FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/JBTgXUhY"]
[Date "2023.09.25"]
[Round "-"]
[White "richmond45"]
[Black "Zuddha"]
[Result "1-0"]
[GameId "JBTgXUhY"]
[UTCDate "2023.09.25"]
[UTCTime "22:01:28"]
[WhiteElo "1152"]
[BlackElo "1442"]
[WhiteRatingDiff "+62"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -6.42) Blunder. e3 was best. } { [%eval -6.42] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e5 { [%eval -4.97] } 2. Nxe5 { [%eval -7.74] } 2... Ba3?! { (-7.74 → -4.75) Inaccuracy. Bd6 was best. } { [%eval -4.75] } (2... Bd6 3. Nxf7 Bxh2 4. Nxd8 Kxd8 5. Rxh2 Ke7 6. Rxh7 Rxh7 7. c3) 3. Nxd7?? { (-4.75 → Mate in 14) Checkmate is now unavoidable. Nxf7 was best. } { [%eval #-14] } (3. Nxf7 Kxf7 4. Nxa3 Ke6 5. Nb1 Qf6 6. b3 Qxf2 7. Kxf2 Ne7) 3... Bxd7?? { (Mate in 14 → -4.44) Lost forced checkmate sequence. Bxb2 was best. } { [%eval -4.44] } (3... Bxb2 4. Nxb8 Rxb8 5. Bxb2 Qxd2 6. Bxg7 Qxe2 7. Bxe2 c5 8. Bxh8) 4. bxa3 { [%eval -4.45] } 4... Bh3 { [%eval -4.6] } 5. gxh3 { [%eval -5.17] } 5... Qxd2 { [%eval -4.2] } 6. Kxd2 { [%eval -4.08] } 6... Nd7?! { (-4.08 → -2.85) Inaccuracy. Nc6 was best. } { [%eval -2.85] } (6... Nc6 7. h4) 7. Kd3?? { (-2.85 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (7. c4) 7... Rd8?? { (Mate in 12 → -1.50) Lost forced checkmate sequence. h6 was best. } { [%eval -1.5] } (7... h6 8. Bxh6 Nxh6 9. f3 Ng4 10. fxg4 Rxh3 11. Bxh3 f5 12. gxf5 g6 13. fxg6 Kf8 14. Bxd7) 8. Kd4?? { (-1.50 → Mate in 10) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-10] } (8. Bh6) 8... Kf8?? { (Mate in 10 → -6.63) Lost forced checkmate sequence. g5 was best. } { [%eval -6.63] } (8... g5 9. Bxg5 Kf8 10. Bxd8 a5 11. Bxc7 h5 12. Bxa5 Ne5 13. Kxe5 f5 14. Kxf5 Nf6 15. Kxf6) 9. Kd5?? { (-6.63 → Mate in 9) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-9] } (9. Bh6 Nxh6) 9... c6?? { (Mate in 9 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (9... g5 10. Bxg5 a5 11. Bxd8 h5 12. Bxc7 Ke7 13. Bxa5 Kd6 14. Kxd6 Nb6 15. Bxb6 Ne7 16. Kxe7) 10. Kxc6 { [%eval #14] } 10... bxc6 { [%eval #13] } 11. Qxd7 { [%eval #13] } 11... Rxd7 { [%eval #12] } 12. Bh6 { [%eval #12] } 12... Nxh6 { [%eval #11] } 13. Nd2 { [%eval #11] } 13... Rxd2 { [%eval #10] } 14. Rd1?? { (Mate in 10 → -8.75) Lost forced checkmate sequence. e4 was best. } { [%eval -8.75] } (14. e4 Rxc2 15. Rb1 Rxf2 16. Bg2 Rxa2 17. Rhd1 Rxg2 18. e5 Rxh2 19. Rd4 Rxh3 20. Rg4 Nxg4) 14... Rxe2 { [%eval -9.07] } 15. Bxe2 { [%eval -8.87] } 15... Ng4?? { (-8.87 → -3.15) Blunder. Ke7 was best. } { [%eval -3.15] } (15... Ke7 16. Rd5 cxd5 17. Bg4 Nxg4 18. hxg4 d4 19. g5 g6 20. f4 Rb8 21. f5 gxf5 22. a4) 16. Bxg4?? { (-3.15 → Mate in 7) Checkmate is now unavoidable. hxg4 was best. } { [%eval #-7] } (16. hxg4 c5 17. Rd4 cxd4 18. g5 d3 19. cxd3 g6 20. Bf1 Ke8 21. Be2 Kd7 22. Rb1 Ke7) 16... f5 { [%eval #-7] } 17. Bxf5 { [%eval #-6] } 17... g6?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rg8 was best. } { [%eval #8] } (17... Rg8 18. Bxh7 Ke7 19. Bxg8 Kd6 20. Rxd6 g5 21. Rxc6 a6 22. Rxa6 g4 23. hxg4#) 18. Bxg6 { [%eval #8] } 18... hxg6 { [%eval #7] } 19. Rd5 { [%eval #7] } 19... cxd5 { [%eval #6] } 20. c4?? { (Mate in 6 → -3.26) Lost forced checkmate sequence. a4 was best. } { [%eval -3.26] } (20. a4 Rxh3 21. Re1 Rxh2 22. Re3 Rxf2 23. Re2 Rxe2 24. a5 Rxc2 25. a6 Rxa2#) 20... dxc4?? { (-3.26 → Mate in 5) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #5] } (20... Rxh3 21. cxd5 Rxh2 22. Rxh2 Kg7 23. Rh7 Kxh7 24. d6 Kg7 25. d7 g5 26. a4 a5 27. d8=K) 21. f4 { [%eval #5] } 21... Rxh3 { [%eval #4] } 22. f5?? { (Mate in 4 → 2.24) Lost forced checkmate sequence. Rd1 was best. } { [%eval 2.24] } (22. Rd1 Rxh2 23. Rb1 Rxa2 24. Rb5 Rxa3 25. Rf5 gxf5#) 22... Rxh2 { [%eval 2.05] } 23. fxg6?? { (2.05 → Mate in 13) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #-13] } (23. Rxh2 gxf5 24. a4 c3 25. a5 Kf7 26. a6 c2 27. Rxc2 f4 28. Rb2 Kf8 29. a4 Kf7) 23... Rxa2?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #3] } (23... Rxh1 24. g7 Kxg7 25. a4 c3 26. a5 Kf7 27. a6 c2 28. a4 Rb1 29. a5 Rb6 30. axb6) 24. g7 { [%eval #7] } 24... Rxa3 { [%eval #6] } 25. gxf8=R { [%eval #6] } 25... Rh3 { [%eval #5] } 26. Rxh3 { [%eval #5] } 26... c3 { [%eval #4] } 27. Rxc3 { [%eval #4] } 27... a5 { [%eval #3] } 28. Rb3 { [%eval #3] } 28... a4 { [%eval #2] } 29. Rf1 { [%eval #3] } 29... axb3 { [%eval #2] } 30. Rc1 { [%eval #2] } 30... b2 { [%eval #1] } 31. Rc3 { [%eval #2] } 31... b1=N { [%eval #1] } 32. Ra3 { [%eval #1] } 32... Nxa3# { Game ends by variant rule. } 1-0

