FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/IQoelrQF"]
[Date "2022.08.12"]
[Round "-"]
[White "SorryYouAreTooSlow"]
[Black "mati44"]
[Result "0-1"]
[GameId "IQoelrQF"]
[UTCDate "2022.08.12"]
[UTCTime "00:05:39"]
[WhiteElo "2139"]
[BlackElo "1699"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+32"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.14] } 1... g6 { [%eval 0.0] } 2. g4?! { (0.00 → -0.75) Inaccuracy. Nh3 was best. } { [%eval -0.75] } (2. Nh3 d6 3. g4 Bxg4 4. Ng5 Bxe2 5. Qxe2 b5 6. Qxb5 Nd7) 2... b6?! { (-0.75 → -0.13) Inaccuracy. h5 was best. } { [%eval -0.13] } (2... h5 3. gxh5 gxh5 4. h4 Rh6 5. Rh3 Re6 6. e3 Rxe3 7. Qxh5) 3. b4?! { (-0.13 → -0.74) Inaccuracy. Ba3 was best. } { [%eval -0.74] } (3. Ba3 Na6 4. Bxe7 Nxe7 5. Qc1 Rb8 6. Qa3 Nb4 7. Qxa7 Nxa2) 3... h5 { [%eval -0.87] } 4. gxh5 { [%eval -0.89] } 4... Rxh5 { [%eval -0.96] } 5. Nh3?? { (-0.96 → Mate in 15) Checkmate is now unavoidable. a4 was best. } { [%eval #-15] } (5. a4 Rxh2 6. Rxh2 b5 7. axb5 Ba6 8. Rxa6 Nxa6 9. bxa6 Bh6) 5... Rxh3 { [%eval #-15] } 6. Bxh3 { [%eval #-14] } 6... a5?? { (Mate in 14 → -0.91) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.91] } (6... Bb7 7. Bxd7 Bxh1 8. Bxe8 Qxd2 9. Bxf7 Qxb4 10. Bxg8 Qxe1 11. Qxe1 Nd7 12. Qxh1 b5 13. Qxa8) 7. Bxd7?? { (-0.91 → Mate in 13) Checkmate is now unavoidable. bxa5 was best. } { [%eval #-13] } (7. bxa5) 7... axb4 { [%eval #-13] } 8. Bxe8 { [%eval #-12] } 8... Rxa2 { [%eval #-12] } 9. Rxa2 { [%eval #-11] } 9... Qxd2 { [%eval #-10] } 10. Qxd2 { [%eval #-9] } 10... g5 { [%eval #-9] } 11. Qxg5 { [%eval #-9] } 11... Bh6?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Bh3 was best. } { [%eval #9] } (11... Bh3 12. Qxg8 Bg7 13. Qxf7 c5 14. Qxe7 c4 15. Qxb4 Bf6 16. Qxb6 Bh4 17. Qxb8 Bxf2 18. Kxf2) 12. Qxg8?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Bxf7 was best. } { [%eval #-8] } (12. Bxf7 Bxg5 13. Bxg8 Bxc1 14. Ra5 bxa5 15. f4 Bxf4 16. Rg1 Bxh2 17. Kd2 Bxg1 18. Be6 Bxe6) 12... Bxc1 { [%eval #-8] } 13. Qxf7 { [%eval #-7] } 13... Bh3 { [%eval #-7] } 14. Qxe7 { [%eval #-6] } 14... Bf1 { [%eval #-6] } 15. Kxf1 { [%eval #-5] } 15... Bb2 { [%eval #-5] } 16. Rxb2 { [%eval #-4] } 16... Nd7 { [%eval #-4] } 17. Rxb4 { [%eval #-3] } 17... b5 { [%eval #-3] } 18. Qxd7 { [%eval #-2] } 18... c6 { [%eval #-2] } 19. Qxc6# { Game ends by variant rule. } 0-1
