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[Event "rated variant:racingKings game"] [Site "https://lichess.org/JNSlcvzv"] [Date "2017.04.18"] [Round "-"] [White "papadosor"] [Black "vvunpr"] [Result "1/2-1/2"] [GameId "JNSlcvzv"] [UTCDate "2017.04.18"] [UTCTime "14:45:13"] [WhiteElo "1412"] [BlackElo "1615"] [WhiteRatingDiff "+56"] [BlackRatingDiff "-42"] [WhiteTitle "FM"] [Variant "Racing Kings"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kg3 { [%eval 1.24] } 1... Rb4?? { (1.24 → 7.58) Blunder. Nxf2 was best. } { [%eval 7.58] } (1... Nxf2) 2. Qh6?? { (7.58 → 0.64) Blunder. Nxc2 was best. } { [%eval 0.64] } (2. Nxc2 Kb3 3. Nxb4 Kxb4 4. Qh5 Kc4 5. Kg4 Rb5 6. Rh2 Nf3 7. Bg2 Nxg1 8. Nxc1 Rxh5) 2... Nxf2?? { (0.64 → 2.60) Blunder. Nf3 was best. } { [%eval 2.6] } (2... Nf3 3. Nf4 Be4 4. Nxf3 Nxf2 5. Kh4 Rb7 6. Kh5 Kb3 7. Ng5 Qe5 8. Rxf2 Kb4 9. Qa6) 3. Rxf2?? { (2.60 → 0.07) Blunder. Nxc2 was best. } { [%eval 0.07] } (3. Nxc2 Qb2 4. Nf4 Rb6 5. Qg6 Qxc2 6. Rxf2 Qc5 7. Bd3 Kb3 8. Bxb1 Nxb1 9. Nd3 Bd2) 3... Nf3 { [%eval 0.59] } 4. Nxc2 { [%eval 0.46] } 4... Bxh6 { [%eval 0.69] } 5. Nxa1?? { (0.69 → -4.01) Blunder. Rxf3 was best. } { [%eval -4.01] } (5. Rxf3 Qb2 6. Ncd4 Rxd4 7. Nxd4 Qxd4 8. Rh1 Bg5 9. Rh4 Qa4 10. Bd3 Rb4 11. Rg4 Bd8) 5... Nxg1 { [%eval -3.39] } 6. Nc2 { [%eval -3.35] } 6... Re4?? { (-3.35 → -1.13) Blunder. Rc4 was best. } { [%eval -1.13] } (6... Rc4 7. Nxg1 Rxc2 8. Rf6 Rc5 9. Kg4 Be3 10. Bd3 Rb8 11. Nf3 Ka3 12. Re6 Kb4 13. Ne5) 7. Nxg1 { [%eval -1.52] } 7... Kb3 { [%eval -1.27] } 8. Rf5?? { (-1.27 → -4.61) Blunder. Bd3 was best. } { [%eval -4.61] } (8. Bd3 Rd4 9. Rf6 Bd2 10. Rc6 Rc1 11. Nh3 Ra1 12. Rg6 Ra2 13. Rg4 Rd6 14. Ne1 Ra1) 8... Ka4?? { (-4.61 → -0.23) Blunder. Kxc2 was best. } { [%eval -0.23] } (8... Kxc2 9. Kf3) 9. Nh3?? { (-0.23 → -7.97) Blunder. Kf3 was best. } { [%eval -7.97] } (9. Kf3 Rh4 10. Ne2 Rb8 11. Ned4 Rd8 12. Bd3 Bc1 13. Ne6 Rdh8 14. Ncd4 R8h5 15. Nc6 Rh6) 9... Rc1?? { (-7.97 → -1.89) Blunder. Rxf1 was best. } { [%eval -1.89] } (9... Rxf1 10. Rxf1 Kb5 11. Rf6 Bd2 12. Nf4 Rc4 13. Kg4 Rc6 14. Ne6 Kb6 15. Rf7 Rxe6 16. Nd4) 10. Ne3?? { (-1.89 → -7.15) Blunder. Bd3 was best. } { [%eval -7.15] } (10. Bd3 Re7 11. Rf6 Rxc2 12. Rxh6 Rc5 13. Nf4 Ka5 14. Kg4 Rb7 15. Rg6 Rb6 16. Bf1 Rb1) 10... Rc3?? { (-7.15 → -2.35) Blunder. Bxe3 was best. } { [%eval -2.35] } (10... Bxe3) 11. Bg2?? { (-2.35 → -5.70) Blunder. Kf3 was best. } { [%eval -5.7] } (11. Kf3 Rd4 12. Nf2 Bxe3 13. Ng4 Kb4 14. Nxe3 Rc5 15. Rf6 Ka5 16. Nf5 Rb4 17. Ne7 Re5) 11... Rd4? { (-5.70 → -3.04) Mistake. Rec4 was best. } { [%eval -3.04] } (11... Rec4) 12. Bf3?? { (-3.04 → -8.28) Blunder. Ng5 was best. } { [%eval -8.28] } (12. Ng5 Bxg5) 12... Rxe3 { [%eval -7.56] } 13. Nf4?! { (-7.56 → -18.45) Inaccuracy. Nf2 was best. } { [%eval -18.45] } (13. Nf2 Rb3) 13... Rxf4 { [%eval -16.61] } 14. Rd5 { [%eval -17.68] } 14... Rb4 { [%eval -14.77] } 15. Kf2 { [%eval -23.06] } 15... Rb5 { [%eval -22.47] } 16. Rd6 { [%eval -22.08] } 16... Ka5 { [%eval -20.02] } 17. Rxh6 { [%eval -23.39] } 17... Rb6 { [%eval -22.29] } 18. Rh7 { [%eval -20.55] } 18... Ka6?? { (-20.55 → 1.89) Blunder. Reb3 was best. } { [%eval 1.89] } (18... Reb3) 19. Kxe3 { [%eval 1.89] } 19... Rd6?? { (1.89 → 28.93) Blunder. Rb4 was best. } { [%eval 28.93] } (19... Rb4 20. Be4 Kb6 21. Kf4 Rb5 22. Bf5 Rc5 23. Kg5 Rc7 24. Kh6 Kb7 25. Rh8 Re7 26. Rg8) 20. Be4 { [%eval 18.47] } 20... Kb6 { [%eval 24.04] } 21. Kf4 { [%eval 18.26] } 21... Rd8?! { (18.26 → Mate in 8) Checkmate is now unavoidable. Rh6 was best. } { [%eval #8] } (21... Rh6 22. Rd7 Rh5 23. Bf5 Rh6 24. Ke5 Rc6 25. Be4 Rh6 26. Bd5 Kc5 27. Rf7 Kb5 28. Be4) 22. Kg5?? { (Mate in 8 → 3.44) Lost forced checkmate sequence. Ke5 was best. } { [%eval 3.44] } (22. Ke5 Rb8 23. Kd6 Rc8 24. Rd7 Re8 25. Rc7 Ka5 26. Kd7 Rf8 27. Rc8 Kb5 28. Rxf8 Ka6) 22... Rc8 { [%eval 3.51] } 23. Bf5? { (3.51 → 1.89) Mistake. Rf7 was best. } { [%eval 1.89] } (23. Rf7 Rc7 24. Kf6 Ka7 25. Rf8 Rd7 26. Ke6 Rg7 27. Re8 Rc7 28. Kd6 Rf7 29. Ba8 Rg7) 23... Rc7 { [%eval 1.89] } 24. Rh8?? { (1.89 → 0.00) Blunder. Kh6 was best. } { [%eval 0.0] } (24. Kh6 Kb7 25. Rh8 Re7 26. Rg8 Kc7 27. Be6 Kb7 28. Kg6 Rc7 29. Kf6 Kc6 30. Rh8 Kb7) 24... Kc6?? { (0.00 → 1.89) Blunder. Rb7 was best. } { [%eval 1.89] } (24... Rb7 25. Kg6 Kc7 26. Rg8 Rb8 27. Kg7 Kb7 28. Kh8 Ka8) 25. Kg6 { [%eval 1.89] } 25... Kd6 { [%eval 1.89] } 26. Re8 { [%eval 1.89] } 26... Re7 { [%eval 1.89] } 27. Ra8 { [%eval 1.89] } 27... Kc7 { [%eval 1.89] } 28. Kf6 { [%eval 1.89] } 28... Kd6 { [%eval 1.89] } 29. Rc8 { [%eval 1.89] } 29... Rc7 { [%eval 1.89] } 30. Re8 { [%eval 1.89] } 30... Kc5?? { (1.89 → Mate in 6) Checkmate is now unavoidable. Kc6 was best. } { [%eval #6] } (30... Kc6 31. Rf8 Kb7 32. Rg8 Kc6 33. Bg4 Kb7 34. Kg6 Kc6 35. Be6 Kb7 36. Rd8 Kc6 37. Re8) 31. Re7?? { (Mate in 6 → 1.89) Lost forced checkmate sequence. Re6 was best. } { [%eval 1.89] } (31. Re6 Ra7 32. Bg6 Kd4 33. Bf7 Kc3 34. Kg7 Ra8 35. Bg8 Kb4 36. Kh8#) 31... Kb6 { [%eval 1.89] } 32. Kf7?? { (1.89 → 0.00) Blunder. Re8 was best. } { [%eval 0.0] } (32. Re8 Kb7 33. Rg8 Kc6 34. Rh8 Kb7 35. Re8 Kc6 36. Rf8 Kb7 37. Bg4 Rh7 38. Re8 Kc6) 32... Ka7 { [%eval 0.0] } 33. Kf8 { [%eval 0.0] } 33... Kb8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2