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[Event "Chess fighters Arena"] [Site "https://lichess.org/IcrMPmZS"] [Date "2021.03.30"] [Round "-"] [White "sumit_dutta"] [Black "Swadintha1894"] [Result "1-0"] [GameId "IcrMPmZS"] [UTCDate "2021.03.30"] [UTCTime "10:19:29"] [WhiteElo "1612"] [BlackElo "912"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... e5?? { (0.97 → 6.26) Blunder. e6 was best. } { [%eval 6.26] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval 5.52] } 2... bxa6 { [%eval 6.37] } 3. Qf3?? { (6.37 → 3.07) Blunder. Qh5 was best. } { [%eval 3.07] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. b4 Bxb4 6. Bb2 Bxd2 7. Bxe5 Qxe5) 3... e4?? { (3.07 → Mate in 14) Checkmate is now unavoidable. Qg5 was best. } { [%eval #14] } (3... Qg5) 4. Qxf7 { [%eval #14] } 4... Kxf7 { [%eval #13] } 5. d3?? { (Mate in 13 → -0.37) Lost forced checkmate sequence. b4 was best. } { [%eval -0.37] } (5. b4 Bxb4 6. d4 exd3 7. cxd3 Bxe1 8. Ba3 Bxf2 9. Ne2 Bxe3 10. Nd4 Bxd4 11. h3 Bxa1) 5... exd3 { [%eval -0.14] } 6. cxd3 { [%eval -0.14] } 6... d5?? { (-0.14 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (6... Ba3) 7. Nf3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b4 was best. } { [%eval #-11] } (7. b4 Bxb4 8. d4 Bxe1 9. Ba3 Bxf2 10. Ne2 Bxe3 11. Rf1 Bxd4 12. Rxf7 Bxa1 13. Rxg7 Bxg7) 7... d4 { [%eval #-14] } 8. Nxd4 { [%eval #-13] } 8... Qxd4 { [%eval #-13] } 9. exd4 { [%eval #-12] } 9... c6?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bc5 was best. } { [%eval #10] } (9... Bc5 10. dxc5 g5 11. Bxg5 Nh6 12. Bxh6 Kg7 13. Bxg7 Be6 14. Bxh8 Bxa2 15. Rxa2 a5 16. Rxa5) 10. Bh6 { [%eval #11] } 10... gxh6 { [%eval #9] } 11. Nc3?? { (Mate in 9 → -2.59) Lost forced checkmate sequence. g4 was best. } { [%eval -2.59] } (11. g4 Bxg4 12. f3 Bxf3 13. a4 Bxh1 14. b4 Bxb4 15. Ra2 Bxe1 16. Nc3 Bxc3 17. h3 Bxd4) 11... c5?? { (-2.59 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (11... Ba3 12. bxa3) 12. dxc5 { [%eval #10] } 12... Bxc5 { [%eval #9] } 13. Nb5 { [%eval #10] } 13... axb5 { [%eval #8] } 14. b4?? { (Mate in 8 → -8.45) Lost forced checkmate sequence. Kd2 was best. } { [%eval -8.45] } (14. Kd2 Bxf2 15. d4 Bxd4 16. Rhf1 Bxb2 17. Rxf7 Bxa1 18. Rxa7 Rxa7 19. h4 Rxa2 20. Kc2 Rxc2) 14... Bxb4?? { (-8.45 → Mate in 8) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #8] } (14... Bxf2) 15. h3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-11] } (15. Rc1 Bxe1 16. Rxc8 Bxf2 17. Rxb8 Rxb8 18. d4 Bxd4 19. Rg1 Bxg1 20. a4 bxa4 21. g4 Bxh2) 15... Bxe1 { [%eval #-11] } 16. Rhxe1 { [%eval #-9] } 16... Bxh3 { [%eval #-9] } 17. gxh3 { [%eval #-8] } 17... Kf6?? { (Mate in 8 → -6.52) Lost forced checkmate sequence. Ke6 was best. } { [%eval -6.52] } (17... Ke6 18. Rxe6 Nf6 19. Rxf6 b4 20. Rxh6 Rd8 21. Rxh7 Rxd3 22. Rxa7 Rxh3 23. Rxa8 Na6 24. Rxa6) 18. Re6 { [%eval -8.25] } 18... Kxe6 { [%eval -7.44] } 19. d4 { [%eval -8.01] } 19... Kd5?? { (-8.01 → Mate in 7) Checkmate is now unavoidable. h5 was best. } { [%eval #7] } (19... h5 20. d5 Kxd5 21. Rh1 Nf6 22. a4 bxa4 23. h4 Rg8 24. Rg1 Rxg1 25. f4 Ne8 26. f5) 20. f4?? { (Mate in 7 → -5.26) Lost forced checkmate sequence. Re1 was best. } { [%eval -5.26] } (20. Re1 Kxd4 21. Re4 Kxe4 22. f3 Kxf3 23. a4 bxa4 24. h4 Ne7 25. h5 Ng6 26. hxg6 hxg6#) 20... Kxd4 { [%eval -6.67] } 21. f5 { [%eval -7.02] } 21... Nf6?! { (-7.02 → -4.92) Inaccuracy. b4 was best. } { [%eval -4.92] } (21... b4 22. Rg1) 22. h4? { (-4.92 → -8.68) Mistake. Rf1 was best. } { [%eval -8.68] } (22. Rf1 b4 23. a3 bxa3 24. Rb1 Nfd7 25. Rxb8 Nxb8 26. f6 Rg8 27. f7 a2 28. fxg8=K a5) 22... b4 { [%eval #-13] } 23. h5 { [%eval #-11] } 23... Nxh5 { [%eval #-11] } 24. f6 { [%eval #-10] } 24... Nxf6 { [%eval #-10] } 25. Rb1 { [%eval #-8] } 25... b3?? { (Mate in 8 → -1.68) Lost forced checkmate sequence. Nbd7 was best. } { [%eval -1.68] } (25... Nbd7 26. Rxb4 a5 27. Rxd4 Nh5 28. Rxd7 Rhb8 29. Rxh7 a4 30. Rxh6 a3 31. Rxh5 Rb5 32. Rxb5) 26. Rxb3 { [%eval -1.94] } 26... Na6?! { (-1.94 → -1.15) Inaccuracy. h5 was best. } { [%eval -1.15] } (26... h5 27. Rxb8 Raxb8 28. a4 Rb7 29. a5 h4 30. a6 h3 31. axb7 Ng8 32. b8=K h2 33. Kxa7) 27. Rd3 { [%eval -0.6] } 27... Kxd3 { [%eval -0.5] } 28. a4 { [%eval -0.94] } 28... Nb4?? { (-0.94 → Mate in 2) Checkmate is now unavoidable. Nc5 was best. } { [%eval #2] } (28... Nc5) 29. a5 { [%eval #2] } 29... Na6# { Game ends by variant rule. } 1-0