { (1.40 → 0.23) Mistake. O-O was best. } { [%eval 0.23] } (6. O-O Ngxe5) 6... Qc7?? { (0.23 → 7.92) Blunder. d5 was best. } { [%eval 7.92] } (6... d5 7. Bb5) 7. Nb5 { [%eval 7.66] } 7... Qb8 { [%eval 7.25] } 8. Nd6+? { (7.25 → 3.77) Mistake. d4 was best. } { [%eval 3.77] } (8. d4) 8... Bxd6 { [%eval 3.46] } 9. exd6 { [%eval 2.56] } 9... Qxd6 { [%eval 3.19] } 10. Ng5?? { (3.19 → -8.45) Blunder. d4 was best. } { [%eval -8.45] } (10. d4 Nxd4) 10... Nd4 { [%eval -8.5] } 11. Qxe6+? { (-8.50 → Mate in 3) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-3] } (11. Bd3 Nxe2 12. Bxe2 Qf4 13. Nh3 Qe5 14. d3 c4 15. d4 Qa5+ 16. c3 Qf5) 11... Qxe6+ { [%eval #-2] } 12. Nxe6 { [%eval #-2] } 12... Nxc2+ { [%eval #-1] } 13. Ke2 { [%eval #-1] } 13... Nd4# { Game ends by variant rule. } 0-1

